Player Matchup

Ganesha
Ganesha
Chesticles69
Ganesha
Level 54
God Stats
0W - 1L
1,479 SR
Queue Stats
108W - 130L
1,379 Elo+
Party 3
Baron Samedi
Baron Samedi
ClassyEditing
Baron Samedi
Level 19
God Stats
1W - 2L
1,486 SR
Queue Stats
6W - 9L
1,378 Elo+
Party 3
Danzaburou
Danzaburou
Jayrizzle
Danzaburou
Level 34
God Stats
20W - 19L
1,622 SR
Queue Stats
42W - 56L
1,403 Elo+
Party 3
Thor
Thor
Urraca03
Thor
Level 40
God Stats
0W - 2L
1,208 SR
Queue Stats
135W - 139L
1,479 Elo+
Solo
Cliodhna
Cliodhna
VADtoys
Cliodhna
Level 29
God Stats
2W - 7L
1,555 SR
Queue Stats
37W - 58L
1,344 Elo+
Party 3
Team Averages
Level 35
1,470 SR
1,397 Elo+

VS

Team Averages
Level 67
1,441 SR
1,449 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AbaddonIsGodly
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Grelkaa
Arachne
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
arsalan1161
Cernunnos
Level 20
God Stats
5W - 3L
1,206 SR
Queue Stats
51W - 66L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chesticles69
Ganesha
10
0 / 3 / 2
6,987
388
3,805
12,080
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ClassyEditing
Baron Samedi
13
1 / 2 / 1
8,066
448
2,516
6,285
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Jayrizzle
Danzaburou
12
3 / 3 / 1
8,208
456
5,704
9,294
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
14
0 / 5 / 1
8,492
472
6,986
16,346
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
VADtoys
Cliodhna
14
5 / 5 / 2
8,894
494
8,670
11,140
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 1 / 5
9,823
546
12,957
12,070
9,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
 
Gilgamesh
14
5 / 0 / 6
8,751
486
15,696
11,700
9,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 2
8,259
459
3,002
5,277
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Grelkaa
Arachne
14
3 / 3 / 8
8,533
474
3,292
13,403
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
arsalan1161
Cernunnos
14
3 / 3 / 6
8,462
470
4,926
8,227
2,420
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
18
18
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
5
7.5
W
Gilgamesh
 
Gilgamesh
5
0
6
8
W
2
2
2
1.5
L
Ganesha
Chesticles69
Ganesha
0
3
2
0.33
L
Baron Samedi
ClassyEditing
Baron Samedi
1
2
1
0.75
W
Arachne
Grelkaa
Arachne
3
3
8
2.33
L
Danzaburou
Jayrizzle
Danzaburou
3
3
1
1.17
L
Thor
0
5
1
0.1
L
Cliodhna
VADtoys
Cliodhna
5
5
2
1.2
W
Cernunnos
arsalan1161
Cernunnos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
39,873
55,145
Taken
50,677
35,875
Mitigated
27,080
13,999
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,957
2,531
0
4,262
12,070
9,189
12
276
11,129
60,488
0
W
Gilgamesh
 
Gilgamesh
15,696
4,677
0
1,375
11,700
9,865
29
3,212
8,208
0
49,169
W
3,002
690
702
1,595
5,277
1,582
434
1,378
3,724
38,817
0
L
Ganesha
Chesticles69
Ganesha
3,805
675
0
910
12,080
14,902
72
1,613
10,395
19,776
0
L
Baron Samedi
ClassyEditing
Baron Samedi
2,516
275
0
1,404
6,285
2,515
630
1,486
4,798
42,138
0
W
Arachne
Grelkaa
Arachne
3,292
1,698
0
7,017
13,403
4,024
0
1,235
12,168
0
39,201
L
Danzaburou
Jayrizzle
Danzaburou
5,704
1,694
0
3,081
9,294
3,481
947
1,572
7,722
0
42,458
L
Thor
6,986
1,482
0
6,328
16,346
10,908
490
7,871
8,429
0
53,659
L
Cliodhna
VADtoys
Cliodhna
8,670
1,007
0
2,276
11,140
4,069
1,143
3,556
7,514
0
50,516
W
Cernunnos
arsalan1161
Cernunnos
4,926
2,806
0
1,424
8,227
2,420
0
1,000
7,209
0
42,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
43,828
420
Minions Killed
418
0
Camps Cleared
0
1,659,609
Distance Traveled
1,854,785
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,823
546
118
7
0
384,500
6
W
Gilgamesh
8,751
486
62
3
0
402,052
8
W
Ra
8,259
459
90
5
0
360,547
0
L
Ganesha
6,987
388
5
0
0
319,556
4
L
Baron Samedi
8,066
448
95
5
0
337,695
1
W
Arachne
8,533
474
73
4
0
363,686
7
L
Danzaburou
8,208
456
102
6
0
336,599
1
L
Thor
8,492
472
114
6
0
306,637
5
L
Cliodhna
8,894
494
104
6
0
359,122
0
W
Cernunnos
8,462
470
75
4
0
344,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role