Player Matchup

Guan Yu
Guan Yu
Flex4Juan
Guan Yu
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Liquide777
Kukulkan
Level 28
God Stats
4W - 8L
1,483 SR
Queue Stats
32W - 42L
1,443 Elo+
Solo
Arachne
Arachne
RobertoBB
Arachne
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 1L
1,774 Elo+
Solo
Erlang Shen
Erlang Shen
Smilex xB
Erlang Shen
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 55L
1,475 Elo+
Solo
Charybdis
Charybdis
Utopianfr
Charybdis
Level 21
God Stats
1W - 4L
1,337 SR
Queue Stats
85W - 87L
1,467 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,522 Elo+

VS

Team Averages
Level 21
1,524 SR
1,538 Elo+
Hachiman
Hachiman
CristianYannis14
Hachiman
Level 28
God Stats
2W - 1L
1,369 SR
Queue Stats
6W - 4L
1,583 Elo+
Solo
Bacchus
Bacchus
F0din
Bacchus
Level 4
God Stats
2W - 1L
1,669 SR
Queue Stats
2W - 1L
1,618 Elo+
Solo
Izanami
Izanami
Falken174
Izanami
Level 28
God Stats
11W - 8L
1,569 SR
Queue Stats
128W - 131L
1,369 Elo+
Solo
Artio
Artio
Josecazador73
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,599 Elo+
Solo
Thor
Thor
PlaTiN_HunTeR__
Thor
Level 25
God Stats
4W - 3L
1,510 SR
Queue Stats
79W - 66L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flex4Juan
Guan Yu
13
1 / 9 / 3
8,903
405
7,928
18,346
11,989
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Liquide777
Kukulkan
14
4 / 8 / 1
9,925
451
10,921
12,552
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
RobertoBB
Arachne
16
7 / 9 / 5
10,895
495
17,723
27,346
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Smilex xB
Erlang Shen
16
2 / 5 / 1
10,032
456
5,231
14,409
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Utopianfr
Charybdis
16
6 / 5 / 6
10,442
475
16,292
22,991
13,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 7
10,400
473
13,300
14,963
6,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
F0din
Bacchus
14
0 / 2 / 15
9,629
438
3,554
13,759
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Falken174
Izanami
19
13 / 5 / 12
12,503
568
17,971
13,488
5,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 18
11,227
510
13,158
25,085
35,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 4 / 11
11,787
536
24,541
20,820
9,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
20
Kills
35
36
Deaths
20
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
7
7
1.5
W
Bacchus
F0din
Bacchus
0
2
15
3.75
W
Izanami
Falken174
Izanami
13
5
12
3.8
L
Guan Yu
Flex4Juan
Guan Yu
1
9
3
0.28
W
4
2
18
6.5
L
Kukulkan
Liquide777
Kukulkan
4
8
1
0.56
W
11
4
11
4.13
L
Arachne
RobertoBB
Arachne
7
9
5
1.06
L
Erlang Shen
Smilex xB
Erlang Shen
2
5
1
0.5
L
Charybdis
Utopianfr
Charybdis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,095
Damage
72,524
95,644
Taken
88,115
45,748
Mitigated
76,479
19,555
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,300
7,101
0
755
14,963
6,037
220
1,479
13,430
0
53,416
W
Bacchus
F0din
Bacchus
3,554
334
0
817
13,759
19,826
1,592
3,018
10,473
17,651
0
W
Izanami
Falken174
Izanami
17,971
14,985
0
3,994
13,488
5,903
5,476
877
12,478
0
96,531
L
Guan Yu
Flex4Juan
Guan Yu
7,928
1,916
461
2,286
18,346
11,989
1,598
3,401
14,945
0
43,402
W
13,158
1,630
3,093
10,944
25,085
35,384
96
2,868
21,847
52,639
0
L
Kukulkan
Liquide777
Kukulkan
10,921
443
0
0
12,552
3,593
483
2,486
10,066
38,471
0
W
24,541
6,950
0
4,010
20,820
9,329
720
2,679
17,957
0
87,391
L
Arachne
RobertoBB
Arachne
17,723
11,117
0
11,595
27,346
9,355
1,014
5,273
22,073
0
68,399
L
Erlang Shen
Smilex xB
Erlang Shen
5,231
2,751
0
2,804
14,409
7,093
609
2,607
11,802
0
60,596
L
Charybdis
Utopianfr
Charybdis
16,292
8,595
328
2,081
22,991
13,718
0
3,114
19,877
0
54,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
55,546
460
Minions Killed
450
0
Camps Cleared
0
1,742,666
Distance Traveled
2,065,290
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,400
473
71
3
0
391,104
2
W
Bacchus
9,629
438
45
2
0
432,132
0
W
Izanami
12,503
568
150
7
0
377,750
1
L
Guan Yu
8,903
405
73
3
0
361,191
0
W
Artio
11,227
510
65
3
0
440,539
6
L
Kukulkan
9,925
451
93
4
0
329,861
4
W
Thor
11,787
536
119
5
0
423,765
11
L
Arachne
10,895
495
92
4
0
398,807
1
L
Erlang Shen
10,032
456
114
5
0
303,528
0
L
Charybdis
10,442
475
88
4
0
349,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role