Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigMont919
Jing Wei
Level 57
God Stats
4W - 5L
1,325 SR
Queue Stats
108W - 134L
1,361 Elo+
Solo
Ah Puch
Ah Puch
DoctorCrumpet
Ah Puch
Level 65
God Stats
4W - 5L
1,078 SR
Queue Stats
224W - 296L
1,301 Elo+
Solo
Bacchus
Bacchus
Lushori
Bacchus
Level 54
God Stats
3W - 5L
1,413 SR
Queue Stats
127W - 131L
1,399 Elo+
Solo
Nemesis
Nemesis
aiming_at_cha
Nemesis
Level 140
God Stats
8W - 12L
1,454 SR
Queue Stats
157W - 171L
1,366 Elo+
Solo
Team Averages
Level 94
1,354 SR
1,385 Elo+

VS

Team Averages
Level 99
1,490 SR
1,349 Elo+
Charybdis
Charybdis
Beanolicious
Charybdis
Level 105
God Stats
2W - 1L
1,505 SR
Queue Stats
74W - 78L
1,382 Elo+
Solo
Chang'e
Chang'e
DataFett
Chang'e
Level 126
God Stats
7W - 4L
1,506 SR
Queue Stats
138W - 153L
1,297 Elo+
Solo
Anubis
Anubis
DonPoisonTrue
Anubis
Level 126
God Stats
2W - 12L
1,192 SR
Queue Stats
277W - 315L
1,337 Elo+
Solo
Fenrir
Fenrir
SaiyanBroly6920
Fenrir
Level 68
God Stats
2W - 1L
1,601 SR
Queue Stats
50W - 72L
1,351 Elo+
Solo
Ymir
Ymir
UnkleDu
Ymir
Level 69
God Stats
13W - 5L
1,649 SR
Queue Stats
99W - 130L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
3,320
664
1,128
2,336
880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
BigMont919
Jing Wei
5
1 / 0 / 0
3,404
681
1,753
1,858
415
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
1
0 / 0 / 0
2,496
499
0
0
0
Bacchus
Lushori
Bacchus
5
0 / 0 / 1
3,509
702
1,601
2,607
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
6
0 / 0 / 0
3,485
697
965
2,625
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beanolicious
Charybdis
5
0 / 1 / 0
3,167
633
808
2,932
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
DataFett
Chang'e
7
1 / 0 / 0
3,918
784
1,076
1,943
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,512
702
1,157
1,446
532
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,522
704
179
2,023
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
UnkleDu
Ymir
5
0 / 0 / 0
3,387
677
520
2,338
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Charybdis
Beanolicious
Charybdis
0
1
0
0
L
Jing Wei
BigMont919
Jing Wei
1
0
0
1
W
Chang'e
DataFett
Chang'e
1
0
0
1
L
Ah Puch
0
0
0
0
W
0
0
0
0
L
Bacchus
Lushori
Bacchus
0
0
1
0.5
W
0
0
0
0
W
Ymir
UnkleDu
Ymir
0
0
0
0
L
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,447
Damage
3,740
9,426
Taken
10,682
3,275
Mitigated
3,022
4,279
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,128
658
0
839
2,336
880
0
918
1,260
14,466
0
W
Charybdis
Beanolicious
Charybdis
808
353
76
1,202
2,932
611
0
1,065
1,867
0
10,955
L
Jing Wei
BigMont919
Jing Wei
1,753
960
0
758
1,858
415
0
380
1,478
0
11,415
W
Chang'e
DataFett
Chang'e
1,076
37
0
1,451
1,943
540
398
1,128
815
14,856
0
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
1,157
119
0
1,077
1,446
532
182
0
1,446
10,630
0
L
Bacchus
Lushori
Bacchus
1,601
213
0
1,350
2,607
1,470
0
140
2,467
5,908
0
W
179
41
0
1,604
2,023
484
0
0
2,023
0
12,758
W
Ymir
UnkleDu
Ymir
520
128
0
1,166
2,338
855
0
536
1,802
3,978
0
L
Nemesis
965
523
0
1,332
2,625
510
0
1,157
1,468
0
10,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,214
Gold Earned
17,506
93
Minions Killed
119
0
Camps Cleared
0
388,599
Distance Traveled
471,876
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,320
664
28
6
0
89,359
1
W
Charybdis
3,167
633
22
4
0
97,128
0
L
Jing Wei
3,404
681
21
4
0
93,447
1
W
Chang'e
3,918
784
32
6
0
98,623
0
L
Ah Puch
2,496
499
0
0
0
0
0
W
Anubis
3,512
702
20
4
0
78,754
2
L
Bacchus
3,509
702
10
2
0
108,776
0
W
Fenrir
3,522
704
38
8
0
117,474
0
W
Ymir
3,387
677
7
1
0
79,897
1
L
Nemesis
3,485
697
34
7
0
97,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role