Player Matchup

Ra
Ra
Coop2Breezy
Ra
Level 69
God Stats
2W - 4L
1,457 SR
Queue Stats
224W - 272L
1,438 Elo+
Solo
Danzaburou
Danzaburou
ItsTheGoat96
Danzaburou
Level 97
God Stats
9W - 13L
1,567 SR
Queue Stats
23W - 35L
1,335 Elo+
Party 2
Yemoja
Yemoja
XTrippyGoofX
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,369 Elo+
Party 2
Mulan
Mulan
XxpeanutlordxX
Mulan
Level 67
God Stats
23W - 24L
1,504 SR
Queue Stats
340W - 327L
1,504 Elo+
Solo
Fenrir
Fenrir
puffyd50
Fenrir
Level 124
God Stats
13W - 16L
1,439 SR
Queue Stats
233W - 232L
1,414 Elo+
Solo
Team Averages
Level 89
1,493 SR
1,412 Elo+

VS

Team Averages
Level 92
1,532 SR
1,431 Elo+
Skadi
Skadi
 
Skadi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AngryIrish95
Chaac
Level 63
God Stats
68W - 57L
1,563 SR
Queue Stats
266W - 295L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deathgauntlet666
Cu Chulainn
Level 78
God Stats
56W - 46L
1,522 SR
Queue Stats
357W - 367L
1,440 Elo+
Party 1
Pele
Pele
NINNY_MUGGlNS
Pele
Level 104
God Stats
17W - 11L
1,565 SR
Queue Stats
199W - 190L
1,398 Elo+
Solo
Zeus
Zeus
Pharaohs_Purge24
Zeus
Level 121
God Stats
13W - 8L
1,510 SR
Queue Stats
327W - 334L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,691
558
3,577
6,332
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ItsTheGoat96
Danzaburou
8
1 / 3 / 2
4,920
410
6,025
7,988
2,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
7
1 / 0 / 2
5,127
427
1,504
5,621
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,966
497
2,860
10,169
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
puffyd50
Fenrir
10
2 / 8 / 0
6,128
511
3,626
10,674
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 2
5,891
491
3,880
6,054
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
7,241
603
6,509
6,855
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Deathgauntlet666
Cu Chulainn
8
2 / 2 / 1
5,390
449
5,117
9,358
3,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 4
7,985
665
5,792
8,168
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
8 / 2 / 3
8,123
677
7,050
4,330
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
19
19
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
2
1
W
1
1
2
2
L
3
6
1
0.58
W
Cu Chulainn
Deathgauntlet666
Cu Chulainn
2
2
1
1.25
L
Danzaburou
ItsTheGoat96
Danzaburou
1
3
2
0.67
W
8
1
4
10
W
8
2
3
4.75
L
Yemoja
1
0
2
2
L
0
2
1
0.25
L
Fenrir
puffyd50
Fenrir
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
28,348
40,784
Taken
34,765
18,632
Mitigated
14,148
12,172
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,880
1,573
0
1,467
6,054
1,430
932
450
5,604
0
38,355
W
6,509
1,541
0
3,480
6,855
5,162
66
0
6,386
1,520
39,854
L
3,577
628
18
814
6,332
1,992
0
2,892
3,440
32,467
0
W
Cu Chulainn
Deathgauntlet666
Cu Chulainn
5,117
480
0
1,220
9,358
3,647
26
1,297
8,019
0
18,338
L
Danzaburou
ItsTheGoat96
Danzaburou
6,025
2,652
148
1,463
7,988
2,236
0
0
7,988
0
25,627
W
5,792
1,353
0
3,704
8,168
2,505
0
1,710
6,316
0
41,646
W
7,050
689
0
605
4,330
1,404
220
1,254
2,890
40,961
0
L
Yemoja
1,504
678
1,579
2,894
5,621
4,658
0
295
5,326
7,889
0
L
2,860
707
0
3,334
10,169
5,281
0
594
8,940
0
31,093
L
Fenrir
puffyd50
Fenrir
3,626
987
0
1,922
10,674
4,465
0
3,893
6,740
0
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
34,630
252
Minions Killed
362
0
Camps Cleared
0
1,047,325
Distance Traveled
1,162,762
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,891
491
68
6
0
219,628
1
W
Chaac
7,241
603
109
9
0
242,564
7
L
Ra
6,691
558
71
6
0
197,845
3
W
Cu Chulainn
5,390
449
29
2
0
218,778
6
L
Danzaburou
4,920
410
29
2
0
216,496
0
W
Pele
7,985
665
73
6
0
263,690
6
W
Zeus
8,123
677
83
7
0
218,102
7
L
Yemoja
5,127
427
11
1
0
184,475
0
L
Mulan
5,966
497
83
7
0
235,401
3
L
Fenrir
6,128
511
58
5
0
213,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role