Player Matchup

Ah Puch
Ah Puch
Gold V
SORRYTHATURMAD
Ah Puch
Gold V
Level 139
God Stats
1W - 1L
1,392 SR
Queue Stats
38W - 39L
1,748 MMR
Solo
Cliodhna
Cliodhna
Gold II
SoDaP0Ps
Cliodhna
Gold II
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
113W - 97L
1,762 MMR
Solo
Set
Set
Gold I
XbasstianX
Set
Gold I
Level 89
God Stats
11W - 12L
1,590 SR
Queue Stats
107W - 112L
1,682 MMR
Solo
Athena
Athena
Platinum III
Yaselmenia27
Athena
Platinum III
Level 159
God Stats
8W - 5L
1,649 SR
Queue Stats
499W - 498L
1,655 MMR
Solo
Danzaburou
Danzaburou
Gold I
sG i IK ii IN G
Danzaburou
Gold I
Level 129
God Stats
14W - 17L
1,572 SR
Queue Stats
259W - 249L
1,740 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,541 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,588 SR
1,718 MMR
Fenrir
Fenrir
Gold II
BeastLundy
Fenrir
Gold II
Level 139
God Stats
2W - 1L
1,714 SR
Queue Stats
49W - 29L
1,719 MMR
Solo
Cupid
Cupid
Platinum III
Extinction8066
Cupid
Platinum III
Level 87
God Stats
2W - 3L
1,416 SR
Queue Stats
176W - 162L
1,666 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
GreasyFinger04x
Zhong Kui
Platinum I
Level 125
God Stats
13W - 7L
1,610 SR
Queue Stats
58W - 42L
1,959 MMR
Party 1
Cerberus
Cerberus
Gold I
SwankyJungle
Cerberus
Gold I
Level 129
God Stats
5W - 3L
1,702 SR
Queue Stats
125W - 115L
1,605 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
WooooorK
Ao Kuang
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,024
472
7,439
12,503
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
SoDaP0Ps
Cliodhna
15
4 / 5 / 2
9,036
532
8,298
15,328
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 6 / 2
8,963
527
8,430
14,975
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
11
1 / 4 / 2
7,326
431
2,557
13,462
9,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
sG i IK ii IN G
Danzaburou
14
1 / 7 / 0
8,128
478
7,133
13,940
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayZeusGilgamesh

VS

Bans
GebArachnePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeastLundy
Fenrir
18
6 / 2 / 5
11,058
650
11,292
12,896
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 1 / 2
11,324
666
11,843
12,344
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
GreasyFinger04x
Zhong Kui
17
10 / 1 / 3
10,991
647
12,239
12,623
9,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SwankyJungle
Cerberus
14
0 / 1 / 13
9,539
561
4,062
16,068
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
WooooorK
Ao Kuang
18
3 / 3 / 3
11,100
653
12,981
15,415
12,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
28
28
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeastLundy
Fenrir
6
2
5
4.25
W
9
1
2
10
W
Zhong Kui
GreasyFinger04x
Zhong Kui
10
1
3
11.5
L
0
6
2
0.17
L
Cliodhna
SoDaP0Ps
Cliodhna
4
5
2
1
W
Cerberus
SwankyJungle
Cerberus
0
1
13
6.5
W
Ao Kuang
WooooorK
Ao Kuang
3
3
3
1.5
L
1
6
2
0.33
L
Athena
1
4
2
0.5
L
Danzaburou
sG i IK ii IN G
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
52,417
70,208
Taken
69,346
33,984
Mitigated
50,941
17,034
Healing
37,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeastLundy
Fenrir
11,292
3,155
0
5,566
12,896
8,289
285
2,783
10,064
0
82,796
W
11,843
6,853
1,242
8,536
12,344
4,343
3,567
2,207
10,088
0
90,462
W
Zhong Kui
GreasyFinger04x
Zhong Kui
12,239
1,298
113
7,236
12,623
9,431
2,311
4,377
8,197
66,328
0
L
7,439
497
0
3,596
12,503
3,955
0
6,156
6,347
50,278
0
L
Cliodhna
SoDaP0Ps
Cliodhna
8,298
772
0
3,286
15,328
5,622
0
5,138
10,190
0
57,526
W
Cerberus
SwankyJungle
Cerberus
4,062
570
0
5,772
16,068
16,564
221
3,971
12,048
21,271
0
W
Ao Kuang
WooooorK
Ao Kuang
12,981
3,594
0
9,005
15,415
12,314
0
146
14,547
71,700
0
L
8,430
3,869
0
4,504
14,975
11,025
0
10,132
4,843
0
57,789
L
Athena
2,557
1,133
141
1,284
13,462
9,354
0
5,209
8,253
21,981
0
L
Danzaburou
sG i IK ii IN G
Danzaburou
7,133
2,597
0
4,223
13,940
4,028
0
2,647
11,293
0
61,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
54,012
479
Minions Killed
595
0
Camps Cleared
0
1,547,363
Distance Traveled
1,705,119
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,058
650
124
7
0
384,274
2
W
Cupid
11,324
666
157
9
0
299,027
3
W
Zhong Kui
10,991
647
134
8
0
322,202
3
L
Ah Puch
8,024
472
111
7
0
300,160
4
L
Cliodhna
9,036
532
96
6
0
347,655
5
W
Cerberus
9,539
561
39
2
0
364,716
5
W
Ao Kuang
11,100
653
141
8
0
334,900
2
L
Set
8,963
527
130
8
0
304,149
8
L
Athena
7,326
431
42
2
0
311,710
2
L
Danzaburou
8,128
478
100
6
0
283,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role