Player Matchup

Odin
Odin
ElderSage538
Odin
Level 13
God Stats
2W - 1L
1,393 SR
Queue Stats
4W - 10L
1,133 Elo+
Solo
Geb
Geb
Kidd_Treavisor
Geb
Level 4
God Stats
2W - 4L
1,316 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 2
Ymir
Ymir
Niko2116654
Ymir
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 5L
1,112 Elo+
Solo
Tiamat
Tiamat
Ninja_Travis10
Tiamat
Level 26
God Stats
9W - 19L
1,222 SR
Queue Stats
27W - 47L
1,196 Elo+
Party 2
Fenrir
Fenrir
suregorilla864
Fenrir
Level 22
God Stats
1W - 1L
1,743 SR
Queue Stats
19W - 23L
1,383 Elo+
Solo
Team Averages
Level 14
1,386 SR
1,220 Elo+

VS

Team Averages
Level 18
1,476 SR
1,314 Elo+
Danzaburou
Danzaburou
DRAGONSLAYR777
Danzaburou
Level 29
God Stats
76W - 61L
1,454 SR
Queue Stats
248W - 295L
1,365 Elo+
Solo
Charybdis
Charybdis
Hermes Rage
Charybdis
Level 29
God Stats
18W - 8L
1,741 SR
Queue Stats
75W - 68L
1,444 Elo+
Solo
Ares
Ares
Pedro-Sosa1
Ares
Level 21
God Stats
65W - 46L
1,386 SR
Queue Stats
65W - 47L
1,286 Elo+
Solo
Set
Set
R3mixLe
Set
Level 6
God Stats
1W - 1L
1,226 SR
Queue Stats
6W - 4L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
Shadow_6ix_Ops
Nu Wa
Level 7
God Stats
7W - 2L
1,573 SR
Queue Stats
13W - 21L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,672
970
8,214
27,811
19,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 8 / 9
10,726
975
8,307
23,010
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 6 / 6
9,349
850
928
9,009
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
8 / 2 / 7
12,672
1,152
16,691
22,563
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 14 / 7
11,856
1,078
18,024
30,254
9,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRAGONSLAYR777
Danzaburou
18
9 / 3 / 16
13,549
1,232
17,820
8,767
4,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Hermes Rage
Charybdis
20
17 / 1 / 14
14,653
1,332
48,375
13,413
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 22
12,163
1,106
8,681
14,965
10,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
18
2 / 9 / 12
10,227
930
9,198
14,545
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 3 / 19
11,697
1,063
16,923
6,886
2,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
17
Kills
36
36
Deaths
17
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRAGONSLAYR777
Danzaburou
9
3
16
5.67
L
3
6
9
1.25
W
Charybdis
Hermes Rage
Charybdis
17
1
14
24
L
1
8
9
0.69
L
0
6
6
0.5
L
8
2
7
5.75
W
4
1
22
15
W
Set
2
9
12
0.89
W
4
3
19
4.5
L
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,164
Damage
100,997
112,647
Taken
58,576
58,399
Mitigated
30,147
8,831
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRAGONSLAYR777
Danzaburou
17,820
14,866
0
3,179
8,767
4,220
0
4,060
4,512
0
34,445
L
8,214
2,951
0
885
27,811
19,526
0
4,930
22,835
1,337
14,996
W
Charybdis
Hermes Rage
Charybdis
48,375
33,166
0
8,471
13,413
6,029
0
5,241
7,384
0
82,885
L
8,307
42
0
613
23,010
9,919
0
6,302
16,688
22,630
0
L
928
249
0
24
9,009
3,529
0
2,821
6,168
7,069
0
L
16,691
4,074
0
5,519
22,563
15,543
0
4,288
18,243
41,066
0
W
8,681
740
31
5,055
14,965
10,239
0
6,439
7,534
13,121
0
W
Set
9,198
3,986
0
868
14,545
6,718
0
6,281
7,604
0
17,678
W
16,923
6,167
0
150
6,886
2,941
0
2,637
4,111
42,805
0
L
18,024
4,955
0
1,790
30,254
9,882
0
7,125
23,109
0
38,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,275
Gold Earned
62,289
138
Minions Killed
207
4
Camps Cleared
9
1,000,554
Distance Traveled
959,698
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,549
1,232
36
3
4
169,688
0
L
Odin
10,672
970
20
2
0
211,092
0
W
Charybdis
14,653
1,332
94
9
2
185,092
0
L
Geb
10,726
975
19
2
1
277,509
0
L
Ymir
9,349
850
13
1
0
73,074
1
L
Tiamat
12,672
1,152
50
5
2
249,206
0
W
Ares
12,163
1,106
7
1
0
238,506
0
W
Set
10,227
930
9
1
1
168,520
0
W
Nu Wa
11,697
1,063
61
6
2
197,892
1
L
Fenrir
11,856
1,078
36
3
1
189,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role