Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Camacho007
Jing Wei
Level 104
God Stats
5W - 12L
1,331 SR
Queue Stats
181W - 184L
1,431 Elo+
Solo
Amaterasu
Amaterasu
ShadowOfTheMoon_
Amaterasu
Level 142
God Stats
195W - 183L
1,603 SR
Queue Stats
908W - 924L
1,562 Elo+
Solo
Merlin
Merlin
Sweet-1chan
Merlin
Level 69
God Stats
1W - 1L
1,584 SR
Queue Stats
120W - 134L
1,477 Elo+
Solo
Thor
Thor
whiteguyproblms
Thor
Level 101
God Stats
11W - 21L
1,454 SR
Queue Stats
383W - 409L
1,531 Elo+
Solo
Team Averages
Level 109
1,494 SR
1,500 Elo+

VS

Team Averages
Level 72
1,523 SR
1,625 Elo+
Odin
Odin
Dullfero
Odin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,648 Elo+
Party 1
Rama
Rama
FrOsTySnOwMaN27
Rama
Level 144
God Stats
1W - 1L
1,757 SR
Queue Stats
89W - 100L
1,527 Elo+
Party 2
Ares
Ares
Pour2Fours
Ares
Level 67
God Stats
32W - 28L
1,574 SR
Queue Stats
325W - 287L
1,559 Elo+
Solo
Izanami
Izanami
X TheTizzler X
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,833 Elo+
Party 2
Merlin
Merlin
johnhoff
Merlin
Level 66
God Stats
4W - 1L
1,283 SR
Queue Stats
60W - 44L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 6 / 2
8,864
886
6,461
13,079
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Camacho007
Jing Wei
15
2 / 6 / 1
9,539
954
11,361
12,727
4,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
15
1 / 7 / 1
9,115
912
12,546
23,341
20,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
16
0 / 4 / 3
9,452
945
12,547
7,947
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 3
8,530
853
8,393
9,849
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

163

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
6 / 0 / 19
10,747
1,075
10,719
11,563
13,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 1 / 14
10,023
1,002
9,789
10,750
5,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 12
11,072
1,107
14,647
16,334
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 14
9,486
949
5,956
7,506
3,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
johnhoff
Merlin
17
9 / 0 / 13
11,513
1,151
19,620
9,416
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
3
Kills
27
27
Deaths
3
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
2
0.17
L
Jing Wei
Camacho007
Jing Wei
2
6
1
0.42
W
Odin
6
0
19
15.5
W
3
1
14
10
W
7
1
12
13
L
Amaterasu
1
7
1
0.21
L
Merlin
0
4
3
0.38
W
2
1
14
9
W
Merlin
johnhoff
Merlin
9
0
13
15.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,308
Damage
60,731
66,943
Taken
55,569
43,813
Mitigated
46,982
10,948
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,461
450
1,530
1,859
13,079
11,843
0
9,028
3,823
12,510
0
L
Jing Wei
Camacho007
Jing Wei
11,361
6,687
0
137
12,727
4,491
0
6,443
6,142
0
30,357
W
Odin
10,719
3,926
0
1,461
11,563
13,311
0
4,740
6,823
0
16,201
W
9,789
8,325
0
1,799
10,750
5,246
0
4,449
6,301
0
33,605
W
14,647
777
998
3,996
16,334
20,357
0
7,081
9,253
23,792
0
L
Amaterasu
12,546
3,928
0
6,439
23,341
20,390
0
10,752
11,836
11,395
22,238
L
Merlin
12,547
573
127
856
7,947
3,352
0
3,452
4,398
48,030
0
W
5,956
4,043
0
0
7,506
3,106
0
2,923
4,583
0
19,789
W
Merlin
johnhoff
Merlin
19,620
1,978
635
1,944
9,416
4,962
0
3,805
5,611
43,114
0
L
8,393
854
0
0
9,849
3,737
0
4,592
5,118
0
17,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
52,841
182
Minions Killed
191
10
Camps Cleared
6
949,591
Distance Traveled
937,985
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,864
886
10
1
0
186,032
0
L
Jing Wei
9,539
954
39
4
3
195,313
0
W
Odin
10,747
1,075
16
2
0
217,517
0
W
Rama
10,023
1,002
60
6
4
158,636
0
W
Ares
11,072
1,107
9
1
0
184,593
0
L
Amaterasu
9,115
912
26
3
4
203,513
4
L
Merlin
9,452
945
94
9
2
179,183
1
W
Izanami
9,486
949
32
3
1
186,136
0
W
Merlin
11,513
1,151
74
7
1
191,103
0
L
Thor
8,530
853
13
1
1
185,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role