Player Matchup

Scylla
Scylla
DjDemonoid
Scylla
Level 7
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 1
Anhur
Anhur
PirateBoatMan
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 1
Ymir
Ymir
TGCPagliacci
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxLafreakxX
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,346 Elo+
Party 1
Thor
Thor
killerthedog
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 1
Team Averages
Level 36
1,537 SR
1,474 Elo+

VS

Team Averages
Level 80
1,472 SR
1,508 Elo+
Discordia
Discordia
GandalfBily
Discordia
Level 117
God Stats
4W - 4L
1,457 SR
Queue Stats
242W - 243L
1,552 Elo+
Party 3
Odin
Odin
Oxelo_mayonesa
Odin
Level 49
God Stats
5W - 8L
1,422 SR
Queue Stats
199W - 269L
1,457 Elo+
Party 2
Olorun
Olorun
S1simi
Olorun
Level 65
God Stats
15W - 21L
1,500 SR
Queue Stats
309W - 378L
1,444 Elo+
Party 2
Camazotz
Camazotz
Vodouch98
Camazotz
Level 68
God Stats
2W - 3L
1,700 SR
Queue Stats
69W - 53L
1,620 Elo+
Party 3
Nox
Nox
chengshizhe
Nox
Level 103
God Stats
1W - 0L
1,279 SR
Queue Stats
72W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DjDemonoid
Scylla
11
1 / 17 / 8
8,063
384
7,452
16,542
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 14 / 5
9,550
455
6,908
19,676
7,461
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 8
7,778
370
5,691
24,581
24,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
XxLafreakxX
Cu Chulainn
14
3 / 9 / 8
9,341
445
11,928
24,966
24,292
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 10 / 5
9,800
467
6,567
20,514
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GandalfBily
Discordia
18
16 / 3 / 20
12,375
589
29,588
13,542
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 21
10,869
518
13,338
13,574
8,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
S1simi
Olorun
17
21 / 3 / 16
12,270
584
23,101
14,376
7,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Vodouch98
Camazotz
19
14 / 3 / 19
12,087
576
21,601
22,186
9,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 32
10,089
480
7,198
16,104
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
167
12
Kills
59
59
Deaths
12
34
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Scylla
DjDemonoid
Scylla
1
17
8
0.29
W
Discordia
GandalfBily
Discordia
16
3
20
8.67
W
8
1
21
18.5
L
4
14
5
0.46
W
Olorun
S1simi
Olorun
21
3
16
9.67
L
0
9
8
0.44
W
Camazotz
Vodouch98
Camazotz
14
3
19
7.83
L
Cu Chulainn
XxLafreakxX
Cu Chulainn
3
9
8
0.78
W
0
2
32
8
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,546
Damage
94,826
106,279
Taken
79,782
68,442
Mitigated
46,891
9,018
Healing
34,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DjDemonoid
Scylla
7,452
422
0
105
16,542
4,843
0
8,645
7,481
25,227
0
W
Discordia
GandalfBily
Discordia
29,588
1,660
204
4,521
13,542
5,388
677
2,756
10,680
94,580
0
W
13,338
1,889
0
2,238
13,574
8,802
91
3,294
10,102
4,844
50,454
L
6,908
2,518
0
1,154
19,676
7,461
0
11,730
7,674
0
19,043
W
Olorun
S1simi
Olorun
23,101
12,325
1,818
6,561
14,376
7,176
4,657
2,971
11,351
75,473
0
L
5,691
853
0
2,676
24,581
24,366
0
14,888
9,328
23,892
0
W
Camazotz
Vodouch98
Camazotz
21,601
5,900
0
14,156
22,186
9,922
2,548
2,598
19,480
0
98,483
L
Cu Chulainn
XxLafreakxX
Cu Chulainn
11,928
1,258
0
2,801
24,966
24,292
0
14,184
10,430
3,472
29,570
W
7,198
1,175
1,945
2,962
16,104
15,603
780
2,875
13,097
25,622
0
L
6,567
592
0
2,282
20,514
7,480
0
9,882
10,421
0
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
57,690
209
Minions Killed
506
0
Camps Cleared
0
1,667,555
Distance Traveled
1,963,350
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,063
384
37
2
0
322,516
0
W
Discordia
12,375
589
141
7
0
386,251
4
W
Odin
10,869
518
75
4
0
445,101
2
L
Anhur
9,550
455
30
1
0
340,931
3
W
Olorun
12,270
584
122
6
0
348,007
0
L
Ymir
7,778
370
35
2
0
348,972
2
W
Camazotz
12,087
576
137
7
0
414,468
7
L
Cu Chulainn
9,341
445
48
2
0
340,511
2
W
Nox
10,089
480
31
1
0
369,523
4
L
Thor
9,800
467
59
3
0
314,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role