Player Matchup

Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
K_awaru
Fenrir
Level 8
God Stats
4W - 11L
1,363 SR
Queue Stats
16W - 35L
1,272 Elo+
Solo
Hera
Hera
TattoGalindo2405
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,434 Elo+
Solo
Medusa
Medusa
costaivan450
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Cerberus
Cerberus
ivor948
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 1
Team Averages
Level 15
1,473 SR
1,362 Elo+

VS

Team Averages
Level 18
1,557 SR
1,333 Elo+
Guan Yu
Guan Yu
Bediniznasc
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,308 Elo+
Solo
Loki
Loki
SusanoMyMainHK
Loki
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,375 Elo+
Solo
The Morrigan
The Morrigan
Taranps
The Morrigan
Level 25
God Stats
4W - 0L
1,734 SR
Queue Stats
53W - 67L
1,424 Elo+
Solo
Nu Wa
Nu Wa
lnoturnol
Nu Wa
Level 29
God Stats
9W - 4L
1,780 SR
Queue Stats
54W - 54L
1,455 Elo+
Solo
Tiamat
Tiamat
peztico
Tiamat
Level 7
God Stats
1W - 0L
1,270 SR
Queue Stats
3W - 13L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 10 / 6
10,225
1,023
8,934
18,490
4,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
K_awaru
Fenrir
15
4 / 12 / 3
9,827
983
13,199
20,973
11,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 10 / 6
10,004
1,000
9,945
14,545
3,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
1 / 7 / 5
9,726
973
11,691
14,800
3,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ivor948
Cerberus
15
0 / 7 / 5
9,370
937
2,894
22,473
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bediniznasc
Guan Yu
19
8 / 3 / 28
12,306
1,231
17,363
18,544
18,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
16 / 2 / 12
12,353
1,235
19,318
7,769
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Taranps
The Morrigan
19
13 / 0 / 16
13,451
1,345
21,160
6,086
2,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
lnoturnol
Nu Wa
20
7 / 0 / 29
12,036
1,204
23,920
10,006
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
peztico
Tiamat
17
2 / 5 / 17
10,034
1,003
3,841
8,787
4,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
9
Kills
46
46
Deaths
10
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
10
6
0.5
W
Guan Yu
Bediniznasc
Guan Yu
8
3
28
7.33
L
Fenrir
K_awaru
Fenrir
4
12
3
0.46
W
16
2
12
11
W
The Morrigan
Taranps
The Morrigan
13
0
16
21
L
2
10
6
0.5
L
Medusa
1
7
5
0.5
L
Cerberus
ivor948
Cerberus
0
7
5
0.36
W
Nu Wa
lnoturnol
Nu Wa
7
0
29
21.5
W
Tiamat
peztico
Tiamat
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,663
Damage
85,602
91,281
Taken
51,192
41,293
Mitigated
31,324
7,875
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,934
2,279
0
3,337
18,490
4,513
0
7,516
10,974
40,175
0
W
Guan Yu
Bediniznasc
Guan Yu
17,363
3,267
3,032
4,651
18,544
18,657
0
5,526
13,018
0
32,718
L
Fenrir
K_awaru
Fenrir
13,199
2,598
0
798
20,973
11,419
0
11,514
9,459
0
31,472
W
19,318
7,208
0
72
7,769
2,831
0
3,611
4,158
0
27,255
W
The Morrigan
Taranps
The Morrigan
21,160
3,961
0
881
6,086
2,175
0
3,232
2,854
45,516
2,450
L
9,945
3,225
219
321
14,545
3,480
0
8,298
6,247
43,549
0
L
Medusa
11,691
4,305
0
0
14,800
3,833
0
6,314
8,486
0
36,132
L
Cerberus
ivor948
Cerberus
2,894
164
0
3,200
22,473
18,048
0
13,088
9,385
8,123
0
W
Nu Wa
lnoturnol
Nu Wa
23,920
7,580
413
1,511
10,006
3,226
0
5,116
4,890
44,137
0
W
Tiamat
peztico
Tiamat
3,841
1,018
0
961
8,787
4,435
0
4,288
4,499
10,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
60,180
208
Minions Killed
176
3
Camps Cleared
5
774,574
Distance Traveled
935,863
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,225
1,023
62
6
0
156,658
0
W
Guan Yu
12,306
1,231
47
5
1
212,387
1
L
Fenrir
9,827
983
21
2
0
198,282
1
W
Loki
12,353
1,235
13
1
3
182,335
0
W
The Morrigan
13,451
1,345
74
7
1
210,749
2
L
Hera
10,004
1,000
67
7
2
158,844
0
L
Medusa
9,726
973
37
4
0
134,629
0
L
Cerberus
9,370
937
21
2
1
126,161
0
W
Nu Wa
12,036
1,204
31
3
0
183,614
0
W
Tiamat
10,034
1,003
11
1
0
146,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role