Player Matchup

Aphrodite
Aphrodite
Emmánuelður
Aphrodite
Level 96
God Stats
5W - 9L
1,333 SR
Queue Stats
377W - 469L
1,304 Elo+
Solo
Ullr
Ullr
HelpMeOrQuit
Ullr
Level 143
God Stats
28W - 38L
1,487 SR
Queue Stats
231W - 214L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
JstUnlucky
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NOLAKKIN KJ
Mercury
Level 53
God Stats
24W - 13L
1,632 SR
Queue Stats
317W - 343L
1,319 Elo+
Solo
Discordia
Discordia
Royal_Poison_
Discordia
Level 65
God Stats
1W - 1L
1,254 SR
Queue Stats
21W - 36L
1,164 Elo+
Solo
Team Averages
Level 84
1,441 SR
1,356 Elo+

VS

Team Averages
Level 134
1,489 SR
1,400 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DataFett
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
1,305 Elo+
Solo
Cerberus
Cerberus
Edgimos
Cerberus
Level 140
God Stats
0W - 3L
1,486 SR
Queue Stats
213W - 200L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Kaybob420
Baron Samedi
Level 108
God Stats
15W - 13L
1,452 SR
Queue Stats
37W - 50L
1,312 Elo+
Solo
Nemesis
Nemesis
aiming_at_cha
Nemesis
Level 140
God Stats
8W - 12L
1,505 SR
Queue Stats
157W - 171L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emmánuelður
Aphrodite
7
1 / 2 / 1
4,760
595
1,164
4,703
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 1
4,406
551
3,642
4,198
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
JstUnlucky
Erlang Shen
7
1 / 2 / 1
4,376
547
995
4,742
1,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NOLAKKIN KJ
Mercury
7
2 / 1 / 0
4,605
576
1,445
4,414
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Royal_Poison_
Discordia
8
3 / 1 / 1
5,370
671
2,697
1,911
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 2 / 0
4,938
617
2,681
5,222
2,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
7
2 / 2 / 1
4,263
533
1,819
4,394
1,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Edgimos
Cerberus
1
0 / 0 / 0
1,494
187
0
0
0
Baron Samedi
Kaybob420
Baron Samedi
8
1 / 3 / 0
4,631
579
1,203
4,140
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
7
3 / 1 / 1
4,318
540
2,609
4,657
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
8
8
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
0
1
L
Rama
2
2
1
1.25
L
Cerberus
Edgimos
Cerberus
0
0
0
0
W
Aphrodite
Emmánuelður
Aphrodite
1
2
1
0.75
W
1
2
1
0.75
W
Erlang Shen
JstUnlucky
Erlang Shen
1
2
1
0.75
L
Baron Samedi
Kaybob420
Baron Samedi
1
3
0
0.33
W
Mercury
NOLAKKIN KJ
Mercury
2
1
0
2
W
Discordia
Royal_Poison_
Discordia
3
1
1
3.5
L
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,943
Damage
8,312
19,968
Taken
18,413
7,029
Mitigated
6,253
7,153
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,681
849
0
155
5,222
2,771
0
0
5,222
0
21,709
L
Rama
1,819
1,478
82
1,723
4,394
1,011
0
1,289
3,028
0
12,096
L
Cerberus
Edgimos
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Emmánuelður
Aphrodite
1,164
224
622
2,390
4,703
2,935
230
0
4,703
11,640
0
W
3,642
1,753
0
1,021
4,198
984
508
0
4,198
0
21,312
W
Erlang Shen
JstUnlucky
Erlang Shen
995
370
0
1,364
4,742
1,477
0
0
4,742
0
10,790
L
Baron Samedi
Kaybob420
Baron Samedi
1,203
0
0
210
4,140
1,478
0
1,778
2,105
20,300
0
W
Mercury
NOLAKKIN KJ
Mercury
1,445
579
0
1,756
4,414
1,102
0
0
4,414
0
18,755
W
Discordia
Royal_Poison_
Discordia
2,697
160
0
0
1,911
531
516
1,087
708
20,725
0
L
Nemesis
2,609
1,530
0
984
4,657
993
0
445
4,197
0
8,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
19,644
176
Minions Killed
134
0
Camps Cleared
0
722,176
Distance Traveled
563,601
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,938
617
52
7
0
140,894
1
L
Rama
4,263
533
23
3
0
136,465
0
L
Cerberus
1,494
187
0
0
0
0
0
W
Aphrodite
4,760
595
18
2
0
139,053
2
W
Ullr
4,406
551
39
5
0
137,802
2
W
Erlang Shen
4,376
547
18
2
0
118,341
0
L
Baron Samedi
4,631
579
44
6
0
140,864
2
W
Mercury
4,605
576
56
7
0
180,920
0
W
Discordia
5,370
671
45
6
0
146,060
3
L
Nemesis
4,318
540
15
2
0
145,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role