Player Matchup

Kukulkan
Kukulkan
Hobbitdangor
Kukulkan
Level 109
God Stats
42W - 55L
1,424 SR
Queue Stats
380W - 497L
1,316 Elo+
Party 1
Medusa
Medusa
SenatorJackhoff
Medusa
Level 65
God Stats
37W - 30L
1,456 SR
Queue Stats
99W - 134L
1,308 Elo+
Party 1
Cerberus
Cerberus
jrod90me
Cerberus
Level 66
God Stats
18W - 18L
1,523 SR
Queue Stats
242W - 261L
1,369 Elo+
Party 1
Team Averages
Level 80
1,467 SR
1,331 Elo+

VS

Team Averages
Level 88
1,490 SR
1,362 Elo+
Khepri
Khepri
TheGoldenChewy
Khepri
Level 143
God Stats
0W - 1L
1,659 SR
Queue Stats
45W - 50L
1,406 Elo+
Solo
Pele
Pele
Thug_Samurai
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,299 Elo+
Solo
He Bo
He Bo
simrepe07
He Bo
Level 58
God Stats
5W - 8L
1,311 SR
Queue Stats
60W - 75L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hobbitdangor
Kukulkan
14
2 / 1 / 5
9,701
647
15,784
5,923
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 2
10,636
709
8,712
5,508
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
jrod90me
Cerberus
13
0 / 0 / 6
9,150
610
4,831
10,481
10,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
8,543
570
2,650
9,135
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 3 / 0
8,374
558
4,116
13,243
5,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
simrepe07
He Bo
12
1 / 5 / 1
8,446
563
5,934
12,009
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hobbitdangor
Kukulkan
2
1
5
4.5
W
7
1
2
8
L
0
1
2
1
L
1
3
0
0.33
W
Cerberus
jrod90me
Cerberus
0
0
6
3
L
He Bo
simrepe07
He Bo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
12,700
21,912
Taken
34,387
15,344
Mitigated
18,985
5,374
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hobbitdangor
Kukulkan
15,784
548
776
576
5,923
2,148
1,179
3,134
2,789
42,050
0
W
8,712
4,044
394
873
5,508
2,228
1,533
2,742
2,766
0
33,434
L
2,650
51
0
923
9,135
9,566
0
5,216
3,731
6,504
0
L
4,116
236
0
4,088
13,243
5,535
0
7,874
4,899
0
37,040
W
Cerberus
jrod90me
Cerberus
4,831
204
0
2,755
10,481
10,968
264
3,257
7,224
29,731
0
L
He Bo
simrepe07
He Bo
5,934
98
0
366
12,009
3,884
0
6,744
4,871
32,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
25,363
203
Minions Killed
123
8
Camps Cleared
4
829,179
Distance Traveled
714,959
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,701
647
82
5
3
261,405
0
W
Medusa
10,636
709
60
4
2
275,698
2
L
Khepri
8,543
570
3
0
0
237,914
1
L
Pele
8,374
558
72
5
0
242,618
0
W
Cerberus
9,150
610
61
4
3
292,076
1
L
He Bo
8,446
563
48
3
4
234,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role