Player Matchup

Yemoja
Yemoja
Kagoru-Rhodes
Yemoja
Level 21
God Stats
5W - 12L
1,399 SR
Queue Stats
6W - 13L
1,216 Elo+
Party 2
Merlin
Merlin
UrFlamboyant
Merlin
Level 66
God Stats
0W - 2L
1,657 SR
Queue Stats
8W - 14L
1,231 Elo+
Party 2
Hun Batz
Hun Batz
WastedPlayer365
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,303 Elo+
Solo
Team Averages
Level 39
1,519 SR
1,250 Elo+

VS

Team Averages
Level 63
1,782 SR
1,477 Elo+
Skadi
Skadi
Black8erry2122
Skadi
Level 28
God Stats
5W - 1L
1,849 SR
Queue Stats
56W - 59L
1,428 Elo+
Solo
Persephone
Persephone
Thesavagenun
Persephone
Level 145
God Stats
1W - 0L
1,811 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 1
Ymir
Ymir
hiimlinda123
Ymir
Level 17
God Stats
12W - 3L
1,687 SR
Queue Stats
21W - 19L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
10,799
635
7,534
23,022
20,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
4 / 4 / 4
11,396
670
13,234
12,479
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
13
3 / 6 / 7
10,909
642
8,295
14,092
5,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
11,209
659
9,761
13,527
4,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Thesavagenun
Persephone
18
10 / 1 / 4
13,375
787
19,768
11,183
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 4
10,409
612
2,099
10,438
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
14
16
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
7
7
1.07
L
4
6
6
1.17
W
Persephone
Thesavagenun
Persephone
10
1
4
12
L
Merlin
4
4
4
1.5
L
Hun Batz
3
6
7
1.08
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
31,628
49,593
Taken
35,148
30,406
Mitigated
19,488
13,279
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,761
3,457
0
990
13,527
4,703
1,146
7,910
5,617
0
29,508
L
7,534
1,164
2,678
6,781
23,022
20,348
916
7,865
15,157
26,620
0
W
Persephone
Thesavagenun
Persephone
19,768
695
0
2,760
11,183
4,046
1,086
7,821
3,361
77,697
0
L
Merlin
13,234
1,256
1,266
1,510
12,479
4,692
476
7,057
5,422
64,421
0
L
Hun Batz
8,295
1,802
0
1,044
14,092
5,366
1,148
8,759
5,333
0
29,824
W
2,099
308
0
533
10,438
10,739
232
5,208
5,230
5,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
34,993
179
Minions Killed
145
9
Camps Cleared
4
830,039
Distance Traveled
729,158
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,209
659
34
2
2
247,120
0
L
Yemoja
10,799
635
33
2
0
272,167
2
W
Persephone
13,375
787
107
6
2
318,361
2
L
Merlin
11,396
670
96
6
4
268,569
0
L
Hun Batz
10,909
642
50
3
5
289,303
0
W
Ymir
10,409
612
4
0
0
163,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role