Player Matchup

Hachiman
Hachiman
DamaGGer31
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,339 Elo+
Solo
Nu Wa
Nu Wa
Ririii
Nu Wa
Level 84
God Stats
49W - 49L
1,542 SR
Queue Stats
163W - 183L
1,538 Elo+
Solo
Chaac
Chaac
javiermetal66
Chaac
Level 89
God Stats
1W - 0L
1,723 SR
Queue Stats
142W - 139L
1,460 Elo+
Solo
Jormungandr
Jormungandr
szimko98
Jormungandr
Level 66
God Stats
9W - 7L
1,437 SR
Queue Stats
92W - 95L
1,508 Elo+
Solo
Scylla
Scylla
wanted96
Scylla
Level 68
God Stats
7W - 1L
1,762 SR
Queue Stats
103W - 49L
1,574 Elo+
Solo
Team Averages
Level 71
1,593 SR
1,484 Elo+

VS

Team Averages
Level 103
1,591 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Mikan13
Achilles
Level 80
God Stats
2W - 3L
1,759 SR
Queue Stats
65W - 80L
1,480 Elo+
Solo
Tyr
Tyr
PerroSAmoreS
Tyr
Level 144
God Stats
24W - 15L
1,606 SR
Queue Stats
618W - 650L
1,574 Elo+
Solo
Anhur
Anhur
Tolyan098
Anhur
Level 63
God Stats
0W - 1L
1,588 SR
Queue Stats
20W - 16L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DamaGGer31
Hachiman
18
9 / 1 / 18
12,265
1,227
19,612
10,848
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Ririii
Nu Wa
17
4 / 5 / 20
10,842
1,084
18,310
9,534
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 15
11,270
1,127
19,492
16,156
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
szimko98
Jormungandr
18
0 / 2 / 20
10,178
1,018
6,533
6,606
6,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
wanted96
Scylla
18
9 / 3 / 12
11,201
1,120
17,108
8,096
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

230

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 6 / 7
10,985
1,099
17,694
12,912
3,661
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
17
3 / 4 / 9
10,625
1,063
5,921
21,469
26,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Mikan13
Achilles
16
0 / 8 / 8
9,427
943
6,924
24,077
21,192
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 4
9,317
932
4,881
12,078
5,401
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Tolyan098
Anhur
16
5 / 7 / 6
10,896
1,090
11,416
18,125
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
29
Kills
15
15
Deaths
29
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
7
1.42
L
Horus
 
Horus
3
4
9
1.88
W
Hachiman
DamaGGer31
Hachiman
9
1
18
18
L
Achilles
Mikan13
Achilles
0
8
8
0.5
L
2
4
4
1
W
Nu Wa
Ririii
Nu Wa
4
5
20
2.8
L
Anhur
Tolyan098
Anhur
5
7
6
1.14
W
7
4
15
3.63
W
Jormungandr
szimko98
Jormungandr
0
2
20
5
W
Scylla
wanted96
Scylla
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,055
Damage
46,836
51,240
Taken
88,661
29,611
Mitigated
62,308
9,053
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,694
1,153
0
0
12,912
3,661
0
6,929
5,677
35,134
0
L
Horus
 
Horus
5,921
2,671
2,344
3,405
21,469
26,282
0
6,938
13,512
0
19,967
W
Hachiman
DamaGGer31
Hachiman
19,612
15,386
0
2,986
10,848
3,714
0
4,921
5,927
0
36,666
L
Achilles
Mikan13
Achilles
6,924
1,108
0
427
24,077
21,192
0
11,198
11,960
0
29,434
L
4,881
749
0
253
12,078
5,401
0
5,712
5,816
0
9,502
W
Nu Wa
Ririii
Nu Wa
18,310
4,122
0
571
9,534
3,164
0
3,946
5,588
30,409
0
L
Anhur
Tolyan098
Anhur
11,416
7,282
0
3,156
18,125
5,772
0
9,375
8,072
0
46,930
W
19,492
3,381
0
5,466
16,156
13,852
0
3,058
13,098
418
38,041
W
Jormungandr
szimko98
Jormungandr
6,533
1,400
0
30
6,606
6,617
0
1,539
5,067
23,797
0
W
Scylla
wanted96
Scylla
17,108
2,239
0
0
8,096
2,264
0
4,230
3,866
31,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
51,250
196
Minions Killed
200
4
Camps Cleared
6
950,820
Distance Traveled
930,148
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,985
1,099
37
4
1
197,361
1
L
Horus
10,625
1,063
22
2
1
189,274
0
W
Hachiman
12,265
1,227
28
3
0
187,493
2
L
Achilles
9,427
943
46
5
1
193,640
0
L
Tyr
9,317
932
9
1
3
171,038
1
W
Nu Wa
10,842
1,084
36
4
1
188,206
0
L
Anhur
10,896
1,090
86
9
0
178,835
0
W
Chaac
11,270
1,127
49
5
1
200,528
0
W
Jormungandr
10,178
1,018
39
4
1
197,716
4
W
Scylla
11,201
1,120
44
4
1
176,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role