Player Matchup

Anhur
Anhur
AIL BigBandz
Anhur
Level 29
God Stats
1W - 0L
1,324 SR
Queue Stats
94W - 78L
1,581 Elo+
Solo
Fenrir
Fenrir
CursingWrite
Fenrir
Level 8
God Stats
2W - 0L
1,718 SR
Queue Stats
10W - 6L
1,610 Elo+
Solo
Amaterasu
Amaterasu
RedDeathPhoenix
Amaterasu
Level 26
God Stats
2W - 0L
1,321 SR
Queue Stats
55W - 43L
1,599 Elo+
Solo
Anubis
Anubis
StrayKetchup385
Anubis
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
29W - 13L
1,738 Elo+
Solo
Yemoja
Yemoja
bighead-08-06
Yemoja
Level 17
God Stats
1W - 0L
1,318 SR
Queue Stats
32W - 28L
1,612 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,628 Elo+

VS

Team Averages
Level 14
1,574 SR
1,648 Elo+
Aphrodite
Aphrodite
ASnexyTrap
Aphrodite
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
25W - 15L
1,611 Elo+
Solo
Sol
Sol
YEPSock
Sol
Level 3
God Stats
2W - 2L
1,821 SR
Queue Stats
2W - 2L
1,806 Elo+
Solo
Hera
Hera
prime_hypnotic54
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,606 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xHurkulez
Ah Muzen Cab
Level 3
God Stats
1W - 2L
1,764 SR
Queue Stats
1W - 2L
1,604 Elo+
Solo
Awilix
Awilix
xXIdentity-ll
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 92L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
13,840
629
24,678
19,571
7,706
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
18
8 / 4 / 5
11,979
545
13,480
18,370
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RedDeathPhoenix
Amaterasu
19
1 / 0 / 8
12,091
550
10,042
20,641
22,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 7 / 10
12,136
552
14,600
19,424
9,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 10
9,991
454
4,975
20,275
21,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ASnexyTrap
Aphrodite
16
3 / 6 / 10
10,105
459
13,090
18,446
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
17
0 / 4 / 2
10,873
494
12,151
16,928
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 5 / 6
10,418
474
17,884
16,259
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xHurkulez
Ah Muzen Cab
15
8 / 7 / 2
10,858
494
15,047
16,097
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 6 / 6
9,936
452
7,669
19,577
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
28
Kills
16
16
Deaths
28
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
Aphrodite
ASnexyTrap
Aphrodite
3
6
10
1.33
W
Fenrir
8
4
5
2.63
W
Amaterasu
RedDeathPhoenix
Amaterasu
1
0
8
5
W
7
7
10
1.71
L
Sol
0
4
2
0.25
W
2
4
10
1.75
L
5
5
6
1.6
L
Ah Muzen Cab
xHurkulez
Ah Muzen Cab
8
7
2
1.29
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,775
Damage
65,841
98,281
Taken
87,307
70,302
Mitigated
22,812
40,343
Healing
35,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,678
13,676
0
12,511
19,571
7,706
1,389
6,190
13,335
0
143,338
L
Aphrodite
ASnexyTrap
Aphrodite
13,090
1,829
6,634
8,356
18,446
6,335
498
5,772
12,674
42,563
0
W
Fenrir
13,480
1,284
0
5,012
18,370
8,021
3,027
8,459
9,609
0
73,686
W
Amaterasu
RedDeathPhoenix
Amaterasu
10,042
3,944
0
8,782
20,641
22,855
2,229
9,103
11,488
0
82,636
W
14,600
726
0
9,732
19,424
9,753
484
9,577
9,146
79,100
0
L
Sol
12,151
3,824
0
7,857
16,928
5,174
1,309
705
16,223
64,111
9,546
W
4,975
942
2,147
2,159
20,275
21,967
33
9,732
10,264
28,915
0
L
17,884
4,599
0
3,648
16,259
4,401
784
4,939
11,320
69,288
0
L
Ah Muzen Cab
xHurkulez
Ah Muzen Cab
15,047
6,290
0
2,295
16,097
1,852
950
4,166
11,931
0
54,805
L
7,669
2,222
0
6,886
19,577
5,050
0
4,517
15,060
0
64,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,037
Gold Earned
52,190
648
Minions Killed
511
0
Camps Cleared
0
2,112,657
Distance Traveled
1,981,110
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,840
629
191
9
0
396,676
3
L
Aphrodite
10,105
459
55
3
0
391,491
3
W
Fenrir
11,979
545
108
5
0
454,770
3
W
Amaterasu
12,091
550
153
7
0
464,412
9
W
Anubis
12,136
552
134
6
0
377,220
5
L
Sol
10,873
494
151
7
0
371,205
3
W
Yemoja
9,991
454
62
3
0
419,579
6
L
Hera
10,418
474
105
5
0
386,981
7
L
Ah Muzen Cab
10,858
494
87
4
0
334,470
2
L
Awilix
9,936
452
113
5
0
496,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role