Player Matchup

Amaterasu
Amaterasu
AfghanBadBeGood
Amaterasu
Level 12
God Stats
1W - 4L
1,298 SR
Queue Stats
7W - 16L
1,314 Elo+
Party 1
Yemoja
Yemoja
FFF-Unsealz
Yemoja
Level 25
God Stats
15W - 11L
1,877 SR
Queue Stats
70W - 80L
1,376 Elo+
Party 1
Merlin
Merlin
KaiiZzeR971
Merlin
Level 103
God Stats
8W - 14L
1,542 SR
Queue Stats
424W - 412L
1,477 Elo+
Party 1
Loki
Loki
ZekTV
Loki
Level 49
God Stats
11W - 11L
1,530 SR
Queue Stats
205W - 233L
1,462 Elo+
Party 1
Freya
Freya
nairoIf60
Freya
Level 71
God Stats
18W - 13L
1,533 SR
Queue Stats
220W - 252L
1,452 Elo+
Party 1
Team Averages
Level 52
1,556 SR
1,416 Elo+

VS

Team Averages
Level 59
1,534 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
NotWhiteBlossom
Bastet
Level 69
God Stats
2W - 1L
1,669 SR
Queue Stats
188W - 198L
1,492 Elo+
Party 3
Cabrakan
Cabrakan
Trashwin
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 90L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AfghanBadBeGood
Amaterasu
14
1 / 3 / 4
8,279
487
1,905
8,688
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
13
2 / 0 / 4
8,410
495
5,421
8,376
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
16
4 / 1 / 6
9,948
585
13,070
6,859
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
ZekTV
Loki
18
5 / 2 / 4
10,088
593
6,691
13,700
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
nairoIf60
Freya
14
5 / 1 / 3
8,449
497
6,936
7,869
2,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 4 / 0
10,035
590
5,719
14,893
6,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
 
Hercules
15
2 / 2 / 1
8,937
526
4,531
10,646
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
 
Jing Wei
12
0 / 4 / 1
6,939
408
4,143
8,197
2,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 5 / 1
8,573
504
8,618
13,056
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Trashwin
Cabrakan
11
0 / 2 / 0
6,997
412
4,154
8,217
6,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
7
7
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Hercules
 
Hercules
2
2
1
1.25
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Amaterasu
AfghanBadBeGood
Amaterasu
1
3
4
1
W
Yemoja
2
0
4
4
W
Merlin
4
1
6
7
L
4
5
1
0.9
L
Cabrakan
Trashwin
Cabrakan
0
2
0
0
W
Loki
ZekTV
Loki
5
2
4
3.5
W
Freya
nairoIf60
Freya
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
27,165
45,492
Taken
55,009
21,327
Mitigated
29,011
19,477
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,719
53
0
8,438
14,893
6,762
28
8,616
5,905
85,069
0
L
Hercules
 
Hercules
4,531
1,215
0
4,288
10,646
9,028
1,050
2,920
7,650
0
55,961
L
Jing Wei
 
Jing Wei
4,143
2,410
0
861
8,197
2,807
0
5,258
2,939
0
41,180
W
Amaterasu
AfghanBadBeGood
Amaterasu
1,905
610
0
3,145
8,688
5,580
340
639
8,049
0
34,924
W
Yemoja
5,421
620
774
2,638
8,376
6,285
110
1,752
6,624
31,742
0
W
Merlin
13,070
539
0
2,872
6,859
1,915
174
2,913
3,946
70,316
0
L
8,618
2,799
0
4,676
13,056
4,274
310
3,169
9,725
0
46,312
L
Cabrakan
Trashwin
Cabrakan
4,154
89
0
840
8,217
6,140
0
4,854
3,363
28,222
0
W
Loki
ZekTV
Loki
6,691
2,087
0
7,316
13,700
4,976
0
1,644
12,056
0
76,250
W
Freya
nairoIf60
Freya
6,936
2,317
0
2,732
7,869
2,571
230
3,148
4,721
46,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
41,481
474
Minions Killed
493
0
Camps Cleared
0
1,683,267
Distance Traveled
1,626,184
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,035
590
176
10
0
317,083
5
L
Hercules
8,937
526
110
6
0
340,683
5
L
Jing Wei
6,939
408
66
4
0
318,662
2
W
Amaterasu
8,279
487
81
5
0
304,534
4
W
Yemoja
8,410
495
52
3
0
304,082
0
W
Merlin
9,948
585
130
8
0
349,972
7
L
Bastet
8,573
504
83
5
0
330,152
6
L
Cabrakan
6,997
412
58
3
0
319,604
6
W
Loki
10,088
593
135
8
0
396,878
6
W
Freya
8,449
497
76
4
0
327,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role