Player Matchup

Merlin
Merlin
BigCm06
Merlin
Level 6
God Stats
15W - 14L
1,507 SR
Queue Stats
19W - 18L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Fatigue3
Danzaburou
Level 29
God Stats
13W - 6L
1,572 SR
Queue Stats
147W - 112L
1,600 Elo+
Solo
Scylla
Scylla
Ignore15878
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KidneyyFailure
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 89L
1,439 Elo+
Party 1
Pele
Pele
evil-swagg-mafia
Pele
Level 27
God Stats
20W - 16L
1,376 SR
Queue Stats
111W - 112L
1,436 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,508 Elo+

VS

Team Averages
Level 10
1,588 SR
1,596 Elo+
Poseidon
Poseidon
ArmysByClay
Poseidon
Level 5
God Stats
3W - 4L
1,730 SR
Queue Stats
30W - 34L
1,538 Elo+
Solo
Neith
Neith
ITs_Freddy_01
Neith
Level 5
God Stats
2W - 1L
1,844 SR
Queue Stats
5W - 2L
1,811 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sing_It_Brother
Morgan Le Fay
Level 15
God Stats
13W - 18L
1,500 SR
Queue Stats
75W - 54L
1,627 Elo+
Solo
Vamana
Vamana
WebbMarc
Vamana
Level 6
God Stats
1W - 1L
1,380 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo
Medusa
Medusa
xXTrader46Xx
Medusa
Level 18
God Stats
23W - 20L
1,488 SR
Queue Stats
24W - 22L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigCm06
Merlin
18
2 / 2 / 12
11,582
965
9,814
11,013
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fatigue3
Danzaburou
20
14 / 3 / 14
14,896
1,241
28,413
12,784
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
19
5 / 6 / 16
12,514
1,043
18,616
13,800
6,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KidneyyFailure
Jormungandr
20
5 / 0 / 20
13,230
1,103
15,905
13,419
16,970
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 15
12,096
1,008
8,917
7,737
4,629
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArmysByClay
Poseidon
18
3 / 10 / 5
12,020
1,002
11,752
19,943
5,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 8 / 1
9,559
797
1,844
9,940
3,187
Morgan Le Fay
Sing_It_Brother
Morgan Le Fay
17
3 / 1 / 5
11,652
971
13,528
11,572
4,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
WebbMarc
Vamana
18
0 / 10 / 5
11,486
957
11,179
27,101
15,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
18
5 / 3 / 4
12,544
1,045
15,086
18,386
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
32
Kills
11
11
Deaths
32
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArmysByClay
Poseidon
3
10
5
0.55
W
Merlin
BigCm06
Merlin
2
2
12
4
W
Danzaburou
Fatigue3
Danzaburou
14
3
14
7
L
0
8
1
0.06
W
Scylla
5
6
16
2.17
W
Jormungandr
KidneyyFailure
Jormungandr
5
0
20
15
L
Morgan Le Fay
Sing_It_Brother
Morgan Le Fay
3
1
5
5.5
L
Vamana
WebbMarc
Vamana
0
10
5
0.25
W
6
0
15
13.5
L
Medusa
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,665
Damage
53,389
58,753
Taken
86,942
37,868
Mitigated
34,537
12,495
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArmysByClay
Poseidon
11,752
2,678
0
1,988
19,943
5,322
0
10,381
9,562
29,839
0
W
Merlin
BigCm06
Merlin
9,814
1,005
397
1,311
11,013
3,800
0
5,911
5,102
34,625
0
W
Danzaburou
Fatigue3
Danzaburou
28,413
11,306
0
3,220
12,784
5,793
0
4,623
8,161
0
61,221
L
1,844
636
0
162
9,940
3,187
0
3,849
6,091
0
4,128
W
Scylla
18,616
3,826
0
2,746
13,800
6,676
0
5,295
8,505
26,212
0
W
Jormungandr
KidneyyFailure
Jormungandr
15,905
3,570
1,328
2,934
13,419
16,970
0
6,154
7,265
35,298
0
L
Morgan Le Fay
Sing_It_Brother
Morgan Le Fay
13,528
1,691
126
2,623
11,572
4,129
0
6,559
5,013
36,589
0
L
Vamana
WebbMarc
Vamana
11,179
4,593
1,570
6,755
27,101
15,463
0
13,662
13,439
0
30,701
W
8,917
1,893
0
559
7,737
4,629
0
3,297
4,440
0
21,477
L
Medusa
15,086
7,931
0
499
18,386
6,436
0
9,884
8,502
0
41,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
57,261
237
Minions Killed
186
9
Camps Cleared
6
1,132,054
Distance Traveled
947,564
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,020
1,002
45
4
4
183,093
0
W
Merlin
11,582
965
71
6
1
214,604
1
W
Danzaburou
14,896
1,241
72
6
7
227,485
0
L
Neith
9,559
797
8
1
0
76,626
0
W
Scylla
12,514
1,043
24
2
0
180,541
0
W
Jormungandr
13,230
1,103
43
4
1
240,067
3
L
Morgan Le Fay
11,652
971
43
4
2
226,030
0
L
Vamana
11,486
957
34
3
0
262,300
0
W
Pele
12,096
1,008
27
2
0
269,357
0
L
Medusa
12,544
1,045
56
5
0
199,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role