Player Matchup

Arachne
Arachne
Gold IV
Deep_Bronx
Arachne
Gold IV
Level 158
God Stats
5W - 8L
1,509 SR
Queue Stats
152W - 154L
1,454 MMR
Solo
Geb
Geb
Bronze III
W3BBY_ENG
Geb
Bronze III
Level 98
God Stats
1W - 1L
1,620 SR
Queue Stats
3W - 5L
1,555 MMR
Solo
Cupid
Cupid
Gold V
XBadxssX
Cupid
Gold V
Level 147
God Stats
15W - 8L
1,389 SR
Queue Stats
151W - 134L
1,488 MMR
Solo
Hera
Hera
Gold II
math_93400
Hera
Gold II
Level 104
God Stats
29W - 22L
1,533 SR
Queue Stats
517W - 518L
1,581 MMR
Solo
Tyr
Tyr
Gold I
peralbo_sb
Tyr
Gold I
Level 140
God Stats
5W - 2L
1,572 SR
Queue Stats
168W - 170L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,525 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,501 SR
1,518 MMR
Cu Chulainn
Cu Chulainn
Silver II
CPT X MutMut
Cu Chulainn
Silver II
Level 153
God Stats
0W - 2L
1,523 SR
Queue Stats
11W - 14L
1,429 MMR
Solo
Thanatos
Thanatos
Bronze III
Shadow-Walker-AR
Thanatos
Bronze III
Level 122
God Stats
0W - 3L
1,332 SR
Queue Stats
20W - 47L
1,460 MMR
Solo
Tiamat
Tiamat
Gold III
laithlina22
Tiamat
Gold III
Level 136
God Stats
3W - 1L
1,421 SR
Queue Stats
459W - 458L
1,581 MMR
Solo
Ganesha
Ganesha
Gold V
lil_Tokitsugu
Ganesha
Gold V
Level 107
God Stats
4W - 5L
1,525 SR
Queue Stats
15W - 15L
1,541 MMR
Party 1
Chernobog
Chernobog
Gold V
reamy3_
Chernobog
Gold V
Level 69
God Stats
2W - 2L
1,701 SR
Queue Stats
2W - 2L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deep_Bronx
Arachne
14
10 / 0 / 6
8,769
626
9,347
11,498
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 8
6,580
470
3,025
11,861
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
XBadxssX
Cupid
14
3 / 0 / 0
8,126
580
4,059
5,801
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 8
8,519
609
7,360
5,731
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 6
7,703
550
6,000
11,115
7,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneCthulhuCharybdisCliodhna

VS

Bans
SetGilgameshArtioZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CPT X MutMut
Cu Chulainn
12
1 / 4 / 0
6,968
498
7,010
9,853
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 1
6,751
482
4,977
10,522
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
1 / 6 / 0
6,372
455
5,189
8,503
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
9
0 / 4 / 3
5,780
413
3,404
9,223
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
reamy3_
Chernobog
11
1 / 2 / 2
6,379
456
3,549
7,132
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
5
6
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CPT X MutMut
Cu Chulainn
1
4
0
0.25
W
Arachne
Deep_Bronx
Arachne
10
0
6
13
L
2
4
1
0.63
W
1
4
8
1.25
W
Cupid
XBadxssX
Cupid
3
0
0
3
L
Tiamat
1
6
0
0.17
L
Ganesha
0
4
3
0.38
W
5
0
8
9
W
1
2
6
2
L
Chernobog
reamy3_
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
24,129
46,006
Taken
45,233
22,622
Mitigated
24,642
19,613
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CPT X MutMut
Cu Chulainn
7,010
1,799
0
2,640
9,853
7,209
0
2,326
7,527
0
46,566
W
Arachne
Deep_Bronx
Arachne
9,347
7,852
0
6,468
11,498
4,600
491
1,907
9,357
0
39,694
L
4,977
2,263
0
7,115
10,522
4,449
0
2,082
8,440
0
43,185
W
3,025
613
0
1,350
11,861
6,656
211
2,478
9,201
9,435
0
W
Cupid
XBadxssX
Cupid
4,059
2,778
0
3,407
5,801
1,909
709
599
5,202
0
59,079
L
Tiamat
5,189
1,045
0
1,399
8,503
4,486
0
3,013
5,490
34,861
0
L
Ganesha
3,404
614
0
871
9,223
6,339
0
1,950
7,273
12,819
0
W
7,360
1,826
0
1,980
5,731
1,737
685
1,858
3,645
54,362
0
W
6,000
625
0
6,408
11,115
7,720
0
1,317
8,966
0
48,947
L
Chernobog
reamy3_
Chernobog
3,549
1,798
0
3,336
7,132
2,159
0
1,014
6,118
0
36,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
32,250
405
Minions Killed
360
0
Camps Cleared
0
1,417,982
Distance Traveled
1,236,702
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,968
498
99
7
0
229,452
1
W
Arachne
8,769
626
73
5
0
310,786
4
L
Thanatos
6,751
482
86
6
0
256,517
2
W
Geb
6,580
470
12
1
0
290,993
5
W
Cupid
8,126
580
106
8
0
250,952
1
L
Tiamat
6,372
455
80
6
0
231,328
4
L
Ganesha
5,780
413
8
1
0
261,030
1
W
Hera
8,519
609
116
8
0
262,630
4
W
Tyr
7,703
550
98
7
0
302,621
2
L
Chernobog
6,379
456
87
6
0
258,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role