Player Matchup

Thor
Thor
Dragon_Elite9
Thor
Level 159
God Stats
2W - 0L
1,716 SR
Queue Stats
40W - 34L
1,522 Elo+
Party 1
Zeus
Zeus
h0m1e414
Zeus
Level 125
God Stats
11W - 7L
1,589 SR
Queue Stats
88W - 88L
1,465 Elo+
Party 1
Bellona
Bellona
kixass
Bellona
Level 143
God Stats
1W - 0L
1,809 SR
Queue Stats
16W - 12L
1,494 Elo+
Party 1
Team Averages
Level 142
1,705 SR
1,494 Elo+

VS

Team Averages
Level 33
1,531 SR
1,484 Elo+
Chang'e
Chang'e
J_DOG_102425
Chang'e
Level 83
God Stats
3W - 5L
1,517 SR
Queue Stats
85W - 95L
1,452 Elo+
Solo
Neith
Neith
KingSlime45
Neith
Level 7
God Stats
4W - 3L
1,603 SR
Queue Stats
19W - 16L
1,501 Elo+
Solo
Artio
Artio
deaths_doors_tv
Artio
Level 9
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 4 / 13
11,349
873
14,252
10,918
5,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
15
13 / 1 / 12
10,973
844
20,541
11,101
3,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kixass
Bellona
13
1 / 1 / 20
8,861
682
6,037
10,505
10,757
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
J_DOG_102425
Chang'e
11
1 / 8 / 4
8,186
630
4,441
12,139
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 10 / 0
9,743
749
10,564
14,042
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 10 / 4
8,092
622
5,265
20,065
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
28
Kills
6
6
Deaths
28
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
4
13
5.13
L
Chang'e
J_DOG_102425
Chang'e
1
8
4
0.38
L
5
10
0
0.5
L
0
10
4
0.2
W
Zeus
13
1
12
19
W
Bellona
kixass
Bellona
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,830
Damage
20,270
32,524
Taken
46,246
20,453
Mitigated
30,516
7,412
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,252
5,522
297
1,015
10,918
5,912
469
2,685
8,041
0
27,682
L
Chang'e
J_DOG_102425
Chang'e
4,441
346
687
1,283
12,139
8,425
0
5,894
6,245
22,641
0
L
10,564
4,380
0
1,513
14,042
5,259
0
5,004
9,038
0
30,361
L
5,265
978
427
2,188
20,065
16,832
0
10,201
9,864
9,467
0
W
Zeus
20,541
2,916
621
3,636
11,101
3,784
559
2,970
7,995
42,507
0
W
Bellona
kixass
Bellona
6,037
2,003
701
1,142
10,505
10,757
523
3,923
6,278
0
14,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
26,021
114
Minions Killed
101
5
Camps Cleared
5
668,508
Distance Traveled
542,372
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,349
873
37
3
1
210,250
0
L
Chang'e
8,186
630
44
3
2
172,989
3
L
Neith
9,743
749
51
4
2
165,196
2
L
Artio
8,092
622
6
0
1
204,187
0
W
Zeus
10,973
844
59
5
2
230,331
1
W
Bellona
8,861
682
18
1
2
227,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role