Player Matchup

Tiamat
Tiamat
Blade_Dark698
Tiamat
Level 26
God Stats
8W - 10L
1,374 SR
Queue Stats
56W - 59L
1,353 Elo+
Solo
Medusa
Medusa
Bryan042
Medusa
Level 14
God Stats
28W - 26L
1,396 SR
Queue Stats
32W - 32L
1,268 Elo+
Party 3
Geb
Geb
Darkf1sh72
Geb
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
L0rdStarf1sh
Charybdis
Level 5
God Stats
3W - 5L
1,591 SR
Queue Stats
26W - 27L
1,804 Elo+
Party 2
Bellona
Bellona
Lockdowno
Bellona
Level 12
God Stats
21W - 14L
1,510 SR
Queue Stats
24W - 21L
1,284 Elo+
Party 3
Team Averages
Level 12
1,474 SR
1,442 Elo+

VS

Team Averages
Level 16
1,478 SR
1,450 Elo+
Sol
Sol
Ex0yTiC
Sol
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 29
God Stats
42W - 61L
1,470 SR
Queue Stats
45W - 65L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
Riverabros_17
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,340 Elo+
Solo
Thanatos
Thanatos
SubsoiledOrc703
Thanatos
Level 17
God Stats
16W - 21L
1,422 SR
Queue Stats
23W - 35L
1,344 Elo+
Solo
Da Ji
Da Ji
nuKe_Famouzz
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 9
11,040
502
8,722
17,792
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Bryan042
Medusa
17
3 / 7 / 6
10,540
479
5,789
15,875
4,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 7
10,749
489
4,664
12,088
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
L0rdStarf1sh
Charybdis
19
17 / 2 / 6
12,872
585
24,322
17,161
6,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Lockdowno
Bellona
20
7 / 3 / 2
12,095
550
7,363
14,137
11,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 14 / 2
8,202
373
9,441
16,282
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MrXlIl
Baron Samedi
15
3 / 6 / 4
9,771
444
12,521
16,287
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Riverabros_17
Kumbhakarna
11
1 / 3 / 1
8,047
366
3,937
14,455
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
17
8 / 7 / 2
11,419
519
14,866
19,258
7,868
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 12 / 1
7,786
354
3,871
13,310
3,651
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
36
Kills
14
18
Deaths
42
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
W
Medusa
Bryan042
Medusa
3
7
6
0.86
W
2
0
7
5.5
L
Sol
2
14
2
0.21
W
Charybdis
L0rdStarf1sh
Charybdis
17
2
6
10
W
Bellona
Lockdowno
Bellona
7
3
2
2.67
L
Baron Samedi
MrXlIl
Baron Samedi
3
6
4
0.83
L
Kumbhakarna
Riverabros_17
Kumbhakarna
1
3
1
0.5
L
Thanatos
8
7
2
1.29
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,860
Damage
44,636
77,053
Taken
79,592
46,029
Mitigated
32,842
17,712
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,722
806
69
3,716
17,792
7,881
1,118
8,886
8,554
49,891
0
W
Medusa
Bryan042
Medusa
5,789
2,630
0
1,948
15,875
4,551
2,005
4,103
11,624
0
72,925
W
4,664
718
0
1,342
12,088
15,753
469
4,324
7,704
31,528
0
L
Sol
9,441
2,395
0
2,457
16,282
4,886
838
2,965
13,047
18,019
2,417
W
Charybdis
L0rdStarf1sh
Charybdis
24,322
18,043
0
8,134
17,161
6,550
5,862
8,405
8,540
0
70,052
W
Bellona
Lockdowno
Bellona
7,363
2,945
0
2,503
14,137
11,294
861
2,263
11,776
0
103,780
L
Baron Samedi
MrXlIl
Baron Samedi
12,521
537
1,179
4,991
16,287
6,342
634
4,170
11,827
65,110
0
L
Kumbhakarna
Riverabros_17
Kumbhakarna
3,937
558
0
2,672
14,455
10,095
0
2,184
12,257
22,133
0
L
Thanatos
14,866
6,086
0
14,104
19,258
7,868
3,264
2,425
16,715
0
80,603
L
3,871
755
0
0
13,310
3,651
1,490
885
12,360
0
25,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,296
Gold Earned
45,225
471
Minions Killed
358
0
Camps Cleared
0
1,880,190
Distance Traveled
1,738,561
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,040
502
86
4
0
356,132
2
W
Medusa
10,540
479
98
4
0
354,076
0
W
Geb
10,749
489
29
1
0
371,172
2
L
Sol
8,202
373
23
1
0
320,878
0
W
Charybdis
12,872
585
115
5
0
382,720
1
W
Bellona
12,095
550
143
7
0
416,090
1
L
Baron Samedi
9,771
444
110
5
0
357,849
3
L
Kumbhakarna
8,047
366
28
1
0
301,326
6
L
Thanatos
11,419
519
141
6
0
388,889
3
L
Da Ji
7,786
354
56
3
0
369,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role