Player Matchup

Hun Batz
Hun Batz
CrowKing6662
Hun Batz
Level 28
God Stats
0W - 5L
1,693 SR
Queue Stats
126W - 137L
1,474 Elo+
Solo
Anhur
Anhur
RT6 Jordan
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 83L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
StiltonWalrus
Gilgamesh
Level 29
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
caio1234567890
Nox
Level 18
God Stats
1W - 1L
1,668 SR
Queue Stats
7W - 11L
1,184 Elo+
Solo
Sol
Sol
legosteller
Sol
Level 26
God Stats
5W - 5L
1,456 SR
Queue Stats
66W - 80L
1,367 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,392 Elo+

VS

Team Averages
Level 22
1,519 SR
1,301 Elo+
Guan Yu
Guan Yu
Flaming_Eagle420
Guan Yu
Level 24
God Stats
27W - 21L
1,569 SR
Queue Stats
74W - 56L
1,401 Elo+
Solo
Charybdis
Charybdis
GAMER20093
Charybdis
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
68W - 64L
1,237 Elo+
Solo
Artemis
Artemis
HandyDanDiY1
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Solo
Jormungandr
Jormungandr
SwayZonGawd
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,349 Elo+
Solo
The Morrigan
The Morrigan
senninkillers
The Morrigan
Level 29
God Stats
11W - 9L
1,488 SR
Queue Stats
79W - 91L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrowKing6662
Hun Batz
20
12 / 8 / 3
16,897
445
28,345
33,358
14,204
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
6
0 / 0 / 1
9,794
258
0
924
199
Mace

Mace

+10
Physical Power

Gilgamesh
StiltonWalrus
Gilgamesh
20
1 / 11 / 11
14,831
390
19,307
36,121
28,628
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 14 / 4
15,199
400
7,313
23,130
26,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 12 / 7
19,393
510
46,328
41,027
15,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
18,059
475
29,396
30,661
41,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
GAMER20093
Charybdis
20
13 / 14 / 12
19,981
526
27,516
36,809
12,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
HandyDanDiY1
Artemis
7
0 / 14 / 0
10,710
282
325
12,754
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SwayZonGawd
Jormungandr
20
10 / 3 / 15
18,792
495
30,063
33,453
25,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
senninkillers
The Morrigan
20
9 / 8 / 9
16,193
426
10,713
27,754
9,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
33
Kills
44
45
Deaths
41
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CrowKing6662
Hun Batz
12
8
3
1.69
W
12
2
14
9.5
W
Charybdis
GAMER20093
Charybdis
13
14
12
1.36
W
Artemis
HandyDanDiY1
Artemis
0
14
0
0
L
Anhur
0
0
1
0.5
L
Gilgamesh
StiltonWalrus
Gilgamesh
1
11
11
0.59
W
Jormungandr
SwayZonGawd
Jormungandr
10
3
15
5.83
L
5
14
4
0.5
L
15
12
7
1.54
W
The Morrigan
senninkillers
The Morrigan
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,293
Damage
98,013
134,560
Taken
141,431
85,394
Mitigated
91,321
35,730
Healing
41,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CrowKing6662
Hun Batz
28,345
4,396
0
7,879
33,358
14,204
221
5,762
27,347
0
149,819
W
29,396
5,728
1,490
8,371
30,661
41,020
2,243
15,344
15,317
3,520
96,142
W
Charybdis
GAMER20093
Charybdis
27,516
21,783
0
10,532
36,809
12,603
7,246
11,925
24,884
0
148,559
W
Artemis
HandyDanDiY1
Artemis
325
265
0
434
12,754
2,742
0
3,426
9,328
0
7,421
L
Anhur
0
0
0
13
924
199
0
172
752
0
4,354
L
Gilgamesh
StiltonWalrus
Gilgamesh
19,307
3,894
0
5,316
36,121
28,628
798
14,003
21,991
3,163
85,977
W
Jormungandr
SwayZonGawd
Jormungandr
30,063
5,626
1,772
14,326
33,453
25,797
3,624
16,516
16,937
119,993
0
L
7,313
1,059
0
1,197
23,130
26,762
1,157
8,342
14,513
84,984
0
L
46,328
14,008
0
21,325
41,027
15,601
4,336
13,006
27,611
141,027
0
W
The Morrigan
senninkillers
The Morrigan
10,713
2,364
230
4,514
27,754
9,159
681
10,323
17,391
65,087
2,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,114
Gold Earned
83,735
646
Minions Killed
539
0
Camps Cleared
0
2,569,243
Distance Traveled
2,884,543
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,897
445
199
5
0
718,373
0
W
Guan Yu
18,059
475
139
4
0
695,097
0
W
Charybdis
19,981
526
138
4
0
580,491
2
W
Artemis
10,710
282
7
0
0
395,567
0
L
Anhur
9,794
258
8
0
0
114,165
0
L
Gilgamesh
14,831
390
131
3
0
639,570
5
W
Jormungandr
18,792
495
165
4
0
657,039
4
L
Nox
15,199
400
126
3
0
509,805
0
L
Sol
19,393
510
182
5
0
587,330
3
W
The Morrigan
16,193
426
90
2
0
556,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role