Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fauxcrab302
Jormungandr
Level 97
God Stats
2W - 1L
1,768 SR
Queue Stats
503W - 519L
1,521 Elo+
Solo
Bastet
Bastet
Okama02
Bastet
Level 110
God Stats
4W - 6L
1,575 SR
Queue Stats
309W - 325L
1,357 Elo+
Solo
Kukulkan
Kukulkan
chengshizhe
Kukulkan
Level 103
God Stats
1W - 1L
1,735 SR
Queue Stats
72W - 65L
1,476 Elo+
Solo
Sylvanus
Sylvanus
churro101
Sylvanus
Level 128
God Stats
21W - 18L
1,463 SR
Queue Stats
281W - 312L
1,397 Elo+
Solo
Team Averages
Level 112
1,608 SR
1,450 Elo+

VS

Team Averages
Level 84
1,606 SR
1,463 Elo+
Thor
Thor
Gabigamer8
Thor
Level 61
God Stats
17W - 11L
1,687 SR
Queue Stats
50W - 41L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Jacaroo228
Cthulhu
Level 68
God Stats
13W - 19L
1,526 SR
Queue Stats
57W - 80L
1,350 Elo+
Solo
Hou Yi
Hou Yi
KafatsuYoyo
Hou Yi
Level 122
God Stats
9W - 8L
1,475 SR
Queue Stats
66W - 57L
1,476 Elo+
Solo
Olorun
Olorun
Rogorog
Olorun
Level 105
God Stats
15W - 7L
1,718 SR
Queue Stats
181W - 178L
1,522 Elo+
Solo
Khepri
Khepri
Señor00S
Khepri
Level 66
God Stats
5W - 1L
1,626 SR
Queue Stats
66W - 68L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 6 / 4
7,860
491
11,274
13,071
4,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Fauxcrab302
Jormungandr
12
3 / 2 / 3
8,291
518
5,496
13,645
11,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Okama02
Bastet
14
7 / 6 / 4
9,169
573
10,762
14,813
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
chengshizhe
Kukulkan
14
1 / 7 / 1
8,724
545
6,761
10,740
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
churro101
Sylvanus
15
1 / 3 / 4
8,864
554
9,116
12,582
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
9,154
572
7,119
10,928
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Jacaroo228
Cthulhu
13
1 / 3 / 0
7,452
466
4,902
11,346
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
14
5 / 2 / 1
8,304
519
12,907
10,506
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Rogorog
Olorun
17
12 / 3 / 4
10,397
650
20,013
19,485
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Señor00S
Khepri
13
1 / 3 / 6
7,765
485
4,078
9,033
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
15
Kills
24
24
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
4
0.83
L
Jormungandr
Fauxcrab302
Jormungandr
3
2
3
2.25
W
5
4
8
2.25
W
Cthulhu
Jacaroo228
Cthulhu
1
3
0
0.33
W
Hou Yi
5
2
1
2.75
L
Bastet
Okama02
Bastet
7
6
4
1.5
W
Olorun
Rogorog
Olorun
12
3
4
4.67
W
Khepri
Señor00S
Khepri
1
3
6
1.33
L
Kukulkan
chengshizhe
Kukulkan
1
7
1
0.21
L
Sylvanus
churro101
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
49,019
64,851
Taken
61,298
33,824
Mitigated
32,966
19,430
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,274
5,150
0
1,252
13,071
4,088
0
3,800
9,271
0
44,984
L
Jormungandr
Fauxcrab302
Jormungandr
5,496
1,598
1,992
4,598
13,645
11,545
224
2,028
11,617
39,191
0
W
7,119
1,888
0
3,547
10,928
4,124
0
2,486
8,392
0
47,743
W
Cthulhu
Jacaroo228
Cthulhu
4,902
284
0
3,295
11,346
9,216
240
4,317
7,029
41,049
0
W
Hou Yi
12,907
7,799
0
4,539
10,506
3,959
0
3,265
7,241
0
68,326
L
Bastet
Okama02
Bastet
10,762
3,486
0
3,705
14,813
5,453
0
7,104
7,621
0
46,340
W
Olorun
Rogorog
Olorun
20,013
11,924
0
14,001
19,485
8,574
624
7,288
11,869
74,635
8,139
W
Khepri
Señor00S
Khepri
4,078
244
0
1,198
9,033
7,093
0
2,679
6,354
15,911
0
L
Kukulkan
chengshizhe
Kukulkan
6,761
893
0
1,748
10,740
3,857
0
5,489
5,251
54,295
0
L
Sylvanus
churro101
Sylvanus
9,116
2,987
742
5,393
12,582
8,881
146
7,061
4,728
45,216
13,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,908
Gold Earned
43,072
432
Minions Killed
469
0
Camps Cleared
0
1,378,288
Distance Traveled
1,483,282
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,860
491
75
5
0
250,572
4
L
Jormungandr
8,291
518
64
4
0
276,574
6
W
Thor
9,154
572
90
6
0
317,895
6
W
Cthulhu
7,452
466
89
6
0
305,591
7
W
Hou Yi
8,304
519
129
8
0
281,662
5
L
Bastet
9,169
573
64
4
0
311,824
10
W
Olorun
10,397
650
136
9
0
279,704
5
W
Khepri
7,765
485
25
2
0
298,430
4
L
Kukulkan
8,724
545
118
7
0
284,288
6
L
Sylvanus
8,864
554
111
7
0
255,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role