Player Matchup

Baron Samedi
Baron Samedi
Deidam13
Baron Samedi
Level 16
God Stats
6W - 2L
1,723 SR
Queue Stats
20W - 15L
1,455 Elo+
Solo
Guan Yu
Guan Yu
GhettoSlurpeee
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,498 Elo+
Party 1
Terra
Terra
HellaWorthy
Terra
Level 106
God Stats
18W - 3L
1,789 SR
Queue Stats
285W - 252L
1,580 Elo+
Party 1
Merlin
Merlin
SkadiDsntKno271
Merlin
Level 27
God Stats
8W - 3L
1,684 SR
Queue Stats
105W - 74L
1,653 Elo+
Solo
Ullr
Ullr
oseong
Ullr
Level 15
God Stats
2W - 1L
1,734 SR
Queue Stats
21W - 22L
1,517 Elo+
Solo
Team Averages
Level 35
1,686 SR
1,541 Elo+

VS

Team Averages
Level 15
1,457 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Franchu73TWINZxX
Sun Wukong
Level 16
God Stats
3W - 4L
1,529 SR
Queue Stats
29W - 36L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Otpisani
Cthulhu
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 77L
1,416 Elo+
Solo
Skadi
Skadi
WetG00sens
Skadi
Level 11
God Stats
5W - 4L
1,424 SR
Queue Stats
20W - 13L
1,602 Elo+
Solo
Anubis
Anubis
dariofy12
Anubis
Level 15
God Stats
6W - 9L
1,331 SR
Queue Stats
16W - 31L
1,358 Elo+
Party 2
Olorun
Olorun
deshotrod
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deidam13
Baron Samedi
13
9 / 2 / 13
9,415
588
15,988
9,990
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 12
9,556
597
8,164
13,153
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 16
9,053
566
4,778
16,807
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
15 / 0 / 13
10,254
641
14,381
9,360
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
oseong
Ullr
14
5 / 1 / 16
9,059
566
7,614
8,413
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Franchu73TWINZxX
Sun Wukong
9
0 / 8 / 3
6,286
393
3,736
12,657
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Otpisani
Cthulhu
7
1 / 10 / 2
5,971
373
6,128
14,685
6,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
15
4 / 5 / 1
8,979
561
10,553
14,260
4,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
dariofy12
Anubis
10
2 / 9 / 1
7,138
446
6,136
13,709
5,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
deshotrod
Olorun
10
0 / 8 / 1
6,643
415
2,787
10,017
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
38
Kills
7
8
Deaths
40
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deidam13
Baron Samedi
9
2
13
7.75
L
Sun Wukong
Franchu73TWINZxX
Sun Wukong
0
8
3
0.19
W
6
2
12
6
W
3
3
16
3.67
L
Cthulhu
Otpisani
Cthulhu
1
10
2
0.2
W
15
0
13
21.5
L
Skadi
4
5
1
0.9
L
Anubis
dariofy12
Anubis
2
9
1
0.28
L
Olorun
deshotrod
Olorun
0
8
1
0.06
W
Ullr
oseong
Ullr
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,925
Damage
29,340
57,723
Taken
65,328
40,800
Mitigated
23,890
24,104
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deidam13
Baron Samedi
15,988
1,362
1,237
3,710
9,990
5,163
3,075
2,755
7,235
48,524
0
L
Sun Wukong
Franchu73TWINZxX
Sun Wukong
3,736
873
0
487
12,657
4,537
339
5,187
7,201
0
24,509
W
8,164
390
2,898
4,486
13,153
10,708
1,661
2,143
11,010
5,288
45,796
W
4,778
739
2,733
4,048
16,807
19,080
456
2,629
14,178
20,886
0
L
Cthulhu
Otpisani
Cthulhu
6,128
505
171
949
14,685
6,056
84
11,058
3,130
14,836
0
W
14,381
1,508
0
3,113
9,360
3,291
2,805
2,175
7,185
66,284
0
L
Skadi
10,553
4,515
0
1,762
14,260
4,254
1,436
8,031
5,795
0
65,957
L
Anubis
dariofy12
Anubis
6,136
553
0
3,329
13,709
5,671
0
6,755
6,575
32,419
0
L
Olorun
deshotrod
Olorun
2,787
1,608
0
787
10,017
3,372
2,296
3,842
5,828
23,413
3,459
W
Ullr
oseong
Ullr
7,614
3,629
0
1,879
8,413
2,558
3,723
4,847
3,566
0
38,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
35,017
354
Minions Killed
276
0
Camps Cleared
0
1,595,195
Distance Traveled
1,327,984
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,415
588
64
4
0
297,581
4
L
Sun Wukong
6,286
393
30
2
0
304,975
0
W
Guan Yu
9,556
597
95
6
0
292,479
1
W
Terra
9,053
566
22
1
0
348,038
2
L
Cthulhu
5,971
373
20
1
0
249,252
1
W
Merlin
10,254
641
103
6
0
339,502
6
L
Skadi
8,979
561
116
7
0
254,116
3
L
Anubis
7,138
446
56
4
0
266,524
0
L
Olorun
6,643
415
54
3
0
253,117
0
W
Ullr
9,059
566
70
4
0
317,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role