Player Matchup

Bastet
Bastet
Cthumlu
Bastet
Level 112
God Stats
15W - 10L
1,447 SR
Queue Stats
277W - 290L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
DiDoXx984
Aphrodite
Level 126
God Stats
6W - 6L
1,431 SR
Queue Stats
279W - 287L
1,372 Elo+
Solo
Thoth
Thoth
GewoonMilan0416
Thoth
Level 37
God Stats
10W - 11L
1,497 SR
Queue Stats
76W - 79L
1,398 Elo+
Party 2
Mulan
Mulan
Thijman0416
Mulan
Level 67
God Stats
11W - 11L
1,451 SR
Queue Stats
51W - 80L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
tomvg66
Danzaburou
Level 82
God Stats
3W - 8L
1,355 SR
Queue Stats
169W - 174L
1,457 Elo+
Party 2
Team Averages
Level 85
1,436 SR
1,389 Elo+

VS

Team Averages
Level 39
1,521 SR
1,390 Elo+
Cerberus
Cerberus
Owenmontol
Cerberus
Level 57
God Stats
5W - 7L
1,425 SR
Queue Stats
182W - 228L
1,368 Elo+
Party 1
He Bo
He Bo
Sologate
He Bo
Level 27
God Stats
4W - 6L
1,508 SR
Queue Stats
56W - 82L
1,348 Elo+
Party 1
Izanami
Izanami
dgon809
Izanami
Level 49
God Stats
11W - 10L
1,500 SR
Queue Stats
143W - 145L
1,471 Elo+
Solo
Bastet
Bastet
massiveweaboo420
Bastet
Level 35
God Stats
1W - 2L
1,695 SR
Queue Stats
115W - 108L
1,445 Elo+
Solo
Jormungandr
Jormungandr
zuu321
Jormungandr
Level 27
God Stats
17W - 20L
1,477 SR
Queue Stats
61W - 92L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cthumlu
Bastet
18
14 / 4 / 9
11,414
601
21,470
17,479
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
DiDoXx984
Aphrodite
15
4 / 0 / 7
9,392
494
6,786
6,878
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 2 / 11
10,178
536
11,224
10,698
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 10
9,457
498
6,539
11,100
11,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
tomvg66
Danzaburou
14
6 / 5 / 11
9,878
520
13,423
15,654
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Owenmontol
Cerberus
12
0 / 8 / 5
7,969
419
6,248
20,553
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Sologate
He Bo
11
0 / 6 / 2
6,873
362
3,176
10,301
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
dgon809
Izanami
15
6 / 8 / 1
9,919
522
7,112
13,473
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 5
9,697
510
11,155
15,933
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
zuu321
Jormungandr
15
3 / 5 / 3
9,297
489
9,302
14,251
10,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
32
Kills
13
13
Deaths
32
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cthumlu
Bastet
14
4
9
4.63
W
Aphrodite
DiDoXx984
Aphrodite
4
0
7
7.5
W
8
2
11
6.75
L
Cerberus
Owenmontol
Cerberus
0
8
5
0.31
L
He Bo
Sologate
He Bo
0
6
2
0.17
W
0
2
10
2.5
L
Izanami
dgon809
Izanami
6
8
1
0.81
L
4
5
5
1.3
W
Danzaburou
tomvg66
Danzaburou
6
5
11
2.3
L
Jormungandr
zuu321
Jormungandr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
36,993
61,809
Taken
74,511
29,563
Mitigated
33,609
23,400
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cthumlu
Bastet
21,470
6,202
0
6,913
17,479
5,795
220
4,153
13,268
0
77,865
W
Aphrodite
DiDoXx984
Aphrodite
6,786
1,796
1,821
3,441
6,878
5,155
1,530
1,311
5,567
36,937
4,610
W
11,224
1,768
144
2,695
10,698
2,867
1,180
2,533
8,071
49,498
0
L
Cerberus
Owenmontol
Cerberus
6,248
153
0
6,303
20,553
12,564
200
8,033
12,294
35,182
0
L
He Bo
Sologate
He Bo
3,176
137
0
801
10,301
2,384
0
2,633
7,420
22,689
0
W
6,539
322
321
3,004
11,100
11,045
115
6,208
4,800
0
37,752
L
Izanami
dgon809
Izanami
7,112
4,546
422
1,815
13,473
3,201
420
2,102
11,371
0
49,645
L
11,155
2,431
0
6,298
15,933
4,798
0
1,769
13,970
0
57,624
W
Danzaburou
tomvg66
Danzaburou
13,423
6,205
0
5,061
15,654
4,701
836
4,294
11,314
0
59,756
L
Jormungandr
zuu321
Jormungandr
9,302
1,490
0
3,635
14,251
10,662
612
2,124
12,057
47,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
43,755
424
Minions Killed
405
0
Camps Cleared
0
1,775,006
Distance Traveled
1,730,407
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,414
601
112
6
0
400,879
1
W
Aphrodite
9,392
494
73
4
0
356,003
3
W
Thoth
10,178
536
84
4
0
351,622
0
L
Cerberus
7,969
419
84
4
0
350,258
1
L
He Bo
6,873
362
44
2
0
337,878
0
W
Mulan
9,457
498
83
4
0
335,149
0
L
Izanami
9,919
522
95
5
0
331,556
2
L
Bastet
9,697
510
96
5
0
395,637
2
W
Danzaburou
9,878
520
72
4
0
331,353
0
L
Jormungandr
9,297
489
86
5
0
315,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role