Player Matchup

Neith
Neith
RafaelBourne
Neith
Level 14
God Stats
0W - 7L
1,053 SR
Queue Stats
0W - 8L
1,150 Elo+
Party 1
Ah Puch
Ah Puch
SekSochka
Ah Puch
Level 126
God Stats
0W - 2L
1,980 SR
Queue Stats
0W - 8L
1,150 Elo+
Party 1
Fafnir
Fafnir
predictablefate
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 221L
1,508 Elo+
Solo
Team Averages
Level 69
1,511 SR
1,269 Elo+

VS

Team Averages
Level 48
1,631 SR
1,494 Elo+
Thor
Thor
A801
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Gigglo3
Cthulhu
Level 106
God Stats
32W - 28L
1,506 SR
Queue Stats
206W - 233L
1,446 Elo+
Solo
Hel
Hel
TheLazyBarron
Hel
Level 29
God Stats
5W - 2L
1,886 SR
Queue Stats
135W - 99L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,470
588
4,357
9,948
2,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
SekSochka
Ah Puch
11
3 / 8 / 1
7,287
662
11,047
10,891
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 2
7,186
653
4,224
13,727
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
A801
Thor
14
10 / 0 / 8
9,688
881
11,828
8,672
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Gigglo3
Cthulhu
12
6 / 2 / 12
9,265
842
10,740
17,648
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
3 / 3 / 15
8,279
753
6,922
8,365
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
19
19
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
A801
Thor
10
0
8
14
W
Cthulhu
Gigglo3
Cthulhu
6
2
12
6
L
0
7
3
0.21
L
Ah Puch
SekSochka
Ah Puch
3
8
1
0.44
W
3
3
15
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
29,490
34,566
Taken
34,685
18,128
Mitigated
25,139
5,130
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
A801
Thor
11,828
1,478
543
753
8,672
4,375
864
4,280
4,392
0
32,901
W
Cthulhu
Gigglo3
Cthulhu
10,740
1,039
841
2,890
17,648
17,372
244
6,560
11,088
25,778
0
L
4,357
1,706
0
739
9,948
2,607
0
5,287
4,573
0
10,689
L
Ah Puch
SekSochka
Ah Puch
11,047
680
101
1,264
10,891
3,073
0
5,493
5,194
36,156
0
W
6,922
1,725
5,965
4,204
8,365
3,392
552
5,675
2,690
19,933
0
L
4,224
1,419
118
2,908
13,727
12,448
0
6,267
7,114
6,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,943
Gold Earned
27,232
89
Minions Killed
97
2
Camps Cleared
6
500,485
Distance Traveled
618,883
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,688
881
49
4
4
200,871
0
W
Cthulhu
9,265
842
24
2
0
212,707
3
L
Neith
6,470
588
18
2
0
154,692
1
L
Ah Puch
7,287
662
69
6
2
153,102
0
W
Hel
8,279
753
24
2
2
205,305
1
L
Fafnir
7,186
653
2
0
0
192,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role