Player Matchup

Nu Wa
Nu Wa
Sfyrat
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 272L
1,549 Elo+
Party 1
Merlin
Merlin
Telluright
Merlin
Level 96
God Stats
2W - 6L
1,505 SR
Queue Stats
265W - 233L
1,593 Elo+
Party 1
Yemoja
Yemoja
goldenlanz
Yemoja
Level 78
God Stats
4W - 2L
1,618 SR
Queue Stats
180W - 82L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
jonastyyy
Kukulkan
Level 124
God Stats
7W - 4L
1,657 SR
Queue Stats
505W - 467L
1,540 Elo+
Solo
Hachiman
Hachiman
lopes96
Hachiman
Level 156
God Stats
0W - 2L
1,215 SR
Queue Stats
63W - 57L
1,617 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,601 Elo+

VS

Team Averages
Level 154
1,491 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Foghit
Xing Tian
Level 160
God Stats
4W - 2L
1,532 SR
Queue Stats
597W - 588L
1,520 Elo+
Solo
Geb
Geb
Ijacarius
Geb
Level 146
God Stats
1W - 1L
1,424 SR
Queue Stats
22W - 14L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sfyrat
Nu Wa
16
3 / 5 / 3
9,925
620
16,251
13,309
6,625
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Telluright
Merlin
16
1 / 4 / 2
9,541
596
13,441
12,803
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
goldenlanz
Yemoja
18
1 / 2 / 4
10,720
670
3,998
13,553
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
jonastyyy
Kukulkan
18
1 / 3 / 4
10,628
664
23,859
11,605
5,809
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
lopes96
Hachiman
15
1 / 4 / 1
9,303
581
21,480
16,765
7,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 1 / 6
11,855
741
14,821
18,742
9,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
 
Yemoja
19
3 / 1 / 9
11,235
702
4,299
16,589
14,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
 
Sol
17
3 / 2 / 8
11,007
688
15,759
19,461
8,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Foghit
Xing Tian
18
6 / 2 / 8
11,576
724
14,652
20,355
23,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 12
11,683
730
12,862
24,296
32,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
7
Kills
17
18
Deaths
7
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
W
Yemoja
 
Yemoja
3
1
9
7.5
W
Sol
 
Sol
3
2
8
3.5
W
Xing Tian
Foghit
Xing Tian
6
2
8
5
W
1
1
12
7
L
Nu Wa
Sfyrat
Nu Wa
3
5
3
0.9
L
Merlin
Telluright
Merlin
1
4
2
0.5
L
Yemoja
goldenlanz
Yemoja
1
2
4
1.5
L
Kukulkan
jonastyyy
Kukulkan
1
3
4
1
L
Hachiman
lopes96
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,029
Damage
62,393
68,035
Taken
99,443
42,051
Mitigated
88,680
32,790
Healing
58,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,821
2,730
3,165
6,853
18,742
9,612
2,233
11,675
7,067
0
53,623
W
Yemoja
 
Yemoja
4,299
624
24,309
6,642
16,589
14,967
885
12,219
4,370
12,538
0
W
Sol
 
Sol
15,759
2,732
2,187
5,767
19,461
8,345
3,179
11,206
8,255
49,991
0
W
Xing Tian
Foghit
Xing Tian
14,652
710
499
2,683
20,355
23,263
172
9,246
11,109
21,012
0
W
12,862
994
2,290
4,525
24,296
32,493
290
13,203
11,093
23,669
0
L
Nu Wa
Sfyrat
Nu Wa
16,251
4,219
223
1,393
13,309
6,625
466
10,493
2,129
25,670
0
L
Merlin
Telluright
Merlin
13,441
547
610
1,041
12,803
6,023
0
8,426
4,051
40,874
0
L
Yemoja
goldenlanz
Yemoja
3,998
1,182
16,472
5,788
13,553
16,081
0
7,411
5,956
6,836
0
L
Kukulkan
jonastyyy
Kukulkan
23,859
1,557
0
1,348
11,605
5,809
458
7,928
3,397
52,796
0
L
Hachiman
lopes96
Hachiman
21,480
8,316
483
5,432
16,765
7,513
0
11,579
4,930
0
33,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,117
Gold Earned
57,356
169
Minions Killed
165
0
Camps Cleared
0
1,351,604
Distance Traveled
1,591,955
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,855
741
76
5
0
308,624
2
W
Yemoja
11,235
702
9
1
0
288,192
0
W
Sol
11,007
688
65
4
0
302,256
1
W
Xing Tian
11,576
724
10
1
0
339,308
0
W
Geb
11,683
730
5
0
0
353,575
2
L
Nu Wa
9,925
620
15
1
0
281,874
1
L
Merlin
9,541
596
41
3
0
272,057
0
L
Yemoja
10,720
670
8
1
0
268,181
0
L
Kukulkan
10,628
664
73
5
0
268,844
0
L
Hachiman
9,303
581
32
2
0
260,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role