Player Matchup

Amaterasu
Amaterasu
AliCatx33
Amaterasu
Level 29
God Stats
6W - 8L
1,461 SR
Queue Stats
81W - 96L
1,328 Elo+
Party 1
Tiamat
Tiamat
Blade_Dark698
Tiamat
Level 26
God Stats
8W - 10L
1,385 SR
Queue Stats
56W - 59L
1,363 Elo+
Solo
Thor
Thor
UglyStikHit
Thor
Level 15
God Stats
1W - 1L
1,854 SR
Queue Stats
5W - 8L
1,424 Elo+
Solo
Mulan
Mulan
XrivetheadX
Mulan
Level 29
God Stats
2W - 3L
1,605 SR
Queue Stats
79W - 96L
1,333 Elo+
Party 1
Yemoja
Yemoja
deaths_doors_tv
Yemoja
Level 9
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 9L
1,422 Elo+
Solo
Team Averages
Level 22
1,604 SR
1,374 Elo+

VS

Team Averages
Level 23
1,539 SR
1,412 Elo+
Hel
Hel
Bersal81
Hel
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 32L
1,422 Elo+
Solo
Ne Zha
Ne Zha
Broken_Carnxg3
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 46L
1,415 Elo+
Solo
Heimdallr
Heimdallr
TheWiSpChamfles
Heimdallr
Level 6
God Stats
2W - 1L
1,281 SR
Queue Stats
3W - 2L
1,414 Elo+
Solo
Cthulhu
Cthulhu
YeetDude3993
Cthulhu
Level 28
God Stats
26W - 12L
1,637 SR
Queue Stats
60W - 49L
1,404 Elo+
Solo
Thanatos
Thanatos
kingjahmion
Thanatos
Level 27
God Stats
2W - 1L
1,776 SR
Queue Stats
68W - 68L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AliCatx33
Amaterasu
15
5 / 7 / 5
10,295
515
9,231
20,461
12,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 10 / 4
7,796
390
9,965
18,273
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 13 / 2
7,183
359
7,653
17,324
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
11 / 7 / 3
11,465
573
18,953
24,303
20,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 13 / 2
7,242
362
6,424
24,871
16,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 17
10,707
535
9,219
10,737
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 4 / 9
10,015
501
11,494
16,417
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
TheWiSpChamfles
Heimdallr
19
19 / 1 / 7
12,299
615
36,113
18,625
10,142
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
YeetDude3993
Cthulhu
17
14 / 4 / 10
11,735
587
17,812
24,477
17,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kingjahmion
Thanatos
15
5 / 6 / 5
10,094
505
11,287
15,474
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
17
Kills
49
50
Deaths
17
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AliCatx33
Amaterasu
5
7
5
1.07
W
6
2
17
7.25
L
0
10
4
0.2
W
5
4
9
2.38
W
Heimdallr
TheWiSpChamfles
Heimdallr
19
1
7
22.5
L
1
13
2
0.15
L
11
7
3
1.79
W
Cthulhu
YeetDude3993
Cthulhu
14
4
10
4.75
L
0
13
2
0.08
W
Thanatos
kingjahmion
Thanatos
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
85,925
105,232
Taken
85,730
62,747
Mitigated
49,954
10,750
Healing
44,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AliCatx33
Amaterasu
9,231
5,359
0
1,039
20,461
12,670
1,404
3,839
16,486
0
42,997
W
9,219
843
10,668
6,464
10,737
8,442
461
3,697
6,829
29,599
0
L
9,965
874
276
2,020
18,273
7,354
517
4,971
13,270
37,691
0
W
11,494
5,873
0
4,026
16,417
6,799
1,161
1,834
14,531
0
56,554
W
Heimdallr
TheWiSpChamfles
Heimdallr
36,113
25,546
0
3,428
18,625
10,142
3,153
5,588
12,855
0
110,707
L
7,653
1,819
0
602
17,324
5,143
0
7,479
9,753
0
19,207
L
18,953
2,055
0
2,581
24,303
20,881
1,391
2,351
21,212
7,401
51,375
W
Cthulhu
YeetDude3993
Cthulhu
17,812
2,716
1,095
9,629
24,477
17,027
2,063
5,272
18,820
65,651
0
L
6,424
1,154
2,337
1,895
24,871
16,699
462
8,391
16,331
19,890
0
W
Thanatos
kingjahmion
Thanatos
11,287
3,440
0
9,485
15,474
7,544
758
2,140
13,240
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
54,850
271
Minions Killed
462
0
Camps Cleared
0
1,779,797
Distance Traveled
1,791,405
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,295
515
67
3
0
394,607
0
W
Hel
10,707
535
36
2
0
356,674
0
L
Tiamat
7,796
390
65
3
0
328,147
4
W
Ne Zha
10,015
501
86
4
0
402,480
2
W
Heimdallr
12,299
615
154
8
0
342,294
3
L
Thor
7,183
359
31
2
0
335,779
3
L
Mulan
11,465
573
96
5
0
374,119
0
W
Cthulhu
11,735
587
108
5
0
352,001
5
L
Yemoja
7,242
362
12
1
0
347,145
0
W
Thanatos
10,094
505
78
4
0
337,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role