Player Matchup

Tiamat
Tiamat
Arkane291
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheGrimRevenant
Thanatos
Level 30
God Stats
24W - 13L
1,538 SR
Queue Stats
102W - 97L
1,376 Elo+
Solo
Sol
Sol
YEPSock
Sol
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
qjones1
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Artemis
Artemis
timbre_casero7
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,508 SR
1,475 Elo+

VS

Team Averages
Level 11
1,463 SR
1,407 Elo+
Ymir
Ymir
DesktopElf10743
Ymir
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 50L
1,258 Elo+
Solo
Set
Set
R3mixLe
Set
Level 6
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Thenewkid2018
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
capital_family0
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
kinoki1
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 89L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arkane291
Tiamat
6
1 / 4 / 2
4,615
462
2,345
3,923
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
5 / 0 / 0
6,696
670
2,204
4,707
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
11
9 / 0 / 0
6,893
689
10,465
3,578
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
qjones1
Yemoja
6
0 / 3 / 2
4,314
431
249
4,020
1,241
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 0
5,870
587
3,728
4,843
1,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 4 / 1
4,449
445
616
4,722
1,045
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
1
0 / 4 / 1
3,441
344
416
2,302
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 0 / 0
5,426
543
2,264
5,092
1,330
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
5
0 / 7 / 1
4,120
412
405
8,328
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
kinoki1
Zeus
9
2 / 3 / 2
5,270
527
3,388
6,350
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
17
Kills
7
8
Deaths
18
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arkane291
Tiamat
1
4
2
0.5
L
2
4
1
0.63
L
Set
0
4
1
0.13
W
Thanatos
5
0
0
5
L
3
0
0
3
W
Sol
9
0
0
9
L
Cerberus
0
7
1
0.07
L
Zeus
kinoki1
Zeus
2
3
2
1
W
Yemoja
qjones1
Yemoja
0
3
2
0.33
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
7,089
21,071
Taken
26,794
6,668
Mitigated
8,094
10,941
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arkane291
Tiamat
2,345
611
0
688
3,923
1,580
0
893
2,919
11,132
0
L
616
320
0
0
4,722
1,045
394
1,562
3,036
4,938
0
L
Set
416
261
0
0
2,302
575
12
875
1,427
0
1,060
W
Thanatos
2,204
818
0
7,600
4,707
1,505
0
503
4,160
0
41,541
L
2,264
1,004
0
2,207
5,092
1,330
136
1,178
3,894
0
24,318
W
Sol
10,465
3,701
0
2,341
3,578
1,223
2,780
1,903
1,561
36,817
4,864
L
Cerberus
405
65
0
305
8,328
3,260
21
3,298
4,970
4,411
0
L
Zeus
kinoki1
Zeus
3,388
608
0
2,059
6,350
1,884
227
4,718
1,474
22,751
0
W
Yemoja
qjones1
Yemoja
249
249
120
0
4,020
1,241
0
663
3,299
5,048
0
W
3,728
1,319
0
192
4,843
1,119
312
417
4,426
0
34,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
22,706
280
Minions Killed
119
0
Camps Cleared
0
781,986
Distance Traveled
679,092
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,615
462
20
2
0
126,180
0
L
Ymir
4,449
445
6
1
0
126,519
0
L
Set
3,441
344
3
0
0
68,827
0
W
Thanatos
6,696
670
96
10
0
221,455
0
L
Neith
5,426
543
51
5
0
190,907
0
W
Sol
6,893
689
76
8
0
162,511
0
L
Cerberus
4,120
412
6
1
0
139,412
2
L
Zeus
5,270
527
53
5
0
153,427
1
W
Yemoja
4,314
431
7
1
0
112,705
0
W
Artemis
5,870
587
81
8
0
159,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role