Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Moemarrow
Terra
Level 160
God Stats
276W - 19L
2,214 SR
Queue Stats
748W - 55L
2,150 Elo+
Party 1
Chaac
Chaac
Qazztheqazz
Chaac
Level 157
God Stats
5W - 1L
1,929 SR
Queue Stats
171W - 53L
1,935 Elo+
Party 1
Hades
Hades
SkorchedEarth
Hades
Level 160
God Stats
7W - 2L
1,878 SR
Queue Stats
936W - 195L
1,909 Elo+
Party 1
Team Averages
Level 159
1,880 SR
1,873 Elo+

VS

Team Averages
Level 108
1,619 SR
1,607 Elo+
Danzaburou
Danzaburou
RexzDj69
Danzaburou
Level 155
God Stats
109W - 112L
1,592 SR
Queue Stats
160W - 164L
1,537 Elo+
Party 2
Bellona
Bellona
Spooky_CherryUwU
Bellona
Level 56
God Stats
2W - 2L
1,645 SR
Queue Stats
80W - 85L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Squirrly
Cthulhu
Level 160
God Stats
1W - 4L
1,598 SR
Queue Stats
191W - 129L
1,775 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 61
God Stats
18W - 18L
1,640 SR
Queue Stats
44W - 39L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
13 / 0 / 4
9,167
1,146
12,293
5,942
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Moemarrow
Terra
12
2 / 0 / 17
8,484
1,061
4,205
8,375
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 16
8,501
1,063
10,667
12,243
14,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 13
8,145
1,018
10,652
9,811
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RexzDj69
Danzaburou
10
0 / 6 / 2
6,087
761
3,134
7,725
2,376
11
0 / 6 / 1
5,897
737
3,616
10,425
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Squirrly
Cthulhu
10
0 / 5 / 1
5,713
714
4,869
13,132
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
ungaybailarin
Zhong Kui
11
2 / 7 / 0
6,252
782
5,921
11,534
4,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
24
Kills
2
2
Deaths
24
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
13
0
4
15
W
Terra
Moemarrow
Terra
2
0
17
10.5
W
4
0
16
12
L
Danzaburou
RexzDj69
Danzaburou
0
6
2
0.17
W
5
2
13
5.75
L
0
6
1
0.08
L
Cthulhu
Squirrly
Cthulhu
0
5
1
0.1
L
Zhong Kui
ungaybailarin
Zhong Kui
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
17,540
36,371
Taken
42,816
32,551
Mitigated
22,177
17,401
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,293
7,745
0
1,869
5,942
2,518
3,519
1,987
3,710
0
35,728
W
Terra
Moemarrow
Terra
4,205
1,037
2,734
1,872
8,375
9,532
773
1,819
6,426
10,313
0
W
10,667
1,791
581
4,876
12,243
14,073
1,079
3,090
9,023
2,852
23,561
L
Danzaburou
RexzDj69
Danzaburou
3,134
705
91
419
7,725
2,376
160
2,529
4,990
0
17,554
W
10,652
2,050
923
4,546
9,811
6,428
1,362
3,719
6,015
24,972
0
L
3,616
816
0
914
10,425
7,832
0
3,163
7,081
0
15,476
L
Cthulhu
Squirrly
Cthulhu
4,869
237
438
1,429
13,132
7,578
0
5,196
7,654
14,235
0
L
Zhong Kui
ungaybailarin
Zhong Kui
5,921
647
45
1,566
11,534
4,391
0
4,758
6,519
17,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
23,949
132
Minions Killed
104
9
Camps Cleared
7
641,202
Distance Traveled
507,671
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,167
1,146
58
7
4
148,995
1
W
Terra
8,484
1,061
10
1
1
161,878
2
W
Chaac
8,501
1,063
26
3
4
186,309
1
L
Danzaburou
6,087
761
29
4
0
108,871
2
W
Hades
8,145
1,018
38
5
0
144,020
0
L
Bellona
5,897
737
32
4
4
146,124
1
L
Cthulhu
5,713
714
17
2
1
141,447
1
L
Zhong Kui
6,252
782
26
3
2
111,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role