Player Matchup

Charybdis
Charybdis
Haffdrache
Charybdis
Level 16
God Stats
5W - 4L
1,490 SR
Queue Stats
10W - 17L
1,237 Elo+
Party 1
Hachiman
Hachiman
KillerFliller
Hachiman
Level 17
God Stats
4W - 10L
1,168 SR
Queue Stats
6W - 16L
1,141 Elo+
Party 1
Discordia
Discordia
Laizi42
Discordia
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,211 Elo+
Party 1
Thor
Thor
mager00lusch
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 70L
1,621 Elo+
Solo
Janus
Janus
nwborntroll
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,686 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,379 Elo+

VS

Team Averages
Level 14
1,566 SR
1,548 Elo+
Ymir
Ymir
Creepyrc01
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Freezitaa
Cliodhna
Level 30
God Stats
5W - 1L
1,723 SR
Queue Stats
111W - 119L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MelouPro1
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,453 SR
Queue Stats
11W - 9L
1,663 Elo+
Solo
Medusa
Medusa
Over90PermaBans
Medusa
Level 5
God Stats
22W - 15L
1,652 SR
Queue Stats
75W - 52L
1,694 Elo+
Solo
Ra
Ra
PadrNatura
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Haffdrache
Charybdis
9
1 / 6 / 1
6,526
408
2,147
9,738
1,876
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
KillerFliller
Hachiman
5
1 / 0 / 0
5,322
333
474
2,029
426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Laizi42
Discordia
9
0 / 8 / 2
5,901
369
5,501
7,925
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 6 / 2
7,205
450
7,115
13,652
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 3
8,205
513
7,717
8,243
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,770
423
1,063
12,128
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Freezitaa
Cliodhna
13
5 / 0 / 0
8,353
522
7,033
8,458
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MelouPro1
Morgan Le Fay
13
2 / 1 / 2
8,445
528
6,155
7,177
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 2
12,959
810
16,944
9,288
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
6,299
394
1,027
7,000
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
12
Kills
22
22
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Cliodhna
Freezitaa
Cliodhna
5
0
0
5
L
Charybdis
Haffdrache
Charybdis
1
6
1
0.25
L
Hachiman
KillerFliller
Hachiman
1
0
0
1
L
Discordia
Laizi42
Discordia
0
8
2
0.13
W
Morgan Le Fay
MelouPro1
Morgan Le Fay
2
1
2
3
W
15
1
2
16
W
0
6
0
0
L
5
6
2
1
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
32,222
41,587
Taken
44,051
9,743
Mitigated
21,522
5,132
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,063
142
0
1,052
12,128
9,765
329
4,485
7,193
11,824
0
W
Cliodhna
Freezitaa
Cliodhna
7,033
561
0
4,449
8,458
2,916
1,035
286
8,108
0
48,956
L
Charybdis
Haffdrache
Charybdis
2,147
843
0
874
9,738
1,876
0
2,440
7,298
0
18,386
L
Hachiman
KillerFliller
Hachiman
474
208
0
1,244
2,029
426
0
283
1,746
0
8,602
L
Discordia
Laizi42
Discordia
5,501
505
153
596
7,925
1,475
0
2,449
5,476
17,471
0
W
Morgan Le Fay
MelouPro1
Morgan Le Fay
6,155
392
0
1,339
7,177
2,268
2,044
1,891
4,896
46,543
0
W
16,944
7,391
0
3,088
9,288
4,509
4,511
2,601
6,339
0
110,997
W
1,027
99
156
753
7,000
2,064
218
2,507
4,297
16,415
0
L
7,115
1,590
0
265
13,652
3,893
0
2,074
11,578
0
34,237
L
7,717
354
0
2,000
8,243
2,073
0
999
7,244
55,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
42,826
269
Minions Killed
406
0
Camps Cleared
0
1,310,950
Distance Traveled
1,464,579
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,770
423
16
1
0
251,691
2
W
Cliodhna
8,353
522
92
6
0
369,367
5
L
Charybdis
6,526
408
44
3
0
301,615
3
L
Hachiman
5,322
333
13
1
0
107,629
0
L
Discordia
5,901
369
28
2
0
296,779
2
W
Morgan Le Fay
8,445
528
94
6
0
279,424
1
W
Medusa
12,959
810
183
11
0
323,158
1
W
Ra
6,299
394
21
1
0
240,939
1
L
Thor
7,205
450
71
4
0
277,821
2
L
Janus
8,205
513
113
7
0
327,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role