Player Matchup

Hou Yi
Hou Yi
EquinoxRus
Hou Yi
Level 13
God Stats
1W - 4L
1,155 SR
Queue Stats
25W - 27L
1,435 Elo+
Solo
Skadi
Skadi
Lunosss
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Tiamat
Tiamat
MatteoCalz
Tiamat
Level 27
God Stats
2W - 3L
1,419 SR
Queue Stats
5W - 10L
1,359 Elo+
Solo
Odin
Odin
asipu
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Arachne
Arachne
kirin3243
Arachne
Level 28
God Stats
6W - 5L
1,537 SR
Queue Stats
91W - 121L
1,459 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,339 Elo+

VS

Team Averages
Level 21
1,621 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Krypto616
Bellona
Level 15
God Stats
4W - 0L
1,806 SR
Queue Stats
9W - 5L
1,525 Elo+
Party 1
Ymir
Ymir
LordGido
Ymir
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
22W - 30L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Plonkenstein
Kukulkan
Level 18
God Stats
6W - 1L
1,773 SR
Queue Stats
8W - 8L
1,406 Elo+
Solo
Bakasura
Bakasura
xRaiinx
Bakasura
Level 18
God Stats
6W - 5L
1,729 SR
Queue Stats
24W - 18L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EquinoxRus
Hou Yi
9
1 / 1 / 0
5,198
520
3,465
4,406
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Lunosss
Skadi
2
0 / 1 / 0
3,702
370
470
878
141
Mace

Mace

+10
Physical Power

Tiamat
MatteoCalz
Tiamat
9
1 / 2 / 1
5,344
534
1,916
3,113
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
asipu
Odin
8
1 / 2 / 2
5,220
522
1,264
5,073
2,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
kirin3243
Arachne
11
3 / 3 / 0
6,245
625
4,085
9,510
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 2
6,203
620
3,327
5,071
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Krypto616
Bellona
10
3 / 2 / 1
6,569
657
4,180
6,426
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
2 / 2 / 1
5,467
547
723
4,733
3,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Plonkenstein
Kukulkan
12
0 / 0 / 0
6,600
660
713
2,392
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xRaiinx
Bakasura
9
1 / 1 / 0
5,883
588
1,549
6,922
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
7
9
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
2
2
L
Hou Yi
EquinoxRus
Hou Yi
1
1
0
1
W
Bellona
Krypto616
Bellona
3
2
1
1.75
W
Ymir
2
2
1
1.25
L
Skadi
Lunosss
Skadi
0
1
0
0
L
Tiamat
MatteoCalz
Tiamat
1
2
1
0.75
W
Kukulkan
Plonkenstein
Kukulkan
0
0
0
0
L
Odin
asipu
Odin
1
2
2
1
L
Arachne
kirin3243
Arachne
3
3
0
1
W
Bakasura
xRaiinx
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,200
Damage
10,492
22,980
Taken
25,544
7,784
Mitigated
12,837
6,913
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,327
1,874
0
189
5,071
1,233
0
468
4,495
0
36,708
L
Hou Yi
EquinoxRus
Hou Yi
3,465
1,548
0
1,826
4,406
1,055
157
523
3,883
0
27,292
W
Bellona
Krypto616
Bellona
4,180
1,506
0
1,415
6,426
4,623
132
320
6,040
0
24,435
W
Ymir
723
89
45
385
4,733
3,677
189
521
4,038
10,838
0
L
Skadi
Lunosss
Skadi
470
325
0
221
878
141
0
0
878
0
1,864
L
Tiamat
MatteoCalz
Tiamat
1,916
39
0
422
3,113
826
0
159
2,954
23,010
0
W
Kukulkan
Plonkenstein
Kukulkan
713
41
0
377
2,392
779
64
233
2,135
44,153
0
L
Odin
asipu
Odin
1,264
302
0
250
5,073
2,724
17
754
4,319
7,536
10,447
L
Arachne
kirin3243
Arachne
4,085
2,136
0
4,194
9,510
3,038
0
0
9,324
0
29,095
W
Bakasura
xRaiinx
Bakasura
1,549
1,047
0
2,752
6,922
2,525
0
456
6,400
0
27,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
30,722
218
Minions Killed
306
0
Camps Cleared
0
816,313
Distance Traveled
1,029,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,203
620
75
8
0
187,390
3
L
Hou Yi
5,198
520
50
5
0
142,052
1
W
Bellona
6,569
657
53
5
0
181,378
0
W
Ymir
5,467
547
21
2
0
189,752
2
L
Skadi
3,702
370
4
0
0
34,218
0
L
Tiamat
5,344
534
54
5
0
219,466
0
W
Kukulkan
6,600
660
92
9
0
200,645
0
L
Odin
5,220
522
42
4
0
209,633
1
L
Arachne
6,245
625
68
7
0
210,944
1
W
Bakasura
5,883
588
65
7
0
270,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role