Player Matchup

Neith
Neith
KingSlime45
Neith
Level 7
God Stats
4W - 3L
1,417 SR
Queue Stats
19W - 16L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Retervar
Kukulkan
Level 13
God Stats
1W - 2L
1,236 SR
Queue Stats
22W - 16L
1,620 Elo+
Solo
Bastet
Bastet
illinz4418
Bastet
Level 16
God Stats
29W - 10L
1,736 SR
Queue Stats
37W - 20L
1,561 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,532 Elo+

VS

Team Averages
Level 56
1,479 SR
1,434 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
D3faul7y G0D
Chang'e
Level 18
God Stats
13W - 16L
1,115 SR
Queue Stats
96W - 99L
1,301 Elo+
Solo
Charybdis
Charybdis
L0rdStarf1sh
Charybdis
Level 4
God Stats
3W - 8L
1,823 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 13
8,659
866
10,448
7,891
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Retervar
Kukulkan
12
6 / 1 / 13
8,558
856
9,716
4,295
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
illinz4418
Bastet
13
11 / 2 / 9
9,306
931
12,331
9,776
4,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 7 / 0
8,000
800
5,144
15,174
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
D3faul7y G0D
Chang'e
9
1 / 8 / 0
6,211
621
5,394
12,499
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
L0rdStarf1sh
Charybdis
8
0 / 8 / 1
6,067
607
3,425
8,583
2,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
23
Kills
3
3
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
7
0
0.29
L
Chang'e
D3faul7y G0D
Chang'e
1
8
0
0.13
W
6
0
13
12.5
L
Charybdis
L0rdStarf1sh
Charybdis
0
8
1
0.06
W
Kukulkan
Retervar
Kukulkan
6
1
13
12.5
W
Bastet
illinz4418
Bastet
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
13,963
21,962
Taken
36,256
9,757
Mitigated
19,287
7,727
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,144
1,199
210
2,593
15,174
12,837
0
4,583
10,591
19,439
0
L
Chang'e
D3faul7y G0D
Chang'e
5,394
608
337
1,584
12,499
3,817
0
3,422
9,077
14,613
0
W
10,448
4,817
338
3,924
7,891
3,203
1,382
4,197
3,596
0
34,516
L
Charybdis
L0rdStarf1sh
Charybdis
3,425
2,063
0
541
8,583
2,633
0
1,839
6,744
0
10,508
W
Kukulkan
Retervar
Kukulkan
9,716
1,243
16
482
4,295
1,595
234
3,167
1,046
24,405
0
W
Bastet
illinz4418
Bastet
12,331
3,310
0
2,967
9,776
4,959
1,221
3,418
6,130
0
27,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
20,278
148
Minions Killed
83
7
Camps Cleared
2
553,818
Distance Traveled
440,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,000
800
22
2
1
163,815
3
L
Chang'e
6,211
621
27
3
0
140,222
1
W
Neith
8,659
866
60
6
3
177,381
0
L
Charybdis
6,067
607
34
3
1
136,929
0
W
Kukulkan
8,558
856
45
5
0
160,023
1
W
Bastet
9,306
931
43
4
4
216,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role