Player Matchup

Chaac
Chaac
ASHSTARR
Chaac
Level 29
God Stats
75W - 111L
1,345 SR
Queue Stats
75W - 112L
1,318 Elo+
Solo
Cernunnos
Cernunnos
GBEhash
Cernunnos
Level 18
God Stats
1W - 3L
1,263 SR
Queue Stats
13W - 18L
1,280 Elo+
Party 2
Cliodhna
Cliodhna
JusDoni
Cliodhna
Level 85
God Stats
2W - 2L
1,457 SR
Queue Stats
103W - 103L
1,391 Elo+
Party 2
Team Averages
Level 44
1,355 SR
1,330 Elo+

VS

Team Averages
Level 34
1,483 SR
1,366 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DrGaglord
Danzaburou
Level 67
God Stats
14W - 20L
1,449 SR
Queue Stats
223W - 403L
1,272 Elo+
Party 1
Thor
Thor
RisenEagle27
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
15
1 / 2 / 17
10,533
702
11,518
13,280
10,963
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
GBEhash
Cernunnos
13
2 / 6 / 14
10,532
702
4,905
12,035
4,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
JusDoni
Cliodhna
17
25 / 1 / 0
13,863
924
22,703
10,024
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 6 / 6
9,658
644
9,791
14,097
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DrGaglord
Danzaburou
13
6 / 9 / 3
10,431
695
14,267
17,352
5,456
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 13 / 3
8,676
578
4,146
15,644
3,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
28
Kills
9
9
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
6
0.83
W
Chaac
ASHSTARR
Chaac
1
2
17
4.75
L
Danzaburou
DrGaglord
Danzaburou
6
9
3
0.83
W
Cernunnos
GBEhash
Cernunnos
2
6
14
1.5
W
Cliodhna
JusDoni
Cliodhna
25
1
0
25
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
28,204
35,339
Taken
47,093
19,761
Mitigated
13,277
10,503
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,791
1,575
544
3,384
14,097
4,149
22
81
14,016
39,790
0
W
Chaac
ASHSTARR
Chaac
11,518
512
341
5,615
13,280
10,963
325
5,012
8,268
0
37,005
L
Danzaburou
DrGaglord
Danzaburou
14,267
5,044
93
3,415
17,352
5,456
133
968
16,384
0
33,526
W
Cernunnos
GBEhash
Cernunnos
4,905
2,494
0
938
12,035
4,158
1,233
3,009
9,026
0
19,743
W
Cliodhna
JusDoni
Cliodhna
22,703
1,434
182
3,427
10,024
4,640
1,631
2,148
7,876
0
49,827
L
4,146
349
133
505
15,644
3,672
92
0
15,644
0
17,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
28,765
135
Minions Killed
142
2
Camps Cleared
8
874,088
Distance Traveled
715,913
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,658
644
80
5
0
267,844
2
W
Chaac
10,533
702
53
4
0
310,005
1
L
Danzaburou
10,431
695
42
3
6
226,853
1
W
Cernunnos
10,532
702
37
2
1
264,032
0
W
Cliodhna
13,863
924
45
3
1
300,051
0
L
Thor
8,676
578
20
1
2
221,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role