Player Matchup

Artemis
Artemis
ElHeaven_
Artemis
Level 46
God Stats
3W - 6L
1,457 SR
Queue Stats
151W - 174L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
Jagson_PL
Hun Batz
Level 45
God Stats
1W - 2L
1,672 SR
Queue Stats
139W - 171L
1,353 Elo+
Party 4
Thoth
Thoth
Plowmanii
Thoth
Level 47
God Stats
2W - 5L
1,417 SR
Queue Stats
61W - 64L
1,443 Elo+
Solo
Chaac
Chaac
Slider_Foxx
Chaac
Level 29
God Stats
3W - 3L
1,657 SR
Queue Stats
76W - 124L
1,291 Elo+
Party 1
Ares
Ares
dziczek098
Ares
Level 28
God Stats
1W - 4L
1,325 SR
Queue Stats
65W - 74L
1,368 Elo+
Party 4
Team Averages
Level 39
1,506 SR
1,371 Elo+

VS

Team Averages
Level 65
1,441 SR
1,420 Elo+
Chaac
Chaac
IceyHotDawgs
Chaac
Level 18
God Stats
16W - 13L
1,541 SR
Queue Stats
23W - 23L
1,377 Elo+
Party 2
Kali
Kali
L0g4n_1812
Kali
Level 81
God Stats
6W - 3L
1,297 SR
Queue Stats
336W - 308L
1,481 Elo+
Solo
Khepri
Khepri
Medel_032
Khepri
Level 109
God Stats
2W - 2L
1,529 SR
Queue Stats
26W - 38L
1,419 Elo+
Party 3
Sol
Sol
Sirgreater
Sol
Level 87
God Stats
5W - 5L
1,422 SR
Queue Stats
351W - 349L
1,391 Elo+
Party 2
Neith
Neith
miryyy18
Neith
Level 28
God Stats
22W - 30L
1,417 SR
Queue Stats
23W - 36L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElHeaven_
Artemis
10
1 / 2 / 0
6,263
418
7,792
11,034
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Jagson_PL
Hun Batz
13
5 / 3 / 2
7,863
524
6,441
12,416
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Plowmanii
Thoth
12
1 / 6 / 1
6,818
455
4,773
11,277
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 3
7,211
481
6,047
12,679
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 1
6,197
413
3,330
10,732
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,777
518
7,831
9,947
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 3
7,800
520
6,119
9,678
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Medel_032
Khepri
11
1 / 0 / 3
7,408
494
5,425
9,861
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 1 / 1
9,845
656
15,434
11,885
4,357
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
miryyy18
Neith
12
0 / 1 / 4
6,930
462
5,816
4,808
1,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElHeaven_
Artemis
1
2
0
0.5
W
3
2
0
1.5
L
Hun Batz
Jagson_PL
Hun Batz
5
3
2
2
W
1
3
3
0.83
W
Khepri
Medel_032
Khepri
1
0
3
2.5
L
Thoth
Plowmanii
Thoth
1
6
1
0.25
W
10
1
1
10.5
L
0
3
3
0.5
L
0
1
1
0.5
W
Neith
miryyy18
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
40,625
58,138
Taken
46,179
27,666
Mitigated
26,647
20,464
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElHeaven_
Artemis
7,792
2,739
619
6,120
11,034
4,070
884
5,150
5,884
0
44,005
W
7,831
1,698
0
4,951
9,947
7,654
444
0
9,486
6,176
28,853
L
Hun Batz
Jagson_PL
Hun Batz
6,441
2,156
0
3,530
12,416
5,614
0
3,257
9,025
0
48,567
W
6,119
3,022
0
3,751
9,678
4,152
0
560
9,096
0
46,625
W
Khepri
Medel_032
Khepri
5,425
382
0
1,570
9,861
8,988
0
2,032
7,811
26,378
0
L
Thoth
Plowmanii
Thoth
4,773
337
33
1,397
11,277
3,753
0
7,770
3,507
30,082
0
W
15,434
6,346
0
6,966
11,885
4,357
3,164
4,116
7,219
65,003
0
L
6,047
2,111
0
5,493
12,679
5,469
623
699
11,024
0
36,577
L
3,330
153
0
3,272
10,732
8,760
88
4,798
5,934
13,459
0
W
Neith
miryyy18
Neith
5,816
2,882
0
886
4,808
1,496
969
805
4,003
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
39,760
313
Minions Killed
354
0
Camps Cleared
0
1,338,617
Distance Traveled
1,403,020
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,263
418
92
6
0
253,240
4
W
Chaac
7,777
518
65
4
0
256,262
1
L
Hun Batz
7,863
524
76
5
0
312,686
4
W
Kali
7,800
520
75
5
0
334,228
5
W
Khepri
7,408
494
24
2
0
282,061
1
L
Thoth
6,818
455
55
4
0
269,292
0
W
Sol
9,845
656
107
7
0
263,647
5
L
Chaac
7,211
481
82
5
0
260,446
1
L
Ares
6,197
413
8
1
0
242,953
0
W
Neith
6,930
462
83
6
0
266,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role