Player Matchup

Chronos
Chronos
 
Chronos
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CommanderWeeb
Sun Wukong
Level 24
God Stats
3W - 3L
1,484 SR
Queue Stats
30W - 43L
1,334 Elo+
Solo
Odin
Odin
Harlotte
Odin
Level 7
God Stats
1W - 3L
1,384 SR
Queue Stats
2W - 6L
1,482 Elo+
Solo
Thanatos
Thanatos
RondoDB4D
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,405 Elo+
Solo
Artemis
Artemis
zakkyyyyyyy828
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 10
1,473 SR
1,444 Elo+

VS

Team Averages
Level 11
1,410 SR
1,387 Elo+
Medusa
Medusa
AleksejSLO
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo
Yemoja
Yemoja
ElSalsas
Yemoja
Level 17
God Stats
1W - 1L
1,229 SR
Queue Stats
25W - 32L
1,312 Elo+
Solo
Kali
Kali
YellowFlash098
Kali
Level 18
God Stats
7W - 13L
1,323 SR
Queue Stats
51W - 69L
1,301 Elo+
Solo
Cabrakan
Cabrakan
abelk9yt
Cabrakan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
oddyuyu
Thanatos
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 4 / 1
4,370
397
1,754
4,194
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
CommanderWeeb
Sun Wukong
8
1 / 5 / 1
4,879
444
2,715
6,333
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
2 / 0 / 0
5,609
510
3,587
3,728
1,225
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
RondoDB4D
Thanatos
10
3 / 3 / 0
5,810
528
3,963
9,097
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
4,934
449
1,855
4,094
948
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AleksejSLO
Medusa
8
1 / 3 / 2
4,923
448
1,040
5,171
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
ElSalsas
Yemoja
8
1 / 1 / 1
5,389
490
1,254
3,961
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 3
5,604
509
1,734
5,732
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
abelk9yt
Cabrakan
10
3 / 1 / 0
6,073
552
3,006
4,701
1,805
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
oddyuyu
Thanatos
11
8 / 1 / 0
6,888
626
9,303
8,333
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
14
14
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
W
Medusa
AleksejSLO
Medusa
1
3
2
0.67
L
Sun Wukong
CommanderWeeb
Sun Wukong
1
5
1
0.3
W
Yemoja
ElSalsas
Yemoja
1
1
1
1.5
L
Odin
2
0
0
2
L
Thanatos
RondoDB4D
Thanatos
3
3
0
1
W
1
1
3
2.5
W
Cabrakan
abelk9yt
Cabrakan
3
1
0
3
W
Thanatos
oddyuyu
Thanatos
8
1
0
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
16,337
27,446
Taken
27,898
8,606
Mitigated
14,139
10,132
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,754
675
0
690
4,194
1,253
38
998
3,040
8,480
1,837
W
Medusa
AleksejSLO
Medusa
1,040
247
0
615
5,171
1,306
112
279
4,808
0
11,717
L
Sun Wukong
CommanderWeeb
Sun Wukong
2,715
910
0
1,088
6,333
2,366
312
0
5,878
0
13,490
W
Yemoja
ElSalsas
Yemoja
1,254
118
236
715
3,961
1,655
48
232
3,729
11,390
0
L
Odin
3,587
514
49
719
3,728
1,225
804
719
3,009
0
20,097
L
Thanatos
RondoDB4D
Thanatos
3,963
1,261
0
6,881
9,097
2,814
0
1,654
7,314
0
27,829
W
1,734
660
0
2,749
5,732
2,329
0
377
5,279
0
27,670
W
Cabrakan
abelk9yt
Cabrakan
3,006
592
0
206
4,701
1,805
710
182
4,519
24,282
0
W
Thanatos
oddyuyu
Thanatos
9,303
1,292
0
8,835
8,333
7,044
439
449
7,569
0
34,637
L
1,855
1,011
0
705
4,094
948
0
889
2,961
0
9,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
28,877
171
Minions Killed
220
0
Camps Cleared
0
954,110
Distance Traveled
955,838
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,370
397
24
2
0
159,708
0
W
Medusa
4,923
448
24
2
0
177,751
2
L
Sun Wukong
4,879
444
16
1
0
188,500
0
W
Yemoja
5,389
490
19
2
0
163,246
0
L
Odin
5,609
510
41
4
0
242,693
3
L
Thanatos
5,810
528
64
6
0
192,691
1
W
Kali
5,604
509
61
6
0
219,107
0
W
Cabrakan
6,073
552
57
5
0
176,097
4
W
Thanatos
6,888
626
59
5
0
219,637
5
L
Artemis
4,934
449
26
2
0
170,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role