Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Foghit
Susano
Level 160
God Stats
2W - 3L
1,536 SR
Queue Stats
597W - 588L
1,508 Elo+
Solo
Vulcan
Vulcan
Jkey
Vulcan
Level 154
God Stats
1W - 0L
1,719 SR
Queue Stats
81W - 82L
1,543 Elo+
Solo
Geb
Geb
RockDad69
Geb
Level 158
God Stats
5W - 4L
1,606 SR
Queue Stats
548W - 526L
1,635 Elo+
Solo
Team Averages
Level 157
1,572 SR
1,537 Elo+

VS

Team Averages
Level 143
1,551 SR
1,561 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ijacarius
Ymir
Level 146
God Stats
0W - 1L
1,754 SR
Queue Stats
22W - 14L
1,666 Elo+
Solo
Hera
Hera
NemrodSenpai
Hera
Level 157
God Stats
1W - 1L
1,442 SR
Queue Stats
17W - 12L
1,548 Elo+
Solo
Camazotz
Camazotz
ShadowPRDX
Camazotz
Level 130
God Stats
1W - 3L
1,286 SR
Queue Stats
225W - 220L
1,540 Elo+
Solo
Serqet
Serqet
jonastyyy
Serqet
Level 124
God Stats
4W - 2L
1,774 SR
Queue Stats
505W - 467L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 2 / 19
10,608
884
16,927
14,358
15,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
 
Thor
17
8 / 2 / 11
10,103
842
11,387
12,139
5,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Foghit
Susano
16
9 / 1 / 9
10,232
853
12,996
6,988
3,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Jkey
Vulcan
16
3 / 3 / 17
9,721
810
16,308
11,138
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 20
10,073
839
7,338
12,671
12,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 5 / 2
7,146
596
6,858
11,775
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
1 / 4 / 5
8,868
739
6,443
14,594
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 7 / 6
8,525
710
11,986
9,939
3,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ShadowPRDX
Camazotz
18
7 / 4 / 2
10,255
855
13,380
18,502
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
jonastyyy
Serqet
13
0 / 6 / 5
7,515
626
6,836
14,778
10,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
26
Kills
9
9
Deaths
26
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
19
6.75
W
Thor
 
Thor
8
2
11
6.75
L
Charybdis
 
Charybdis
0
5
2
0.2
W
Susano
Foghit
Susano
9
1
9
13.5
L
Ymir
1
4
5
0.88
W
Vulcan
Jkey
Vulcan
3
3
17
3.83
L
1
7
6
0.57
W
2
1
20
12
L
Camazotz
ShadowPRDX
Camazotz
7
4
2
2
L
Serqet
jonastyyy
Serqet
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,956
Damage
45,503
57,294
Taken
69,588
41,410
Mitigated
51,447
19,675
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,927
664
3,858
4,545
14,358
15,227
592
3,906
9,677
35,527
0
W
Thor
 
Thor
11,387
1,428
3,417
2,475
12,139
5,884
968
4,520
7,293
0
21,377
L
Charybdis
 
Charybdis
6,858
2,835
765
1,962
11,775
5,432
0
7,659
4,116
0
19,670
W
Susano
Foghit
Susano
12,996
2,517
223
485
6,988
3,408
1,670
1,737
5,160
0
20,023
L
Ymir
6,443
727
1,232
3,583
14,594
16,071
0
8,706
5,888
17,055
0
W
Vulcan
Jkey
Vulcan
16,308
5,692
435
1,272
11,138
4,858
1,439
3,495
6,526
35,512
0
L
11,986
2,844
1,226
254
9,939
3,891
0
6,363
3,576
30,348
0
W
7,338
325
389
2,576
12,671
12,033
238
4,771
7,692
15,759
0
L
Camazotz
ShadowPRDX
Camazotz
13,380
2,541
427
8,904
18,502
15,777
0
10,805
7,697
0
20,059
L
Serqet
jonastyyy
Serqet
6,836
1,513
0
1,169
14,778
10,276
0
7,040
7,738
0
9,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
42,309
129
Minions Killed
123
0
Camps Cleared
0
1,216,258
Distance Traveled
969,929
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,608
884
41
3
0
242,900
0
W
Thor
10,103
842
16
1
0
228,573
3
L
Charybdis
7,146
596
28
2
0
153,887
4
W
Susano
10,232
853
20
2
0
251,539
0
L
Ymir
8,868
739
20
2
0
198,141
1
W
Vulcan
9,721
810
45
4
0
243,106
0
L
Hera
8,525
710
57
5
0
190,224
3
W
Geb
10,073
839
7
1
0
250,140
2
L
Camazotz
10,255
855
12
1
0
236,214
1
L
Serqet
7,515
626
6
1
0
191,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role