Player Matchup

Erlang Shen
Erlang Shen
JRoxURboX
Erlang Shen
Level 28
God Stats
1W - 3L
1,335 SR
Queue Stats
102W - 68L
1,607 Elo+
Solo
Zeus
Zeus
Metabolic-V
Zeus
Level 28
God Stats
4W - 1L
1,728 SR
Queue Stats
111W - 122L
1,589 Elo+
Solo
Izanami
Izanami
lxxeroxxl
Izanami
Level 18
God Stats
5W - 2L
1,705 SR
Queue Stats
10W - 8L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
mrDookie69
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,746 Elo+
Party 1
Ra
Ra
stecook11
Ra
Level 29
God Stats
2W - 2L
1,726 SR
Queue Stats
60W - 58L
1,422 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,534 Elo+

VS

Team Averages
Level 18
1,431 SR
1,540 Elo+
Artio
Artio
Crijav_65
Artio
Level 18
God Stats
1W - 2L
1,484 SR
Queue Stats
6W - 5L
1,608 Elo+
Solo
Bacchus
Bacchus
DirtyDjon
Bacchus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,577 Elo+
Solo
Poseidon
Poseidon
RP LostGravy
Poseidon
Level 29
God Stats
16W - 16L
1,480 SR
Queue Stats
127W - 133L
1,448 Elo+
Solo
Nemesis
Nemesis
RageKage38
Nemesis
Level 29
God Stats
0W - 4L
1,192 SR
Queue Stats
153W - 142L
1,504 Elo+
Solo
Neith
Neith
UwU_BingBong
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JRoxURboX
Erlang Shen
13
5 / 2 / 3
8,096
623
6,434
7,407
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 4
7,906
608
5,331
4,577
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
lxxeroxxl
Izanami
11
1 / 1 / 4
6,608
508
3,202
4,296
1,207
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
mrDookie69
Cthulhu
11
4 / 0 / 3
7,373
567
3,816
7,721
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 1
6,739
518
5,289
8,319
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Crijav_65
Artio
12
1 / 1 / 3
7,259
558
4,608
11,542
6,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
DirtyDjon
Bacchus
5
0 / 2 / 1
4,880
375
1,614
5,121
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
RP LostGravy
Poseidon
11
0 / 4 / 1
6,597
507
3,116
8,823
1,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
RageKage38
Nemesis
13
8 / 2 / 0
7,788
599
5,429
5,705
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 5 / 0
6,509
501
3,244
8,197
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
10
10
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
Crijav_65
Artio
1
1
3
2.5
L
Bacchus
DirtyDjon
Bacchus
0
2
1
0.25
W
Erlang Shen
JRoxURboX
Erlang Shen
5
2
3
3.25
W
2
2
4
2
L
Poseidon
RP LostGravy
Poseidon
0
4
1
0.13
L
Nemesis
RageKage38
Nemesis
8
2
0
4
L
1
5
0
0.2
W
Izanami
lxxeroxxl
Izanami
1
1
4
3
W
Cthulhu
mrDookie69
Cthulhu
4
0
3
5.5
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
18,011
32,320
Taken
39,388
12,726
Mitigated
16,640
11,221
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Crijav_65
Artio
4,608
715
0
6,930
11,542
6,804
251
4,310
6,792
43,991
0
L
Bacchus
DirtyDjon
Bacchus
1,614
240
0
348
5,121
2,645
0
1,270
3,851
7,169
0
W
Erlang Shen
JRoxURboX
Erlang Shen
6,434
3,152
0
3,293
7,407
3,441
0
1,703
5,704
0
54,053
W
5,331
1,120
0
1,232
4,577
1,387
625
2,040
2,537
44,601
0
L
Poseidon
RP LostGravy
Poseidon
3,116
209
0
1,884
8,823
1,927
308
4,320
4,503
36,071
0
L
Nemesis
RageKage38
Nemesis
5,429
2,458
0
1,634
5,705
2,449
402
1,682
3,943
0
43,733
L
3,244
1,388
0
2,431
8,197
2,815
0
2,499
5,698
0
43,709
W
Izanami
lxxeroxxl
Izanami
3,202
2,170
282
305
4,296
1,207
2,224
779
3,517
0
33,403
W
Cthulhu
mrDookie69
Cthulhu
3,816
320
398
2,787
7,721
3,975
586
835
6,886
27,746
0
W
5,289
880
54
2,870
8,319
2,716
240
3,981
4,338
34,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
33,033
361
Minions Killed
339
0
Camps Cleared
0
1,204,867
Distance Traveled
1,153,831
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,259
558
95
7
0
254,513
2
L
Bacchus
4,880
375
7
1
0
139,632
1
W
Erlang Shen
8,096
623
82
6
0
264,163
0
W
Zeus
7,906
608
94
7
0
249,454
1
L
Poseidon
6,597
507
86
7
0
252,267
3
L
Nemesis
7,788
599
74
6
0
308,263
1
L
Neith
6,509
501
77
6
0
199,156
6
W
Izanami
6,608
508
70
5
0
232,387
0
W
Cthulhu
7,373
567
41
3
0
250,968
0
W
Ra
6,739
518
74
6
0
207,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role