Player Matchup

Izanami
Izanami
ClubNub9
Izanami
Level 66
God Stats
16W - 14L
1,648 SR
Queue Stats
133W - 107L
1,620 Elo+
Solo
Anhur
Anhur
THENOTOR10US
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,528 Elo+
Solo
Discordia
Discordia
beatblaster357
Discordia
Level 106
God Stats
5W - 2L
1,405 SR
Queue Stats
46W - 53L
1,440 Elo+
Solo
Team Averages
Level 59
1,518 SR
1,529 Elo+

VS

Team Averages
Level 57
1,464 SR
1,416 Elo+
Hera
Hera
CanserberoCOL
Hera
Level 146
God Stats
5W - 1L
1,700 SR
Queue Stats
42W - 48L
1,663 Elo+
Solo
Ares
Ares
Tattronic
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Horus
Horus
Tsnowflaek21
Horus
Level 19
God Stats
0W - 2L
1,192 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClubNub9
Izanami
13
3 / 2 / 13
8,131
739
5,568
5,597
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 7
9,074
825
11,061
9,947
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
beatblaster357
Discordia
13
6 / 1 / 12
8,842
804
8,318
4,832
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
8,809
801
10,030
5,970
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
8
0 / 9 / 3
6,157
560
1,521
12,485
5,892
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 3
6,258
569
1,175
9,895
6,580
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Izanami
ClubNub9
Izanami
3
2
13
4.75
W
9
1
7
12.5
L
Ares
0
9
3
0.17
L
0
8
3
0.19
W
Discordia
beatblaster357
Discordia
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
12,726
20,376
Taken
28,350
7,757
Mitigated
14,360
8,254
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,030
1,500
0
1,676
5,970
1,888
0
1,980
3,820
46,922
0
W
Izanami
ClubNub9
Izanami
5,568
3,103
108
1,962
5,597
1,793
1,463
3,820
1,533
0
31,706
W
11,061
7,582
0
4,797
9,947
4,328
1,205
4,876
4,807
0
43,939
L
Ares
1,521
97
30
790
12,485
5,892
0
3,222
8,950
3,203
0
L
1,175
739
308
412
9,895
6,580
0
3,147
6,527
0
4,016
W
Discordia
beatblaster357
Discordia
8,318
481
523
864
4,832
1,636
732
2,656
2,062
26,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
21,224
155
Minions Killed
108
8
Camps Cleared
2
597,483
Distance Traveled
459,810
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,809
801
102
9
2
209,738
4
W
Izanami
8,131
739
48
4
5
209,225
2
W
Anhur
9,074
825
70
6
3
192,306
2
L
Ares
6,157
560
4
0
0
117,279
1
L
Horus
6,258
569
2
0
0
132,793
0
W
Discordia
8,842
804
37
3
0
195,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role