Player Matchup

Loki
Loki
ATRAIN07892910
Loki
Level 29
God Stats
4W - 9L
1,310 SR
Queue Stats
163W - 234L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Danielio87
Cabrakan
Level 26
God Stats
18W - 20L
1,552 SR
Queue Stats
79W - 74L
1,601 Elo+
Solo
Thor
Thor
LesRoisPoussins
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Sylvanus
Sylvanus
NarrowCreek
Sylvanus
Level 29
God Stats
3W - 1L
1,590 SR
Queue Stats
46W - 51L
1,533 Elo+
Solo
Jing Wei
Jing Wei
PanicinLags
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,569 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,521 Elo+

VS

Team Averages
Level 14
1,427 SR
1,613 Elo+
Zeus
Zeus
Ashdato
Zeus
Level 25
God Stats
0W - 3L
1,264 SR
Queue Stats
106W - 97L
1,596 Elo+
Solo
Sobek
Sobek
YT-NxtGenIce
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,608 Elo+
Solo
Nike
Nike
blackfox4527
Nike
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 19L
1,642 Elo+
Solo
Neith
Neith
nathenm144
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Thor
Thor
u_UzZz-842
Thor
Level 25
God Stats
0W - 2L
1,372 SR
Queue Stats
26W - 34L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,315
645
4,054
9,540
4,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Danielio87
Cabrakan
17
7 / 0 / 3
10,779
674
12,852
9,549
6,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 3
8,968
561
2,904
7,409
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
NarrowCreek
Sylvanus
14
1 / 2 / 3
8,376
524
2,153
10,464
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
PanicinLags
Jing Wei
16
3 / 1 / 0
9,696
606
2,310
9,298
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ashdato
Zeus
8
2 / 2 / 1
6,141
384
2,865
4,065
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 1 / 0
4,722
295
165
1,874
892
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 2
7,164
448
4,151
14,791
7,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
2
1 / 1 / 0
4,900
306
145
693
182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 7 / 1
7,593
475
7,677
13,209
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
8
10
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Zeus
Ashdato
Zeus
2
2
1
1.25
W
Cabrakan
Danielio87
Cabrakan
7
0
3
8.5
W
3
6
3
0.75
W
Sylvanus
NarrowCreek
Sylvanus
1
2
3
1.25
W
Jing Wei
PanicinLags
Jing Wei
3
1
0
3
L
0
1
0
0
L
0
6
2
0.17
L
Neith
1
1
0
1
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
15,003
46,260
Taken
34,632
24,386
Mitigated
13,033
15,261
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,054
1,851
0
4,093
9,540
4,105
2,391
0
9,540
0
69,374
L
Zeus
Ashdato
Zeus
2,865
1,013
0
400
4,065
800
0
754
3,311
18,458
0
W
Cabrakan
Danielio87
Cabrakan
12,852
1,501
0
2,847
9,549
6,534
496
237
9,312
65,726
0
W
2,904
1,419
0
0
7,409
2,774
1,545
737
6,672
0
31,107
W
Sylvanus
NarrowCreek
Sylvanus
2,153
586
1,143
3,326
10,464
7,459
1,092
712
9,752
28,808
12,044
W
Jing Wei
PanicinLags
Jing Wei
2,310
1,542
0
3,852
9,298
3,514
3,264
1,416
7,882
0
80,136
L
165
56
0
0
1,874
892
0
1,051
823
2,291
0
L
4,151
801
0
1,200
14,791
7,369
0
8,876
5,915
2,178
40,301
L
Neith
145
49
0
0
693
182
0
0
693
0
2,223
L
7,677
2,428
0
106
13,209
3,790
1,628
4,056
9,153
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,134
Gold Earned
30,520
570
Minions Killed
176
0
Camps Cleared
0
1,497,051
Distance Traveled
783,932
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,315
645
148
9
0
313,813
0
L
Zeus
6,141
384
43
3
0
146,805
1
W
Cabrakan
10,779
674
150
9
0
310,301
1
W
Thor
8,968
561
78
5
0
272,783
1
W
Sylvanus
8,376
524
72
5
0
277,908
3
W
Jing Wei
9,696
606
122
8
0
322,246
0
L
Sobek
4,722
295
5
0
0
67,938
0
L
Nike
7,164
448
79
5
0
287,438
1
L
Neith
4,900
306
3
0
0
42,020
0
L
Thor
7,593
475
46
3
0
239,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role