Player Matchup

Ares
Ares
Harlotte
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,589 Elo+
Solo
Pele
Pele
Hellkron
Pele
Level 28
God Stats
8W - 10L
1,463 SR
Queue Stats
26W - 33L
1,418 Elo+
Solo
Artemis
Artemis
ItzMusa
Artemis
Level 16
God Stats
4W - 5L
1,636 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Set
Set
TrainEngineXVI
Set
Level 27
God Stats
1W - 1L
1,334 SR
Queue Stats
76W - 92L
1,452 Elo+
Solo
Sol
Sol
oddyuyu
Sol
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 14L
1,507 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,490 Elo+

VS

Team Averages
Level 17
1,432 SR
1,522 Elo+
Bellona
Bellona
DarthWomps
Bellona
Level 3
God Stats
1W - 1L
1,305 SR
Queue Stats
2W - 1L
1,473 Elo+
Solo
Charybdis
Charybdis
RondoDB4D
Charybdis
Level 13
God Stats
1W - 0L
1,436 SR
Queue Stats
12W - 12L
1,369 Elo+
Solo
Scylla
Scylla
StarJD3
Scylla
Level 23
God Stats
4W - 3L
1,509 SR
Queue Stats
6W - 4L
1,691 Elo+
Solo
Ymir
Ymir
dantesimeoni
Ymir
Level 30
God Stats
7W - 2L
1,264 SR
Queue Stats
43W - 45L
1,593 Elo+
Solo
Loki
Loki
johancito19
Loki
Level 18
God Stats
5W - 1L
1,647 SR
Queue Stats
21W - 20L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 0 / 2
5,353
412
1,625
5,685
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
11
0 / 3 / 2
6,486
499
4,329
8,826
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
ItzMusa
Artemis
12
4 / 2 / 1
7,287
561
5,421
6,355
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
6,120
471
4,087
7,933
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
13
5 / 5 / 1
7,959
612
8,119
10,790
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarthWomps
Bellona
1
0 / 0 / 0
4,140
318
0
0
0
Charybdis
RondoDB4D
Charybdis
11
0 / 4 / 0
6,561
505
3,343
6,962
1,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
StarJD3
Scylla
15
6 / 2 / 2
8,814
678
7,382
4,845
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 6
6,924
533
7,520
12,269
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 4
7,788
599
5,944
8,778
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
14
14
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarthWomps
Bellona
0
0
0
0
L
Ares
0
0
2
1
L
Pele
0
3
2
0.33
L
Artemis
ItzMusa
Artemis
4
2
1
2.25
W
Charybdis
RondoDB4D
Charybdis
0
4
0
0
W
Scylla
StarJD3
Scylla
6
2
2
3.5
L
0
4
1
0.13
W
3
2
6
3
W
5
1
4
7
L
Sol
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
24,189
39,589
Taken
32,854
17,360
Mitigated
14,996
12,597
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarthWomps
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ares
1,625
39
349
1,092
5,685
3,775
21
1,123
4,500
10,386
0
L
Pele
4,329
980
0
3,744
8,826
2,881
200
3,661
5,117
0
34,390
L
Artemis
ItzMusa
Artemis
5,421
3,350
0
1,113
6,355
2,201
776
1,437
4,892
0
39,399
W
Charybdis
RondoDB4D
Charybdis
3,343
1,182
0
1,704
6,962
1,627
0
1,058
5,904
0
36,866
W
Scylla
StarJD3
Scylla
7,382
890
0
1,706
4,845
1,580
144
2,322
2,486
56,756
0
L
4,087
1,190
0
1,886
7,933
4,356
430
3,285
4,606
0
28,544
W
7,520
2,467
0
1,549
12,269
9,169
64
3,402
8,476
24,171
0
W
5,944
1,019
0
4,003
8,778
2,620
766
2,257
6,301
0
35,565
L
Sol
8,119
2,885
0
4,413
10,790
4,147
952
4,972
5,572
43,953
6,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
34,227
300
Minions Killed
312
0
Camps Cleared
0
1,253,539
Distance Traveled
994,204
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,140
318
0
0
0
0
0
L
Ares
5,353
412
11
1
0
252,561
4
L
Pele
6,486
499
69
5
0
279,470
0
L
Artemis
7,287
561
70
5
0
238,430
4
W
Charybdis
6,561
505
67
5
0
195,663
2
W
Scylla
8,814
678
123
9
0
271,177
2
L
Set
6,120
471
57
4
0
255,008
1
W
Ymir
6,924
533
42
3
0
249,535
2
W
Loki
7,788
599
80
6
0
277,829
4
L
Sol
7,959
612
93
7
0
228,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role