Player Matchup

Sol
Sol
Drowspraw
Sol
Level 27
God Stats
6W - 4L
1,652 SR
Queue Stats
65W - 45L
1,605 Elo+
Solo
Nemesis
Nemesis
NoTguilty13
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,305 Elo+
Solo
Hercules
Hercules
Sisifo389
Hercules
Level 23
God Stats
1W - 1L
1,791 SR
Queue Stats
58W - 57L
1,559 Elo+
Solo
Neith
Neith
Stonebros00
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Gilgamesh
Gilgamesh
文少123
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,799 Elo+
Solo
Team Averages
Level 14
1,589 SR
1,614 Elo+

VS

Team Averages
Level 25
1,633 SR
1,469 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ELMNTC57
Ullr
Level 25
God Stats
9W - 5L
1,959 SR
Queue Stats
45W - 41L
1,560 Elo+
Party 1
Hel
Hel
FeetPicsForElo
Hel
Level 28
God Stats
6W - 1L
1,734 SR
Queue Stats
131W - 84L
1,634 Elo+
Solo
Cliodhna
Cliodhna
yzNexos
Cliodhna
Level 17
God Stats
7W - 5L
1,490 SR
Queue Stats
20W - 21L
1,183 Elo+
Solo
Cthulhu
Cthulhu
萌新萌新而已
Cthulhu
Level 28
God Stats
13W - 16L
1,481 SR
Queue Stats
55W - 64L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,147
515
5,402
6,539
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NoTguilty13
Nemesis
5
0 / 6 / 1
4,034
403
1,236
6,062
1,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Sisifo389
Hercules
9
3 / 1 / 1
5,373
537
4,211
6,393
3,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 2 / 0
3,447
345
142
1,070
273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
文少123
Gilgamesh
6
0 / 7 / 0
4,123
412
1,545
8,638
3,574
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 2 / 2
6,488
649
4,376
7,887
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
1 / 0 / 2
5,616
562
2,145
2,967
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
12 / 0 / 2
7,864
786
10,546
5,400
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
yzNexos
Cliodhna
9
1 / 1 / 5
5,924
592
2,157
6,036
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 5
4,934
493
1,397
7,650
4,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
19
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
2
3
L
1
4
1
0.38
W
Ullr
1
0
2
2
W
12
0
2
13
L
Nemesis
NoTguilty13
Nemesis
0
6
1
0.08
L
Hercules
Sisifo389
Hercules
3
1
1
3.5
L
0
2
0
0
W
Cliodhna
yzNexos
Cliodhna
1
1
5
3.5
L
Gilgamesh
文少123
Gilgamesh
0
7
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
20,621
28,702
Taken
29,940
9,790
Mitigated
12,543
4,327
Healing
16,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,376
3,551
0
3,004
7,887
2,650
1,876
2,216
5,671
0
34,162
L
5,402
2,566
0
1,643
6,539
1,632
0
2,061
4,478
30,329
0
W
Ullr
2,145
1,006
0
1,370
2,967
883
488
60
2,907
0
42,380
W
10,546
1,080
3,120
4,147
5,400
2,476
206
551
4,849
47,760
0
L
Nemesis
NoTguilty13
Nemesis
1,236
900
0
100
6,062
1,175
0
2,044
4,018
0
10,114
L
Hercules
Sisifo389
Hercules
4,211
778
0
1,510
6,393
3,136
0
3,696
2,697
0
18,248
L
142
106
0
0
1,070
273
0
500
570
0
981
W
Cliodhna
yzNexos
Cliodhna
2,157
232
0
2,281
6,036
1,966
0
1,299
4,737
0
25,280
L
Gilgamesh
文少123
Gilgamesh
1,545
456
0
1,074
8,638
3,574
0
3,642
4,996
0
11,065
W
1,397
235
152
1,951
7,650
4,568
250
1,336
6,314
12,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,124
Gold Earned
30,826
133
Minions Killed
332
0
Camps Cleared
0
800,391
Distance Traveled
990,317
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,488
649
69
7
0
193,863
4
L
Sol
5,147
515
47
5
0
194,288
4
W
Ullr
5,616
562
79
8
0
166,832
1
W
Hel
7,864
786
101
10
0
218,777
1
L
Nemesis
4,034
403
22
2
0
184,164
0
L
Hercules
5,373
537
37
4
0
206,795
2
L
Neith
3,447
345
3
0
0
58,027
0
W
Cliodhna
5,924
592
62
6
0
207,366
1
L
Gilgamesh
4,123
412
24
2
0
157,117
0
W
Cthulhu
4,934
493
21
2
0
203,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role