Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ragnàrk
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,439 Elo+
Solo
Chaac
Chaac
SANTOxOSCURO
Chaac
Level 106
God Stats
3W - 12L
1,548 SR
Queue Stats
99W - 110L
1,519 Elo+
Solo
Thor
Thor
Sinrow
Thor
Level 117
God Stats
10W - 6L
1,749 SR
Queue Stats
335W - 308L
1,557 Elo+
Solo
Olorun
Olorun
thunderbullx
Olorun
Level 33
God Stats
2W - 3L
1,506 SR
Queue Stats
89W - 124L
1,503 Elo+
Solo
Ares
Ares
xNumair
Ares
Level 104
God Stats
16W - 10L
1,547 SR
Queue Stats
234W - 245L
1,451 Elo+
Solo
Team Averages
Level 82
1,570 SR
1,494 Elo+

VS

Team Averages
Level 92
1,438 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DIB_Totoby12
Sol
Level 121
God Stats
3W - 2L
1,709 SR
Queue Stats
185W - 176L
1,486 Elo+
Solo
Achilles
Achilles
JÖŦÛИИ
Achilles
Level 144
God Stats
21W - 28L
1,492 SR
Queue Stats
405W - 382L
1,538 Elo+
Solo
Hachiman
Hachiman
maimuta4000
Hachiman
Level 28
God Stats
3W - 5L
1,334 SR
Queue Stats
73W - 78L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
radurambo
Hun Batz
Level 44
God Stats
2W - 10L
1,156 SR
Queue Stats
113W - 109L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ragnàrk
Ah Muzen Cab
10
2 / 2 / 0
5,990
499
2,891
6,648
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,964
580
4,843
9,562
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
Sinrow
Thor
11
3 / 2 / 0
6,447
537
2,446
6,638
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
8
0 / 6 / 0
4,844
404
2,222
6,405
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
xNumair
Ares
9
0 / 4 / 2
5,641
470
3,044
9,824
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 3 / 3
6,831
569
6,744
8,122
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 4
7,302
609
8,223
6,883
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
JÖŦÛИИ
Achilles
12
3 / 0 / 0
7,023
585
5,691
7,386
5,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
maimuta4000
Hachiman
10
2 / 1 / 5
6,279
523
2,740
4,501
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
radurambo
Hun Batz
10
3 / 0 / 7
6,411
534
3,028
4,160
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
16
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
3
3
1.83
W
4
1
4
6
W
Achilles
JÖŦÛИИ
Achilles
3
0
0
3
L
Ah Muzen Cab
Ragnàrk
Ah Muzen Cab
2
2
0
1
L
0
2
1
0.25
L
Thor
Sinrow
Thor
3
2
0
1.5
W
Hachiman
maimuta4000
Hachiman
2
1
5
4.5
W
Hun Batz
radurambo
Hun Batz
3
0
7
6.5
L
Olorun
0
6
0
0
L
Ares
xNumair
Ares
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
26,426
39,077
Taken
31,052
15,285
Mitigated
14,670
15,355
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,744
3,235
618
3,910
8,122
4,113
418
560
7,562
29,233
9,737
W
8,223
3,656
0
4,281
6,883
2,561
820
2,883
4,000
43,928
6,878
W
Achilles
JÖŦÛИИ
Achilles
5,691
1,086
0
3,260
7,386
5,656
876
0
7,386
7,377
28,216
L
Ah Muzen Cab
Ragnàrk
Ah Muzen Cab
2,891
1,396
0
2,172
6,648
1,904
1,510
2,482
4,149
0
35,188
L
4,843
1,119
0
5,931
9,562
4,383
195
2,239
7,323
0
47,641
L
Thor
Sinrow
Thor
2,446
833
0
2,907
6,638
2,090
0
1,240
5,398
0
28,453
W
Hachiman
maimuta4000
Hachiman
2,740
2,080
0
400
4,501
1,179
240
676
3,825
0
19,823
W
Hun Batz
radurambo
Hun Batz
3,028
501
0
1,788
4,160
1,161
140
859
3,301
0
26,544
L
Olorun
2,222
1,609
124
650
6,405
2,404
0
3,574
2,831
15,419
2,146
L
Ares
xNumair
Ares
3,044
170
168
3,403
9,824
4,504
161
4,192
5,632
13,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
33,846
301
Minions Killed
350
0
Camps Cleared
0
1,067,721
Distance Traveled
1,078,060
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,831
569
72
6
0
157,675
4
W
Sol
7,302
609
89
7
0
222,743
1
W
Achilles
7,023
585
81
7
0
224,504
2
L
Ah Muzen Cab
5,990
499
74
6
0
222,228
4
L
Chaac
6,964
580
99
8
0
209,949
3
L
Thor
6,447
537
77
6
0
231,937
3
W
Hachiman
6,279
523
52
4
0
217,630
3
W
Hun Batz
6,411
534
56
5
0
255,508
2
L
Olorun
4,844
404
36
3
0
179,155
2
L
Ares
5,641
470
15
1
0
224,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role