Player Matchup

Hachiman
Hachiman
Gold I
DBD Deathslayer
Hachiman
Gold I
Level 139
God Stats
4W - 5L
1,510 SR
Queue Stats
275W - 287L
1,475 MMR
Solo
Kukulkan
Kukulkan
Bronze III
GAMING-ICON_PB
Kukulkan
Bronze III
Level 119
God Stats
2W - 1L
1,783 SR
Queue Stats
5W - 7L
1,364 MMR
Solo
Xing Tian
Xing Tian
Gold V
Nine Tail Ryze
Xing Tian
Gold V
Level 145
God Stats
0W - 2L
1,573 SR
Queue Stats
52W - 60L
1,363 MMR
Solo
Danzaburou
Danzaburou
Gold V
OnlyHands
Danzaburou
Gold V
Level 160
God Stats
7W - 3L
1,550 SR
Queue Stats
380W - 383L
1,411 MMR
Solo
Achilles
Achilles
Gold III
daddyrabbit7471
Achilles
Gold III
Level 64
God Stats
19W - 22L
1,412 SR
Queue Stats
198W - 198L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,566 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,410 SR
1,411 MMR
Mulan
Mulan
Gold I
GrindedCoffee
Mulan
Gold I
Level 103
God Stats
8W - 6L
1,340 SR
Queue Stats
282W - 282L
1,510 MMR
Party 1
Merlin
Merlin
Bronze III
Quietestkept
Merlin
Bronze III
Level 106
God Stats
1W - 0L
1,214 SR
Queue Stats
2W - 1L
1,470 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
drobo27
Kuzenbo
Gold I
Level 101
God Stats
1W - 2L
1,368 SR
Queue Stats
241W - 242L
1,381 MMR
Party 1
Da Ji
Da Ji
Gold V
iTz_-ScorpionKL
Da Ji
Gold V
Level 129
God Stats
3W - 3L
1,486 SR
Queue Stats
207W - 212L
1,351 MMR
Solo
Jing Wei
Jing Wei
Gold V
lil split158
Jing Wei
Gold V
Level 81
God Stats
1W - 0L
1,642 SR
Queue Stats
71W - 66L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
2 / 1 / 1
5,054
562
5,744
4,978
1,178
Kukulkan
10
0 / 0 / 0
5,567
619
567
2,847
1,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Nine Tail Ryze
Xing Tian
8
0 / 1 / 3
4,917
546
3,353
8,011
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OnlyHands
Danzaburou
9
1 / 1 / 1
5,046
561
2,324
6,708
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
6
0 / 3 / 0
4,270
474
2,830
4,943
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebGilgameshArtio

VS

Bans
NemesisMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,625
736
3,710
4,870
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
10
0 / 0 / 0
5,414
602
1,280
2,142
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
drobo27
Kuzenbo
7
0 / 2 / 1
4,755
528
1,826
7,268
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 3
5,192
577
3,314
5,467
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
lil split158
Jing Wei
8
2 / 0 / 0
4,817
535
4,929
5,092
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
6
6
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
1
1
2.5
L
Kukulkan
0
0
0
0
W
3
0
1
3.5
L
Xing Tian
Nine Tail Ryze
Xing Tian
0
1
3
1.5
L
Danzaburou
OnlyHands
Danzaburou
1
1
1
1.5
W
Merlin
0
0
0
0
L
Achilles
0
3
0
0
W
Kuzenbo
drobo27
Kuzenbo
0
2
1
0.25
W
1
2
3
1.25
W
Jing Wei
lil split158
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,818
Damage
15,059
27,487
Taken
24,839
10,146
Mitigated
9,764
10,787
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,744
3,136
0
1,936
4,978
1,178
0
884
4,094
0
32,146
L
Kukulkan
567
0
0
1,044
2,847
1,042
0
1,280
1,567
35,311
0
W
3,710
982
0
2,542
4,870
2,312
140
0
4,278
0
33,398
L
Xing Tian
Nine Tail Ryze
Xing Tian
3,353
488
561
2,574
8,011
3,832
0
646
7,365
14,344
0
L
Danzaburou
OnlyHands
Danzaburou
2,324
877
0
2,896
6,708
1,842
0
296
6,325
0
27,403
W
Merlin
1,280
0
0
1,183
2,142
631
185
567
1,575
31,306
0
L
Achilles
2,830
612
0
1,776
4,943
2,252
0
0
4,625
0
13,952
W
Kuzenbo
drobo27
Kuzenbo
1,826
923
0
1,434
7,268
4,207
0
1,837
5,431
13,731
0
W
3,314
658
0
1,985
5,467
1,467
0
113
5,354
0
20,577
W
Jing Wei
lil split158
Jing Wei
4,929
3,588
0
3,077
5,092
1,147
0
1,403
3,689
0
22,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
26,803
265
Minions Killed
268
0
Camps Cleared
0
836,153
Distance Traveled
887,939
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,054
562
68
8
0
170,249
0
L
Kukulkan
5,567
619
82
9
0
183,278
4
W
Mulan
6,625
736
88
10
0
187,852
3
L
Xing Tian
4,917
546
29
3
0
177,630
3
L
Danzaburou
5,046
561
59
7
0
177,064
2
W
Merlin
5,414
602
67
7
0
157,429
2
L
Achilles
4,270
474
27
3
0
127,932
1
W
Kuzenbo
4,755
528
16
2
0
180,601
4
W
Da Ji
5,192
577
48
5
0
182,289
1
W
Jing Wei
4,817
535
49
5
0
179,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role