Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AP3M4N
Ra
Level 160
God Stats
3W - 4L
1,524 SR
Queue Stats
213W - 219L
1,530 Elo+
Party 2
Ymir
Ymir
GhosT-FeaR54
Ymir
Level 40
God Stats
4W - 3L
1,507 SR
Queue Stats
55W - 46L
1,507 Elo+
Party 1
Nike
Nike
Uyesa
Nike
Level 47
God Stats
21W - 13L
1,618 SR
Queue Stats
164W - 164L
1,476 Elo+
Solo
Team Averages
Level 105
1,530 SR
1,503 Elo+

VS

Team Averages
Level 54
1,574 SR
1,479 Elo+
Gilgamesh
Gilgamesh
BY_CLANERS69
Gilgamesh
Level 131
God Stats
11W - 6L
1,642 SR
Queue Stats
72W - 76L
1,489 Elo+
Party 3
Hercules
Hercules
Lukatadda
Hercules
Level 32
God Stats
4W - 7L
1,404 SR
Queue Stats
118W - 120L
1,456 Elo+
Party 4
Chronos
Chronos
averageADC
Chronos
Level 39
God Stats
11W - 5L
1,885 SR
Queue Stats
207W - 126L
1,617 Elo+
Solo
Neith
Neith
hichiiro
Neith
Level 28
God Stats
22W - 19L
1,497 SR
Queue Stats
87W - 124L
1,386 Elo+
Party 3
Olorun
Olorun
raulmedi
Olorun
Level 41
God Stats
4W - 5L
1,443 SR
Queue Stats
155W - 161L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
9 / 2 / 4
11,655
613
15,936
12,233
4,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
15
3 / 5 / 6
9,980
525
4,168
15,584
10,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
18
5 / 4 / 3
11,305
595
9,702
13,976
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
10,494
552
5,670
14,636
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Uyesa
Nike
16
3 / 3 / 2
10,342
544
7,403
12,883
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BY_CLANERS69
Gilgamesh
18
10 / 6 / 3
10,980
578
17,114
18,942
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Lukatadda
Hercules
2
0 / 1 / 0
5,403
284
93
964
155
Chronos
averageADC
Chronos
16
2 / 5 / 1
9,806
516
12,629
18,466
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
hichiiro
Neith
13
1 / 7 / 1
8,312
437
7,691
13,250
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
raulmedi
Olorun
12
2 / 4 / 5
8,151
429
4,907
7,441
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
23
Kills
15
15
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
2
4
5.5
W
Gilgamesh
 
Gilgamesh
3
5
6
1.2
W
Ra
5
4
3
1.63
L
Gilgamesh
BY_CLANERS69
Gilgamesh
10
6
3
1.92
W
3
1
7
6.5
L
Hercules
Lukatadda
Hercules
0
1
0
0
W
Nike
Uyesa
Nike
3
3
2
1.33
L
Chronos
averageADC
Chronos
2
5
1
0.5
L
Neith
hichiiro
Neith
1
7
1
0.21
L
Olorun
raulmedi
Olorun
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,879
Damage
42,434
69,312
Taken
59,063
42,500
Mitigated
19,320
20,615
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,936
6,530
0
4,623
12,233
4,804
6,395
2,318
9,915
0
74,391
W
Gilgamesh
 
Gilgamesh
4,168
832
0
1,341
15,584
10,473
1,601
1,267
14,317
0
35,455
W
Ra
9,702
961
1,839
5,325
13,976
5,399
1,095
4,835
9,141
87,089
0
L
Gilgamesh
BY_CLANERS69
Gilgamesh
17,114
7,476
0
4,377
18,942
6,884
380
4,966
13,876
0
68,269
W
5,670
1,241
741
2,871
14,636
14,153
461
2,149
12,487
24,722
0
L
Hercules
Lukatadda
Hercules
93
0
0
255
964
155
0
147
817
0
1,538
W
Nike
Uyesa
Nike
7,403
649
0
3,875
12,883
7,671
541
6,258
6,625
1,381
44,434
L
Chronos
averageADC
Chronos
12,629
3,529
0
7,284
18,466
5,630
0
3,670
14,023
79,557
0
L
Neith
hichiiro
Neith
7,691
3,281
0
2,847
13,250
4,019
972
3,819
9,414
0
43,286
L
Olorun
raulmedi
Olorun
4,907
2,214
173
1,906
7,441
2,632
600
3,059
4,382
29,141
2,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
42,652
480
Minions Killed
379
0
Camps Cleared
0
1,806,767
Distance Traveled
1,372,421
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,655
613
122
6
0
355,461
4
W
Gilgamesh
9,980
525
61
3
0
323,333
0
W
Ra
11,305
595
162
9
0
378,191
2
L
Gilgamesh
10,980
578
107
6
0
392,544
3
W
Ymir
10,494
552
34
2
0
364,751
12
L
Hercules
5,403
284
3
0
0
18,048
0
W
Nike
10,342
544
101
5
0
385,031
3
L
Chronos
9,806
516
132
7
0
311,505
4
L
Neith
8,312
437
77
4
0
375,849
0
L
Olorun
8,151
429
60
3
0
274,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role