Player Matchup

Hun Batz
Hun Batz
Blizzak95
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,581 Elo+
Solo
Mercury
Mercury
Skinkkeli
Mercury
Level 27
God Stats
4W - 2L
1,575 SR
Queue Stats
37W - 42L
1,469 Elo+
Solo
Bellona
Bellona
Tenac1ou5 T
Bellona
Level 26
God Stats
6W - 6L
1,502 SR
Queue Stats
76W - 69L
1,480 Elo+
Solo
Neith
Neith
Venduinel
Neith
Level 26
God Stats
5W - 2L
1,507 SR
Queue Stats
36W - 32L
1,338 Elo+
Solo
Cthulhu
Cthulhu
mammad777917
Cthulhu
Level 17
God Stats
40W - 20L
1,644 SR
Queue Stats
58W - 57L
1,408 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,455 Elo+

VS

Team Averages
Level 15
1,570 SR
1,354 Elo+
Artemis
Artemis
Dannyboi920
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,291 Elo+
Solo
Cthulhu
Cthulhu
MeMLorD2005
Cthulhu
Level 28
God Stats
9W - 14L
1,384 SR
Queue Stats
104W - 107L
1,441 Elo+
Solo
Bellona
Bellona
Mortal_DevilX98
Bellona
Level 28
God Stats
2W - 1L
1,965 SR
Queue Stats
15W - 13L
1,443 Elo+
Solo
Jormungandr
Jormungandr
kevinwannasmoke
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,129 Elo+
Solo
Nemesis
Nemesis
wishful_storm7
Nemesis
Level 7
God Stats
0W - 1L
1,502 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blizzak95
Hun Batz
20
0 / 7 / 14
13,993
875
15,245
17,493
8,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Skinkkeli
Mercury
20
14 / 0 / 12
16,694
1,043
36,478
13,387
6,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Tenac1ou5 T
Bellona
20
6 / 4 / 12
14,653
916
29,692
20,868
13,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Venduinel
Neith
20
9 / 0 / 10
15,523
970
39,703
12,707
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mammad777917
Cthulhu
20
3 / 1 / 18
14,812
926
18,005
23,675
36,767
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dannyboi920
Artemis
20
1 / 7 / 6
13,014
813
18,366
19,367
7,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MeMLorD2005
Cthulhu
20
4 / 2 / 4
14,412
901
18,747
28,958
40,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
1 / 9 / 4
13,563
848
17,288
39,092
37,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
kevinwannasmoke
Jormungandr
20
1 / 8 / 6
13,199
825
11,346
34,423
37,699
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 7 / 3
13,771
861
12,026
26,812
13,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
32
Kills
12
12
Deaths
33
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Blizzak95
Hun Batz
0
7
14
1
L
Artemis
Dannyboi920
Artemis
1
7
6
0.57
L
Cthulhu
MeMLorD2005
Cthulhu
4
2
4
3
L
1
9
4
0.33
W
Mercury
Skinkkeli
Mercury
14
0
12
20
W
Bellona
Tenac1ou5 T
Bellona
6
4
12
3
W
Neith
Venduinel
Neith
9
0
10
14
L
Jormungandr
kevinwannasmoke
Jormungandr
1
8
6
0.5
W
Cthulhu
mammad777917
Cthulhu
3
1
18
12
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,123
Damage
77,773
88,130
Taken
148,652
70,862
Mitigated
135,598
19,485
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Blizzak95
Hun Batz
15,245
1,753
0
10
17,493
8,130
0
6,286
11,207
0
39,303
L
Artemis
Dannyboi920
Artemis
18,366
11,062
0
92
19,367
7,551
0
1,441
17,926
0
37,540
L
Cthulhu
MeMLorD2005
Cthulhu
18,747
1,300
4,436
7,364
28,958
40,187
0
5,718
23,240
64,796
0
L
17,288
4,541
2,350
2,290
39,092
37,089
0
4,204
34,888
205
26,890
W
Mercury
Skinkkeli
Mercury
36,478
25,818
0
2,952
13,387
6,291
0
2,403
10,984
0
48,415
W
Bellona
Tenac1ou5 T
Bellona
29,692
11,888
64
7,932
20,868
13,990
0
5,777
15,091
0
52,780
W
Neith
Venduinel
Neith
39,703
26,210
0
1,910
12,707
5,684
0
4,989
7,532
0
70,445
L
Jormungandr
kevinwannasmoke
Jormungandr
11,346
4,306
1,316
2,305
34,423
37,699
0
2,974
31,449
33,748
0
W
Cthulhu
mammad777917
Cthulhu
18,005
1,658
1,854
4,763
23,675
36,767
0
10,452
13,223
49,653
0
L
12,026
3,630
88
1,884
26,812
13,072
0
3,668
23,144
0
28,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,675
Gold Earned
67,959
281
Minions Killed
260
14
Camps Cleared
3
1,545,726
Distance Traveled
1,343,344
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,993
875
52
3
7
274,575
2
L
Artemis
13,014
813
35
2
0
231,753
0
L
Cthulhu
14,412
901
130
8
0
290,540
1
L
Bellona
13,563
848
17
1
0
311,866
0
W
Mercury
16,694
1,043
37
2
3
355,793
0
W
Bellona
14,653
916
47
3
1
320,225
1
W
Neith
15,523
970
87
5
2
265,910
0
L
Jormungandr
13,199
825
43
3
2
226,366
2
W
Cthulhu
14,812
926
58
4
1
329,223
0
L
Nemesis
13,771
861
35
2
1
282,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role