Player Matchup

Ymir
Ymir
B0ndJamesB0nd
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Mercury
Mercury
Lenaic
Mercury
Level 27
God Stats
2W - 3L
1,735 SR
Queue Stats
131W - 137L
1,447 Elo+
Solo
Chang'e
Chang'e
Sagekeyboard585
Chang'e
Level 27
God Stats
5W - 5L
1,598 SR
Queue Stats
7W - 16L
1,284 Elo+
Party 1
Thor
Thor
Tendersauce
Thor
Level 6
God Stats
1W - 2L
1,268 SR
Queue Stats
6W - 4L
1,513 Elo+
Solo
Awilix
Awilix
dani8556um
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,477 Elo+

VS

Team Averages
Level 21
1,547 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Edmundini
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,531 Elo+
Solo
Artemis
Artemis
ItzMusa
Artemis
Level 16
God Stats
30W - 15L
1,625 SR
Queue Stats
33W - 22L
1,593 Elo+
Solo
Skadi
Skadi
NicoNicoqueen
Skadi
Level 25
God Stats
37W - 24L
1,625 SR
Queue Stats
92W - 83L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Zagreus97
Cthulhu
Level 28
God Stats
24W - 21L
1,484 SR
Queue Stats
131W - 139L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,281
1,142
7,276
20,584
21,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Lenaic
Mercury
14
0 / 10 / 2
7,904
878
5,270
15,880
5,143
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 2
8,966
996
13,361
15,777
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 13 / 2
9,563
1,063
15,646
21,663
6,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
dani8556um
Awilix
15
1 / 10 / 3
8,490
943
7,104
18,912
6,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 2 / 23
10,589
1,177
18,921
14,762
9,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Edmundini
Hun Batz
17
9 / 3 / 13
10,451
1,161
13,242
9,957
4,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ItzMusa
Artemis
18
9 / 3 / 24
10,986
1,221
21,502
8,748
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 0 / 22
11,633
1,293
18,202
8,556
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Zagreus97
Cthulhu
18
8 / 0 / 24
10,706
1,190
12,487
10,947
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
152
8
Kills
46
46
Deaths
8
15
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
23
9.25
L
1
6
6
0.67
W
Hun Batz
Edmundini
Hun Batz
9
3
13
5.17
W
Artemis
ItzMusa
Artemis
9
3
24
7
L
Mercury
Lenaic
Mercury
0
10
2
0.1
W
13
0
22
24
L
2
7
2
0.43
L
4
13
2
0.38
W
Cthulhu
Zagreus97
Cthulhu
8
0
24
20
L
Awilix
dani8556um
Awilix
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
84,354
92,816
Taken
52,970
43,992
Mitigated
30,292
7,317
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,921
6,415
0
5,793
14,762
9,123
0
4,568
10,194
0
30,059
L
7,276
502
0
714
20,584
21,003
0
2,689
17,622
24,428
0
W
Hun Batz
Edmundini
Hun Batz
13,242
4,539
0
40
9,957
4,023
0
4,379
5,578
0
25,308
W
Artemis
ItzMusa
Artemis
21,502
11,425
0
1,544
8,748
3,503
0
4,453
4,295
0
31,436
L
Mercury
Lenaic
Mercury
5,270
2,488
0
0
15,880
5,143
0
2,324
13,383
0
20,154
W
18,202
10,723
0
1,303
8,556
3,586
0
2,725
5,831
0
37,454
L
13,361
1,593
3,446
2,281
15,777
4,575
0
1,395
14,238
23,106
0
L
15,646
2,924
0
85
21,663
6,820
0
2,837
18,372
0
28,687
W
Cthulhu
Zagreus97
Cthulhu
12,487
903
319
2,764
10,947
10,057
0
4,512
6,435
25,934
0
L
Awilix
dani8556um
Awilix
7,104
2,671
0
791
18,912
6,451
0
2,061
16,714
0
15,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
54,365
133
Minions Killed
174
3
Camps Cleared
6
762,250
Distance Traveled
855,675
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,589
1,177
25
3
1
183,955
4
L
Ymir
10,281
1,142
32
4
0
151,022
0
W
Hun Batz
10,451
1,161
33
4
0
139,881
1
W
Artemis
10,986
1,221
23
3
2
158,818
3
L
Mercury
7,904
878
27
3
1
160,459
1
W
Skadi
11,633
1,293
48
5
2
173,417
0
L
Chang'e
8,966
996
27
3
0
157,403
1
L
Thor
9,563
1,063
22
2
1
136,756
0
W
Cthulhu
10,706
1,190
45
5
1
199,604
2
L
Awilix
8,490
943
25
3
1
156,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role