Player Matchup

Neith
Neith
EmiLikesRoses
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,647 Elo+
Party 2
Zeus
Zeus
Flex4Juan
Zeus
Level 4
God Stats
3W - 1L
1,595 SR
Queue Stats
5W - 7L
1,571 Elo+
Solo
Loki
Loki
IIWitheredFoxII
Loki
Level 13
God Stats
8W - 5L
1,733 SR
Queue Stats
10W - 7L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
KoutsisPetros
Kuzenbo
Level 108
God Stats
6W - 5L
1,480 SR
Queue Stats
227W - 262L
1,379 Elo+
Party 2
Eset
Eset
Only Zyrus
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 194L
1,501 Elo+
Solo
Team Averages
Level 32
1,561 SR
1,529 Elo+

VS

Team Averages
Level 25
1,517 SR
1,452 Elo+
Cthulhu
Cthulhu
Coach_Bernin
Cthulhu
Level 26
God Stats
3W - 3L
1,722 SR
Queue Stats
125W - 133L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Kidein
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,444 Elo+
Solo
Charybdis
Charybdis
LaaRota
Charybdis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 153L
1,500 Elo+
Party 1
Awilix
Awilix
YoutubeArkion
Awilix
Level 29
God Stats
1W - 4L
1,137 SR
Queue Stats
85W - 100L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Zacknafein
Nu Wa
Level 29
God Stats
1W - 3L
1,724 SR
Queue Stats
99W - 106L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 7
11,235
562
23,714
12,123
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
2 / 12 / 2
10,099
505
5,212
16,922
5,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 8
9,471
474
10,787
14,834
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
14
1 / 3 / 11
9,519
476
7,729
18,472
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 3 / 12
11,517
576
14,108
14,745
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coach_Bernin
Cthulhu
13
1 / 5 / 5
8,156
408
8,517
18,719
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Kidein
Guan Yu
20
15 / 2 / 1
13,312
666
17,212
15,699
19,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
LaaRota
Charybdis
12
1 / 5 / 2
8,235
412
8,555
12,723
3,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 7
9,911
496
9,354
17,785
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
3 / 13 / 2
8,616
431
10,917
15,554
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
32
Kills
24
25
Deaths
32
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coach_Bernin
Cthulhu
1
5
5
0.7
W
14
3
7
5.83
W
Zeus
2
12
2
0.25
W
4
4
8
2
L
Guan Yu
Kidein
Guan Yu
15
2
1
7.75
W
Kuzenbo
1
3
11
2.17
L
Charybdis
LaaRota
Charybdis
1
5
2
0.4
W
11
3
12
5.67
L
4
7
7
1.07
L
Nu Wa
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,550
Damage
54,555
77,096
Taken
80,480
36,822
Mitigated
46,769
17,655
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coach_Bernin
Cthulhu
8,517
863
206
3,751
18,719
13,419
66
4,495
14,134
23,521
0
W
23,714
5,877
0
3,531
12,123
4,232
3,045
3,305
8,503
0
74,532
W
Zeus
5,212
1,988
0
1,802
16,922
5,375
1,902
482
15,656
36,886
0
W
10,787
2,766
0
4,906
14,834
3,961
1,898
3,215
11,018
0
55,707
L
Guan Yu
Kidein
Guan Yu
17,212
2,493
126
7,512
15,699
19,654
1,186
6,995
8,637
0
93,489
W
Kuzenbo
7,729
2,898
0
2,411
18,472
18,187
318
6,567
10,936
33,401
0
L
Charybdis
LaaRota
Charybdis
8,555
4,666
0
3,002
12,723
3,709
509
4,859
7,807
0
54,577
W
14,108
926
835
4,170
14,745
5,067
712
3,658
10,560
69,416
0
L
9,354
2,057
0
2,839
17,785
5,631
0
4,183
13,334
0
44,455
L
Nu Wa
10,917
2,329
0
590
15,554
4,356
504
5,699
9,519
39,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
48,230
437
Minions Killed
462
0
Camps Cleared
0
1,713,091
Distance Traveled
1,823,241
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,156
408
31
2
0
375,082
2
W
Neith
11,235
562
110
6
0
335,639
5
W
Zeus
10,099
505
72
4
0
280,803
0
W
Loki
9,471
474
92
5
0
381,392
2
L
Guan Yu
13,312
666
188
9
0
406,588
2
W
Kuzenbo
9,519
476
49
2
0
375,891
4
L
Charybdis
8,235
412
109
5
0
354,067
3
W
Eset
11,517
576
114
6
0
339,366
2
L
Awilix
9,911
496
66
3
0
405,558
0
L
Nu Wa
8,616
431
68
3
0
281,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role