Player Matchup

Izanami
Izanami
C0Lombien3579
Izanami
Level 10
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Medusa
Medusa
N1v3Kk
Medusa
Level 27
God Stats
2W - 3L
1,618 SR
Queue Stats
36W - 35L
1,440 Elo+
Solo
Arachne
Arachne
Riisk29
Arachne
Level 30
God Stats
12W - 11L
1,526 SR
Queue Stats
54W - 49L
1,406 Elo+
Solo
Mercury
Mercury
bibu-hugoV3
Mercury
Level 22
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 1
Freya
Freya
salchichoni
Freya
Level 27
God Stats
0W - 2L
1,563 SR
Queue Stats
48W - 40L
1,567 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,565 Elo+

VS

Team Averages
Level 25
1,471 SR
1,469 Elo+
Loki
Loki
Cepe6po0388
Loki
Level 26
God Stats
2W - 2L
1,418 SR
Queue Stats
44W - 43L
1,386 Elo+
Solo
Sol
Sol
Coxy_the_8
Sol
Level 27
God Stats
10W - 3L
1,625 SR
Queue Stats
56W - 47L
1,516 Elo+
Solo
Khepri
Khepri
Crazyfish_No2
Khepri
Level 21
God Stats
2W - 3L
1,312 SR
Queue Stats
70W - 65L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarvBern93
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 34L
1,614 Elo+
Solo
Cu Chulainn
Cu Chulainn
infamousdbb
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 112L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 5 / 1
5,141
514
2,245
5,678
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Medusa
N1v3Kk
Medusa
7
0 / 5 / 0
4,232
423
2,411
5,071
865
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Riisk29
Arachne
8
3 / 2 / 1
5,599
560
3,024
6,925
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
bibu-hugoV3
Mercury
8
0 / 4 / 2
4,772
477
2,433
8,203
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
1 / 4 / 0
5,029
503
5,403
8,273
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,160
616
1,120
4,487
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 1
6,966
697
8,526
8,026
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 2 / 7
5,886
589
4,386
7,676
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MarvBern93
Ah Muzen Cab
12
7 / 0 / 1
7,253
725
6,924
6,330
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
infamousdbb
Cu Chulainn
11
1 / 1 / 3
6,148
615
2,546
6,118
3,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
19
20
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
1
0.1
W
3
1
1
3.5
W
6
1
1
6.5
W
2
2
7
2.75
W
Ah Muzen Cab
MarvBern93
Ah Muzen Cab
7
0
1
7.5
L
Medusa
N1v3Kk
Medusa
0
5
0
0
L
Arachne
Riisk29
Arachne
3
2
1
1.75
L
Mercury
bibu-hugoV3
Mercury
0
4
2
0.25
W
Cu Chulainn
infamousdbb
Cu Chulainn
1
1
3
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,516
Damage
23,502
34,150
Taken
32,637
11,255
Mitigated
14,460
5,024
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,245
2,002
0
0
5,678
1,414
850
843
4,835
0
26,437
W
1,120
331
0
2,729
4,487
1,295
0
0
4,487
0
34,213
W
8,526
3,377
0
4,415
8,026
2,251
2,306
1,341
6,685
40,059
0
W
4,386
183
328
2,798
7,676
5,740
0
2,379
5,297
15,270
0
W
Ah Muzen Cab
MarvBern93
Ah Muzen Cab
6,924
3,381
0
4,252
6,330
2,043
198
1,683
4,647
0
52,156
L
Medusa
N1v3Kk
Medusa
2,411
1,592
0
269
5,071
865
280
550
4,521
0
14,849
L
Arachne
Riisk29
Arachne
3,024
2,389
0
1,460
6,925
1,951
0
3,239
3,686
0
15,119
L
Mercury
bibu-hugoV3
Mercury
2,433
1,090
0
423
8,203
4,966
0
6,430
1,773
0
10,617
W
Cu Chulainn
infamousdbb
Cu Chulainn
2,546
471
0
1,634
6,118
3,131
393
0
6,118
4,687
26,299
L
5,403
1,855
0
2,872
8,273
2,059
0
2,189
6,084
23,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
32,413
189
Minions Killed
359
0
Camps Cleared
0
971,646
Distance Traveled
968,505
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,141
514
47
5
0
187,795
1
W
Loki
6,160
616
75
8
0
189,031
1
W
Sol
6,966
697
83
8
0
179,650
1
W
Khepri
5,886
589
23
2
0
200,902
1
W
Ah Muzen Cab
7,253
725
106
11
0
215,460
2
L
Medusa
4,232
423
39
4
0
181,055
0
L
Arachne
5,599
560
38
4
0
219,648
0
L
Mercury
4,772
477
13
1
0
217,529
4
W
Cu Chulainn
6,148
615
72
7
0
183,462
0
L
Freya
5,029
503
52
5
0
165,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role