Player Matchup

Loki
Loki
ATRAIN07892910
Loki
Level 29
God Stats
4W - 9L
1,326 SR
Queue Stats
163W - 234L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Ashdato
Zhong Kui
Level 25
God Stats
4W - 5L
1,516 SR
Queue Stats
106W - 97L
1,606 Elo+
Solo
Athena
Athena
BaDmAn123G
Athena
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 28L
1,608 Elo+
Party 1
Ra
Ra
RAZER HAWK 23
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,608 Elo+
Party 1
Neith
Neith
gotskillzchump
Neith
Level 28
God Stats
1W - 3L
1,393 SR
Queue Stats
41W - 46L
1,513 Elo+
Solo
Team Averages
Level 26
1,447 SR
1,557 Elo+

VS

Team Averages
Level 12
1,691 SR
1,587 Elo+
Sylvanus
Sylvanus
MaryGeoise
Sylvanus
Level 21
God Stats
4W - 1L
1,708 SR
Queue Stats
110W - 48L
1,746 Elo+
Party 2
Medusa
Medusa
OtherGnat
Medusa
Level 6
God Stats
3W - 2L
1,702 SR
Queue Stats
5W - 4L
1,628 Elo+
Party 2
Izanami
Izanami
Rann Domm4380
Izanami
Level 7
God Stats
3W - 0L
1,870 SR
Queue Stats
6W - 1L
1,706 Elo+
Solo
Hel
Hel
Teamgod12
Hel
Level 7
God Stats
7W - 5L
1,615 SR
Queue Stats
22W - 21L
1,284 Elo+
Party 2
Fenrir
Fenrir
Whiteboii_Troy
Fenrir
Level 17
God Stats
19W - 23L
1,561 SR
Queue Stats
49W - 54L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
10,993
500
13,144
18,732
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Ashdato
Zhong Kui
17
6 / 7 / 2
11,180
508
19,994
18,866
19,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
BaDmAn123G
Athena
13
1 / 1 / 8
8,356
380
4,996
20,218
13,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 5 / 6
9,860
448
9,036
14,925
9,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 7 / 2
8,530
388
7,161
14,021
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MaryGeoise
Sylvanus
17
4 / 2 / 15
11,252
511
14,685
18,709
22,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
OtherGnat
Medusa
13
0 / 10 / 8
9,349
425
7,756
15,342
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
20
10 / 0 / 3
13,692
622
24,368
17,849
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 5
11,588
527
18,941
16,432
12,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 4 / 9
10,653
484
3,877
18,221
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
20
Kills
23
23
Deaths
21
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Zhong Kui
Ashdato
Zhong Kui
6
7
2
1
L
Athena
BaDmAn123G
Athena
1
1
8
5
W
Sylvanus
MaryGeoise
Sylvanus
4
2
15
5.75
W
Medusa
OtherGnat
Medusa
0
10
8
0.4
L
4
5
6
1.4
W
Izanami
10
0
3
11.5
W
7
5
5
1.9
W
2
4
9
1.63
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,331
Damage
69,627
86,762
Taken
86,553
51,913
Mitigated
58,810
23,758
Healing
39,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,144
4,086
0
6,242
18,732
6,347
108
6,069
12,442
0
85,779
L
Zhong Kui
Ashdato
Zhong Kui
19,994
2,074
0
5,472
18,866
19,596
1,878
7,668
10,760
76,956
0
L
Athena
BaDmAn123G
Athena
4,996
610
210
4,378
20,218
13,665
63
7,034
12,989
16,305
0
W
Sylvanus
MaryGeoise
Sylvanus
14,685
5,001
4,210
7,073
18,709
22,984
792
7,190
11,289
38,040
8,710
W
Medusa
OtherGnat
Medusa
7,756
2,954
0
745
15,342
5,406
1,730
6,644
8,471
0
42,232
L
9,036
1,596
1,216
1,404
14,925
9,118
470
4,974
9,701
49,525
0
W
Izanami
24,368
15,830
0
7,084
17,849
8,672
3,170
5,347
12,352
0
153,329
W
18,941
842
3,714
6,884
16,432
12,506
1,607
6,978
8,909
54,710
0
W
3,877
994
917
8,799
18,221
9,242
2,345
6,431
11,506
0
55,629
L
7,161
2,897
565
4,271
14,021
3,187
325
5,381
8,530
0
34,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
56,534
447
Minions Killed
534
0
Camps Cleared
0
1,791,519
Distance Traveled
1,977,444
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,993
500
133
6
0
408,724
0
L
Zhong Kui
11,180
508
133
6
0
330,467
1
L
Athena
8,356
380
30
1
0
399,888
10
W
Sylvanus
11,252
511
59
3
0
371,191
1
W
Medusa
9,349
425
76
3
0
370,641
0
L
Ra
9,860
448
87
4
0
396,099
0
W
Izanami
13,692
622
220
10
0
415,842
0
W
Hel
11,588
527
101
5
0
426,857
0
W
Fenrir
10,653
484
78
4
0
392,913
4
L
Neith
8,530
388
64
3
0
256,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role