Player Matchup

Jing Wei
Jing Wei
B1gPapaTerz205
Jing Wei
Level 160
God Stats
13W - 5L
1,558 SR
Queue Stats
340W - 253L
1,566 Elo+
Party 1
Bacchus
Bacchus
NecrosisEterna1
Bacchus
Level 112
God Stats
4W - 0L
1,547 SR
Queue Stats
97W - 54L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTash
Morgan Le Fay
Level 8
God Stats
1W - 3L
1,132 SR
Queue Stats
1W - 8L
934 Elo+
Solo
Team Averages
Level 93
1,412 SR
1,386 Elo+

VS

Team Averages
Level 63
1,611 SR
1,508 Elo+
Sobek
Sobek
DEPINEMIC
Sobek
Level 62
God Stats
5W - 5L
1,616 SR
Queue Stats
191W - 211L
1,457 Elo+
Solo
Danzaburou
Danzaburou
TRIWAGGS
Danzaburou
Level 101
God Stats
2W - 4L
1,716 SR
Queue Stats
28W - 28L
1,413 Elo+
Solo
Thanatos
Thanatos
TupaMonkey
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 7L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
4 / 1 / 5
8,998
750
7,316
7,447
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 7
9,842
820
6,229
8,705
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
TTash
Morgan Le Fay
12
3 / 2 / 4
8,558
713
6,549
8,610
3,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DEPINEMIC
Sobek
6
0 / 0 / 1
6,692
558
1,100
2,138
1,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TRIWAGGS
Danzaburou
13
2 / 4 / 1
8,735
728
8,540
11,888
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
TupaMonkey
Thanatos
12
1 / 6 / 2
7,886
657
6,295
10,670
3,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
1
5
6.5
L
Sobek
DEPINEMIC
Sobek
0
0
1
0.5
W
3
0
7
6.5
L
Danzaburou
TRIWAGGS
Danzaburou
2
4
1
0.63
W
Morgan Le Fay
TTash
Morgan Le Fay
3
2
4
2.5
L
Thanatos
TupaMonkey
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
15,935
24,762
Taken
24,696
20,055
Mitigated
9,351
6,324
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,316
5,245
0
1,592
7,447
4,149
1,314
900
6,547
0
35,201
L
Sobek
DEPINEMIC
Sobek
1,100
28
0
1,331
2,138
1,047
0
671
1,467
2,426
0
W
6,229
550
426
3,151
8,705
12,438
132
554
8,151
25,541
0
L
Danzaburou
TRIWAGGS
Danzaburou
8,540
1,839
0
2,288
11,888
4,370
0
6,349
5,539
0
42,327
W
Morgan Le Fay
TTash
Morgan Le Fay
6,549
474
73
1,082
8,610
3,468
714
489
8,121
27,289
0
L
Thanatos
TupaMonkey
Thanatos
6,295
1,101
323
3,903
10,670
3,934
0
6,045
4,625
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
23,313
148
Minions Killed
88
7
Camps Cleared
3
737,403
Distance Traveled
475,917
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,998
750
65
5
6
232,982
1
L
Sobek
6,692
558
2
0
0
52,870
2
W
Bacchus
9,842
820
30
3
0
265,297
1
L
Danzaburou
8,735
728
70
6
2
206,360
3
W
Morgan Le Fay
8,558
713
53
4
1
239,124
2
L
Thanatos
7,886
657
16
1
1
216,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role