Player Matchup

Fenrir
Fenrir
Delfin-DJ-050--
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,807 Elo+
Party 1
Janus
Janus
Prophets_GuN
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1
Odin
Odin
Puma_D_Ace_4774
Odin
Level 8
God Stats
1W - 1L
1,160 SR
Queue Stats
3W - 5L
1,124 Elo+
Solo
Team Averages
Level 55
1,387 SR
1,480 Elo+

VS

Team Averages
Level 79
1,563 SR
1,460 Elo+
Chronos
Chronos
Joshtut
Chronos
Level 48
God Stats
26W - 31L
1,516 SR
Queue Stats
224W - 294L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
SaiyajinBlack82
Kuzenbo
Level 66
God Stats
1W - 2L
1,628 SR
Queue Stats
149W - 209L
1,425 Elo+
Solo
Skadi
Skadi
rafgasterio
Skadi
Level 124
God Stats
19W - 16L
1,545 SR
Queue Stats
397W - 403L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 4 / 4
9,854
896
13,700
14,969
11,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 4 / 4
7,768
706
7,948
6,941
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 10
8,064
733
5,529
12,602
7,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Joshtut
Chronos
11
1 / 5 / 6
7,133
648
4,318
10,296
3,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 4
6,353
578
4,536
12,258
11,808
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
7 / 7 / 2
8,692
790
15,929
11,062
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
8
9
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
L
Chronos
Joshtut
Chronos
1
5
6
0.8
W
3
4
4
1.25
W
2
1
10
7
L
0
5
4
0.4
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
24,783
34,512
Taken
33,616
20,965
Mitigated
20,432
6,499
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,700
2,611
0
3,043
14,969
11,557
697
3,163
11,806
0
20,236
L
Chronos
Joshtut
Chronos
4,318
411
0
1,486
10,296
3,791
0
3,535
6,761
18,022
0
W
7,948
187
0
500
6,941
1,667
324
2,206
4,735
34,065
0
W
5,529
2,512
0
2,956
12,602
7,741
121
4,264
8,338
0
15,301
L
4,536
1,772
0
890
12,258
11,808
0
3,104
9,154
8,924
0
L
15,929
7,853
0
559
11,062
4,833
0
1,537
9,525
0
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
22,178
113
Minions Killed
78
5
Camps Cleared
4
611,664
Distance Traveled
544,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,854
896
16
1
1
214,580
0
L
Chronos
7,133
648
44
4
0
182,504
1
W
Janus
7,768
706
72
7
2
186,641
0
W
Odin
8,064
733
25
2
2
210,443
0
L
Kuzenbo
6,353
578
8
1
1
185,777
2
L
Skadi
8,692
790
26
2
3
175,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role